Difference between revisions of "GetPlayingBlob"

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Returns a reference to the [[CBlob]] with the given index in the list of blobs that are currently active  - i.e. not settled map blocks or in inventories.
 
Returns a reference to the [[CBlob]] with the given index in the list of blobs that are currently active  - i.e. not settled map blocks or in inventories.
 
</onlyinclude>
 
</onlyinclude>
 +
 
<syntaxhighlight lang="cpp">CBlob@ getPlayingBlob(u32 index)</syntaxhighlight>
 
<syntaxhighlight lang="cpp">CBlob@ getPlayingBlob(u32 index)</syntaxhighlight>
  
 
Similar to [[getBlob]], but only for active [[CBlob]]s.
 
Similar to [[getBlob]], but only for active [[CBlob]]s.
 
Usage example:
 
Usage example:
<syntaxhighlight lang="cpp">
+
<syntaxhighlight lang="cpp" highlight="3">
 
for ( int i = 0; i < getPlayingBlobsSize(); i++ )
 
for ( int i = 0; i < getPlayingBlobsSize(); i++ )
 
{
 
{

Latest revision as of 22:03, 19 August 2012

Returns a reference to the CBlob with the given index in the list of blobs that are currently active - i.e. not settled map blocks or in inventories.


CBlob@ getPlayingBlob(u32 index)

Similar to getBlob, but only for active CBlobs. Usage example:

for ( int i = 0; i < getPlayingBlobsSize(); i++ )
{
  CBlob@ blob = getPlayingBlob(i);  // Do something to this blob
}