GetPlayingBlobsSize
From King Arthur's Gold Wiki
Revision as of 20:04, 19 August 2012 by Shadlington (Talk | contribs)
Returns the number of CBlobs that are currently active and in play - i.e. not settled map blocks or in inventories.
u32 getPlayingBlobsSize()
Usage example:
for ( int i = 0; i < getPlayingBlobsSize(); i++ ) { CBlob@ blob = getPlayingBlob(i); // Do something to this blob }