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  1. Team Door‏‎ (3 categories)
  2. Bucket‏‎ (3 categories)
  3. Tree‏‎ (3 categories)
  4. Wood‏‎ (3 categories)
  5. Catapult‏‎ (3 categories)
  6. Wood Block‏‎ (3 categories)
  7. Stone‏‎ (3 categories)
  8. Boulder‏‎ (3 categories)
  9. Stone Block‏‎ (3 categories)
  10. Spikes‏‎ (3 categories)
  11. CPlayer::ChangeTeam‏‎ (2 categories)
  12. GetBlobByNetworkId‏‎ (2 categories)
  13. CBlob::ClickInteractButton‏‎ (2 categories)
  14. CPlayer::getTeamNum‏‎ (2 categories)
  15. GetGameTime‏‎ (2 categories)
  16. CBlob::DetachAll‏‎ (2 categories)
  17. CProperties::getScriptObject‏‎ (2 categories)
  18. GetRespawn‏‎ (2 categories)
  19. CBlob::HitMap‏‎ (2 categories)
  20. CRespawn::findClosestPoint‏‎ (2 categories)
  21. CBlob::PutInInventory‏‎ (2 categories)
  22. CShape::AddScript‏‎ (2 categories)
  23. CRules::AddScriptObjectGroup‏‎ (2 categories)
  24. HitInfo‏‎ (2 categories)
  25. CBlob::SetDead‏‎ (2 categories)
  26. CShape::getVars‏‎ (2 categories)
  27. CRules::getCurrentState‏‎ (2 categories)
  28. CBlob::ShowInteractButtons‏‎ (2 categories)
  29. CSprite::RemoveScript‏‎ (2 categories)
  30. CRules::isBarrier‏‎ (2 categories)
  31. Lantern‏‎ (2 categories)
  32. CBlob::canBePlacedAt‏‎ (2 categories)
  33. CSprite::SetFacingLeft‏‎ (2 categories)
  34. CSeclev::getName‏‎ (2 categories)
  35. Log‏‎ (2 categories)
  36. CBlob::getBrain‏‎ (2 categories)
  37. CSprite::addAnimation‏‎ (2 categories)
  38. CSecurity::bansExist‏‎ (2 categories)
  39. Max‏‎ (2 categories)
  40. CBlob::getHitInfosSize‏‎ (2 categories)
  41. CSprite::getFrameWidth‏‎ (2 categories)
  42. CSecurity::getSeclev‏‎ (2 categories)
  43. CBlob::getOldVelocity‏‎ (2 categories)
  44. CSprite::getWorldTranslation‏‎ (2 categories)
  45. CSecurity::printBans‏‎ (2 categories)
  46. ParticleAnimated‏‎ (2 categories)
  47. CBlob::getScreenPos‏‎ (2 categories)
  48. CSpriteLayer::LookAtPoint‏‎ (2 categories)
  49. CSecurity::saveSecurity‏‎ (2 categories)
  50. CBlob::getTeam‏‎ (2 categories)
  51. CSpriteLayer::SetFrameIndex‏‎ (2 categories)
  52. CShape::AddForce‏‎ (2 categories)
  53. PrintString‏‎ (2 categories)
  54. CBlob::getWidth‏‎ (2 categories)
  55. CSpriteLayer::getFilename‏‎ (2 categories)
  56. CBlob::isInWater‏‎ (2 categories)
  57. CSpriteLayer::getScale‏‎ (2 categories)
  58. ACos‏‎ (2 categories)
  59. CBlob::isOnGround‏‎ (2 categories)
  60. CTeam‏‎ (2 categories)
  61. Abs‏‎ (2 categories)
  62. CBlob::setTeamNum‏‎ (2 categories)
  63. CTechTree::hasPrereqsFor‏‎ (2 categories)
  64. Animation‏‎ (2 categories)
  65. Sponge‏‎ (2 categories)
  66. CBrain::RemoveScript‏‎ (2 categories)
  67. CTechnology::getPrereqName‏‎ (2 categories)
  68. Storage‏‎ (2 categories)
  69. CBrain::getState‏‎ (2 categories)
  70. CWeapon::getConsts‏‎ (2 categories)
  71. Back Stone Wall‏‎ (2 categories)
  72. CControls‏‎ (2 categories)
  73. CControls::isMenuOpened‏‎ (2 categories)
  74. ConfigFile‏‎ (2 categories)
  75. CGridMenu::getButtonOfIndex‏‎ (2 categories)
  76. ConfigFile::saveFile‏‎ (2 categories)
  77. CAttachment::getAttachedBlob‏‎ (2 categories)
  78. CHUD::SetCursorImage‏‎ (2 categories)
  79. Dedicated autoconfig.gm‏‎ (2 categories)
  80. CBitStream::Decompress‏‎ (2 categories)
  81. Zombie Fortress‏‎ (2 categories)
  82. CInventory::RemoveItems‏‎ (2 categories)
  83. DrawButton‏‎ (2 categories)
  84. CBitStream::opAssign‏‎ (2 categories)
  85. CInventory::putOutItem‏‎ (2 categories)
  86. DrawRectangle‏‎ (2 categories)
  87. CBitStream::read Vec2f‏‎ (2 categories)
  88. CMap::SplashEffect‏‎ (2 categories)
  89. Driver::getPixelOffset‏‎ (2 categories)
  90. CBitStream::read bool‏‎ (2 categories)
  91. CMap::getTileSpacePosition‏‎ (2 categories)
  92. Driver::getWorldPosFromScreenPos‏‎ (2 categories)
  93. CBitStream::read u8‏‎ (2 categories)
  94. CMovement‏‎ (2 categories)
  95. CBitStream::write string‏‎ (2 categories)
  96. CNet::CreateServer‏‎ (2 categories)
  97. FormatFloat‏‎ (2 categories)
  98. CBlob::AddScriptObjectGroup‏‎ (2 categories)
  99. CPlayer::getCharacterName‏‎ (2 categories)
  100. GetBlobSize‏‎ (2 categories)
  101. CBlob::CreateBubbleMenu‏‎ (2 categories)
  102. CPlayer::getUsername‏‎ (2 categories)
  103. GetHUD‏‎ (2 categories)
  104. CBlob::DetachFrom‏‎ (2 categories)
  105. CProperties::getScriptObjectGroupSize‏‎ (2 categories)
  106. GetRules‏‎ (2 categories)
  107. CBlob::ModifyRespawnPoint‏‎ (2 categories)
  108. CRespawnPoint‏‎ (2 categories)
  109. CBlob::PutOutInventory‏‎ (2 categories)
  110. CShape::RemoveScript‏‎ (2 categories)
  111. CRules::DeleteScriptObject‏‎ (2 categories)
  112. CBlob::SetFacingLeft‏‎ (2 categories)
  113. CSprite‏‎ (2 categories)
  114. CRules::getProperties‏‎ (2 categories)
  115. Keg‏‎ (2 categories)
  116. CBlob::ShowPickupButtons‏‎ (2 categories)
  117. CSprite::ResetTransform‏‎ (2 categories)
  118. CRules::isGameOver‏‎ (2 categories)
  119. CBlob::canBePutInInventory‏‎ (2 categories)
  120. CSprite::SetFrameIndex‏‎ (2 categories)
  121. CSeclev::getSeclevID‏‎ (2 categories)
  122. Longboat‏‎ (2 categories)
  123. CBlob::getCarriedBlob‏‎ (2 categories)
  124. CSprite::addSpriteLayer‏‎ (2 categories)
  125. CSecurity::checkAccess Assign‏‎ (2 categories)
  126. CBlob::getInventory‏‎ (2 categories)
  127. CSprite::getOffset‏‎ (2 categories)
  128. CSecurity::getSeclevsSize‏‎ (2 categories)
  129. CBlob::getPlayer‏‎ (2 categories)
  130. CSprite::isAnimation‏‎ (2 categories)
  131. CSecurity::printIgnores‏‎ (2 categories)
  132. PixelOffset‏‎ (2 categories)
  133. CBlob::getScriptObject‏‎ (2 categories)
  134. CSpriteLayer::ReloadSprite‏‎ (2 categories)
  135. CSecurity::saveWhitelist‏‎ (2 categories)
  136. Pow‏‎ (2 categories)
  137. CBlob::getTeamNum‏‎ (2 categories)
  138. CSpriteLayer::SetOffset‏‎ (2 categories)
  139. PrintVec2f‏‎ (2 categories)
  140. CBlob::get (type)‏‎ (2 categories)
  141. CSpriteLayer::getFrame‏‎ (2 categories)
  142. CBlob::isInventoryAccessible‏‎ (2 categories)
  143. CSpriteLayer::getTranslation‏‎ (2 categories)
  144. Scroll‏‎ (2 categories)
  145. CBlob::isOnLadder‏‎ (2 categories)
  146. CTeam::getName‏‎ (2 categories)
  147. SetHelpText‏‎ (2 categories)
  148. CBlob::setTouchingOffsetbyBlob‏‎ (2 categories)
  149. CTechTree::hasTech‏‎ (2 categories)
  150. Animation::AddFrame‏‎ (2 categories)
  151. SpriteConsts‏‎ (2 categories)
  152. CBrain::SetActive‏‎ (2 categories)
  153. CTechnology::getPrereqsCount‏‎ (2 categories)
  154. AttachmentPoint‏‎ (2 categories)
  155. CBrain::getTarget‏‎ (2 categories)
  156. CWeapon::getVars‏‎ (2 categories)
  157. Back Wood Wall‏‎ (2 categories)
  158. CControls::ClearKeys‏‎ (2 categories)
  159. CGridButton‏‎ (2 categories)
  160. ConfigFile::addArray (type)‏‎ (2 categories)
  161. Warning‏‎ (2 categories)
  162. CGridMenu::getButtonsCount‏‎ (2 categories)
  163. CAttachment::getAttachmentPoint‏‎ (2 categories)
  164. CHUD::SetDefaultCursor‏‎ (2 categories)
  165. Dedicated autostart.gm‏‎ (2 categories)
  166. CBitStream::Length‏‎ (2 categories)
  167. Zombie Portal‏‎ (2 categories)
  168. CInventory::TakeRequirements‏‎ (2 categories)
  169. DrawButtonHover‏‎ (2 categories)
  170. CBitStream::overwrite at bit f32‏‎ (2 categories)
  171. CMap‏‎ (2 categories)
  172. DrawRulesFont‏‎ (2 categories)
  173. CBitStream::read at bit f32‏‎ (2 categories)
  174. CMap::getAlignedWorldPos‏‎ (2 categories)
  175. Driver::getScreenCenterPos‏‎ (2 categories)
  176. CBitStream::read f32‏‎ (2 categories)
  177. CMap::inInWater‏‎ (2 categories)
  178. CBitStream::writeBitStream‏‎ (2 categories)
  179. CMovement::AddScript‏‎ (2 categories)
  180. FastCos‏‎ (2 categories)
  181. CBitStream::write u16‏‎ (2 categories)
  182. CNet::DisconnectClient‏‎ (2 categories)
  183. FormatInt‏‎ (2 categories)
  184. CBlob::AttachTo‏‎ (2 categories)
  185. CBlob::ClearBubbleMenu‏‎ (2 categories)
  186. CPlayer::getClantag‏‎ (2 categories)
  187. GetBlobsByNameListBlob‏‎ (2 categories)
  188. CBlob::CreateGenericButton‏‎ (2 categories)
  189. CProperties‏‎ (2 categories)
  190. GetLocalPlayer‏‎ (2 categories)
  191. CBlob::DetachFromAll‏‎ (2 categories)
  192. CProperties::getScriptObjectsArray‏‎ (2 categories)
  193. GetScreenHeight‏‎ (2 categories)
  194. CBlob::MoveBlobStuffTo‏‎ (2 categories)
  195. CRespawnQueueActor‏‎ (2 categories)
  196. Gold‏‎ (2 categories)
  197. CBlob::RemoveFromInventories‏‎ (2 categories)
  198. CShape::SetActive‏‎ (2 categories)
  199. CRules::DeleteScriptObjectByIndex‏‎ (2 categories)
  200. CBlob::SetQuantity‏‎ (2 categories)
  201. CSprite::AddScript‏‎ (2 categories)
  202. CRules::getScriptObject‏‎ (2 categories)
  203. Knight‏‎ (2 categories)
  204. CBlob::Sync‏‎ (2 categories)
  205. CSprite::ResetWorldTransform‏‎ (2 categories)
  206. CRules::isIntermission‏‎ (2 categories)
  207. LoadMap‏‎ (2 categories)
  208. CBlob::exists‏‎ (2 categories)
  209. CSprite::SetOffset‏‎ (2 categories)
  210. CSeclev::print‏‎ (2 categories)
  211. CBlob::getControls‏‎ (2 categories)
  212. CSprite::getAnimation‏‎ (2 categories)
  213. CSecurity::checkAccess Command‏‎ (2 categories)
  214. Min‏‎ (2 categories)
  215. CBlob::getInventoryName‏‎ (2 categories)
  216. CSprite::getRelativeZ‏‎ (2 categories)
  217. CSecurity::getWhitelistActive‏‎ (2 categories)
  218. CBlob::getPosition‏‎ (2 categories)
  219. CSprite::isAnimationEnded‏‎ (2 categories)
  220. CSecurity::printPlayerSeclevs‏‎ (2 categories)
  221. Play‏‎ (2 categories)
  222. CBlob::getScriptObjectGroupSize‏‎ (2 categories)
  223. CSpriteLayer::ResetTransform‏‎ (2 categories)
  224. CSecurity::sendSeclevs‏‎ (2 categories)
  225. CBlob::getTouchingByIndex‏‎ (2 categories)
  226. CSpriteLayer::SetRelativeZ‏‎ (2 categories)
  227. CBlob::hasTag‏‎ (2 categories)
  228. CSpriteLayer::getFrameHeight‏‎ (2 categories)
  229. CBlob::isKeyJustPressed‏‎ (2 categories)
  230. CSpriteLayer::isAnimation‏‎ (2 categories)
  231. CBlob::isOnWall‏‎ (2 categories)
  232. CTechTree‏‎ (2 categories)
  233. AddBot‏‎ (2 categories)
  234. ShapeConsts‏‎ (2 categories)
  235. CBlob::setTouchingOffsetbyIndex‏‎ (2 categories)
  236. CTechTree::setDescription‏‎ (2 categories)
  237. Animation::SetFrameIndex‏‎ (2 categories)
  238. SpriteVars‏‎ (2 categories)
  239. CBrain::SetPathTo‏‎ (2 categories)
  240. CTileEffect‏‎ (2 categories)
  241. AttachmentPoint::getOccupied‏‎ (2 categories)
  242. TakeRequirementsCombined‏‎ (2 categories)
  243. CBrain::getVars‏‎ (2 categories)
  244. CControls::NoKeysPressed‏‎ (2 categories)
  245. Tunnel‏‎ (2 categories)
  246. CGridButton::SetHoverText‏‎ (2 categories)
  247. ConfigFile::add (type)‏‎ (2 categories)
  248. Builder Shop‏‎ (2 categories)
  249. Water‏‎ (2 categories)
  250. CGridMenu::getName‏‎ (2 categories)
  251. Controls‏‎ (2 categories)
  252. CAttachment::getAttachmentPointByName‏‎ (2 categories)
  253. CHUD::ShowCursor‏‎ (2 categories)
  254. CBitStream::ResetBitIndex‏‎ (2 categories)
  255. Zombies (KAG Classic)‏‎ (2 categories)
  256. CInventory::canPutItem‏‎ (2 categories)
  257. DrawButtonPressed‏‎ (2 categories)
  258. CBitStream::overwrite at bit s16‏‎ (2 categories)
  259. CMap::DestroyTile‏‎ (2 categories)
  260. DrawSunkenPane‏‎ (2 categories)
  261. CBitStream::read at bit s16‏‎ (2 categories)
  262. CMap::getColorLight‏‎ (2 categories)
  263. Driver::getScreenHeight‏‎ (2 categories)
  264. CBitStream::read s16‏‎ (2 categories)
  265. CMap::isBuildableAtPos‏‎ (2 categories)
  266. CBitStream::write Vec2f‏‎ (2 categories)
  267. CMovement::RemoveScript‏‎ (2 categories)
  268. FastRandom‏‎ (2 categories)
  269. CBitStream::write u32‏‎ (2 categories)
  270. CNet::DisconnetServer‏‎ (2 categories)
  271. CBlob::ClearButtons‏‎ (2 categories)
  272. CPlayer::getClassNum‏‎ (2 categories)
  273. GetBlobsByNameListSize‏‎ (2 categories)
  274. CBlob::CreateInventoryMenu‏‎ (2 categories)
  275. CProperties::AddScriptObject‏‎ (2 categories)
  276. GetMap‏‎ (2 categories)
  277. CBlob::Die‏‎ (2 categories)
  278. CProperties::get (type)‏‎ (2 categories)
  279. GetScreenWidth‏‎ (2 categories)
  280. CBlob::Pickup‏‎ (2 categories)
  281. CRespawnQueueActor::getPlayer‏‎ (2 categories)
  282. Gold Nugget‏‎ (2 categories)
  283. CBlob::RemoveScript‏‎ (2 categories)
  284. CShape::SetGravityScale‏‎ (2 categories)
  285. CRules::RestartRules‏‎ (2 categories)
  286. InvSqrt‏‎ (2 categories)
  287. CBlob::SetTimeToDie‏‎ (2 categories)
  288. CSprite::ForceUpdate‏‎ (2 categories)
  289. CRules::getScriptObjectGroupSize‏‎ (2 categories)
  290. CBlob::Tag‏‎ (2 categories)
  291. CSprite::RotateAllBy‏‎ (2 categories)
  292. CRules::isMatchRunning‏‎ (2 categories)
  293. LoadMapCycle‏‎ (2 categories)
  294. CBlob::getAbsoluteAttachemntPoint‏‎ (2 categories)
  295. CSprite::SetRelativeZ‏‎ (2 categories)
  296. CSeclev::removeUser‏‎ (2 categories)
  297. CBlob::getHeadNum‏‎ (2 categories)
  298. CSprite::getConsts‏‎ (2 categories)
  299. CSecurity::checkAccess Feature‏‎ (2 categories)
  300. Modding‏‎ (2 categories)
  301. CBlob::getMapTile‏‎ (2 categories)
  302. CSprite::getRotation‏‎ (2 categories)
  303. CSecurity::ignore‏‎ (2 categories)
  304. CBlob::getPostionWIthOffset‏‎ (2 categories)
  305. CSprite::isFacingLeft‏‎ (2 categories)
  306. CSecurity::printSeclevs‏‎ (2 categories)
  307. CBlob::getScriptObjectsArray‏‎ (2 categories)
  308. CSpriteLayer::RotateBy‏‎ (2 categories)
  309. CSecurity::setPlayerSeclev‏‎ (2 categories)
  310. Print‏‎ (2 categories)
  311. CBlob::getTouchingCount‏‎ (2 categories)
  312. CSpriteLayer::SetVisible‏‎ (2 categories)
  313. Quarry‏‎ (2 categories)
  314. CBlob::isActive‏‎ (2 categories)
  315. CSpriteLayer::getFrameIndex‏‎ (2 categories)
  316. CBlob::isKeyJustReleased‏‎ (2 categories)
  317. CSpriteLayer::isAnimationEnded‏‎ (2 categories)
  318. CBlob::isSnapTodGrid‏‎ (2 categories)
  319. CTechTree::addPrerequesite‏‎ (2 categories)
  320. AddColorMarker‏‎ (2 categories)
  321. ShapeVars‏‎ (2 categories)
  322. CBlob::setVelocity‏‎ (2 categories)
  323. CTechTree::setIcon‏‎ (2 categories)
  324. Animation::ended‏‎ (2 categories)
  325. Sqrt‏‎ (2 categories)
  326. CBrain::SetSuggestedKeys‏‎ (2 categories)
  327. CTileEffect::Set‏‎ (2 categories)
  328. AttachmentPoint::getPositon‏‎ (2 categories)
  329. CButton‏‎ (2 categories)
  330. Thick Rock‏‎ (2 categories)
  331. CControls::getMouseScreenPos‏‎ (2 categories)
  332. CGridMenu‏‎ (2 categories)
  333. ConfigFile::keyExists‏‎ (2 categories)
  334. CGridMenu::getOwner‏‎ (2 categories)
  335. Cos‏‎ (2 categories)
  336. CAttachment::getAttachmentWithBlob‏‎ (2 categories)
  337. Wooden Door‏‎ (2 categories)
  338. CHUD::getCursorFrame‏‎ (2 categories)
  339. CBitStream::ResetBuffer‏‎ (2 categories)
  340. CInventory::getItem‏‎ (2 categories)
  341. DrawFramedPane‏‎ (2 categories)
  342. CBitStream::overwrite at bit s32‏‎ (2 categories)
  343. CMap::GetLandYatX‏‎ (2 categories)
  344. DrawText‏‎ (2 categories)
  345. CBitStream::read at bit s32‏‎ (2 categories)
  346. CMap::getDayTime‏‎ (2 categories)
  347. Driver::getScreenHeightRatio‏‎ (2 categories)
  348. CBitStream::read s32‏‎ (2 categories)
  349. CMap::isTileSolid‏‎ (2 categories)
  350. CBitStream::write bool‏‎ (2 categories)
  351. CMovement::SetActive‏‎ (2 categories)
  352. FastSin‏‎ (2 categories)
  353. CBitStream::write u8‏‎ (2 categories)
  354. CNet::isClient‏‎ (2 categories)
  355. Gamemode.cfg‏‎ (2 categories)
  356. Gameplay‏‎ (2 categories)
  357. CBlob::ClearGridMenus‏‎ (2 categories)
  358. CPlayer::getHead‏‎ (2 categories)
  359. GetCamera‏‎ (2 categories)
  360. CBlob::CreateRespawnPoint‏‎ (2 categories)
  361. CProperties::AddScriptObjectGroup‏‎ (2 categories)
  362. GetNet‏‎ (2 categories)
  363. CBlob::DropCarried‏‎ (2 categories)
  364. CProperties::set (type)‏‎ (2 categories)
  365. GetSecurity‏‎ (2 categories)
  366. CBlob::PickupIntoHands‏‎ (2 categories)
  367. CRespawnQueueActor::getRespawnBlob‏‎ (2 categories)
  368. CBlob::RenderForHUD‏‎ (2 categories)
  369. CShape::SetPosition‏‎ (2 categories)
  370. CRules::SetCurrentState‏‎ (2 categories)
  371. CBlob::SetVisible‏‎ (2 categories)
  372. CSprite::Gib‏‎ (2 categories)
  373. CRules::getSpectatorTeamNum‏‎ (2 categories)
  374. Knight Shop‏‎ (2 categories)
  375. CBlob::Throw‏‎ (2 categories)
  376. CSprite::RotateBy‏‎ (2 categories)
  377. CRules::isWarmup‏‎ (2 categories)
  378. LoadNextMap‏‎ (2 categories)
  379. CBlob::getAimPos‏‎ (2 categories)
  380. CSprite::SetVisible‏‎ (2 categories)
  381. CSeclev::saveSeclev‏‎ (2 categories)
  382. MakeCoin‏‎ (2 categories)
  383. CBlob::getHeight‏‎ (2 categories)
  384. CSprite::getFilename‏‎ (2 categories)
  385. CSecurity::emptySeclevs‏‎ (2 categories)
  386. CBlob::getMass‏‎ (2 categories)
  387. CSprite::getSpriteLayer‏‎ (2 categories)
  388. CSecurity::ignoresExist‏‎ (2 categories)
  389. Official Forums‏‎ (2 categories)
  390. CBlob::getProperties‏‎ (2 categories)
  391. CSprite::isFrame‏‎ (2 categories)
  392. CSecurity::reloadSecurity‏‎ (2 categories)
  393. CBlob::getSexNum‏‎ (2 categories)
  394. CSpriteLayer::ScaleBy‏‎ (2 categories)
  395. CSecurity::unBan‏‎ (2 categories)
  396. PrintBool‏‎ (2 categories)
  397. CBlob::getTouchingOffsetByBlob‏‎ (2 categories)
  398. CSpriteLayer::TranslateBy‏‎ (2 categories)
  399. CBlob::isAttached‏‎ (2 categories)
  400. CSpriteLayer::getFrameWidth‏‎ (2 categories)
  401. CBlob::isKeyPressed‏‎ (2 categories)
  402. CSpriteLayer::isFacingLeft‏‎ (2 categories)
  403. CBlob::isTouching‏‎ (2 categories)
  404. CTechTree::addTech‏‎ (2 categories)
  405. AddIconToken‏‎ (2 categories)
  406. Shark‏‎ (2 categories)
  407. CBlob::set (type)‏‎ (2 categories)
  408. CTechTree::takeTech‏‎ (2 categories)
  409. Animation::getFrame‏‎ (2 categories)
  410. CBrain::SetTarget‏‎ (2 categories)
  411. CWeapon‏‎ (2 categories)
  412. Tan‏‎ (2 categories)
  413. CButton::getOwner‏‎ (2 categories)
  414. Ceil‏‎ (2 categories)
  415. CControls::getMouseWorldPos‏‎ (2 categories)
  416. Command Line Arguments‏‎ (2 categories)
  417. Bomber‏‎ (2 categories)
  418. CGridMenu::AddButton‏‎ (2 categories)
  419. ConfigFile::loadFile‏‎ (2 categories)
  420. CAttachment‏‎ (2 categories)
  421. CHUD‏‎ (2 categories)
  422. CreateBlob‏‎ (2 categories)
  423. CAttachment::getOccupiedCount‏‎ (2 categories)
  424. Wooden Platform‏‎ (2 categories)
  425. CHUD::hasButtons‏‎ (2 categories)
  426. CBitStream::SetBitIndex‏‎ (2 categories)
  427. CInventory::getItemsCount‏‎ (2 categories)
  428. DrawIcon‏‎ (2 categories)
  429. CBitStream::overwrite at bit s8‏‎ (2 categories)
  430. CMap::GetTileWorldPosition‏‎ (2 categories)
  431. DrawWindow‏‎ (2 categories)
  432. CBitStream::read at bit s8‏‎ (2 categories)
  433. CMap::getEffect‏‎ (2 categories)
  434. Driver::getScreenPosFromWorldPos‏‎ (2 categories)
  435. CBitStream::read s8‏‎ (2 categories)
  436. CMap::rayCastSolid‏‎ (2 categories)
  437. CBitStream::write f32‏‎ (2 categories)
  438. CMovement::getConsts‏‎ (2 categories)
  439. CBlob‏‎ (2 categories)
  440. CNet::isServer‏‎ (2 categories)
  441. CBlob::ClearMenus‏‎ (2 categories)
  442. CPlayer::getSex‏‎ (2 categories)
  443. GetControls‏‎ (2 categories)
  444. CBlob::Damage‏‎ (2 categories)
  445. CProperties::DeleteScriptObject‏‎ (2 categories)
  446. GetPlayerByUsername‏‎ (2 categories)
  447. CBlob::GetScriptObjectsArray‏‎ (2 categories)
  448. CRespawn‏‎ (2 categories)
  449. GetTextDimensions‏‎ (2 categories)
  450. CBlob::PickupIntoInventory‏‎ (2 categories)
  451. CRespawnQueueActor::getRespawnPoint‏‎ (2 categories)
  452. CBlob::SendCommand‏‎ (2 categories)
  453. CShape::SetRotationsAllowed‏‎ (2 categories)
  454. CRules::SetGlobalMessage‏‎ (2 categories)
  455. IsPlayerListShowing‏‎ (2 categories)
  456. CBlob::Settle‏‎ (2 categories)
  457. CSprite::LookAtPoint‏‎ (2 categories)
  458. CRules::getTeamWon‏‎ (2 categories)
  459. Known issues‏‎ (2 categories)
  460. CBlob::UnSettle‏‎ (2 categories)
  461. CSprite::ScaleBy‏‎ (2 categories)
  462. CRules::set (type)‏‎ (2 categories)
  463. LoadRules‏‎ (2 categories)
  464. CBlob::getAttachmentPoint‏‎ (2 categories)
  465. CSprite::SetZ‏‎ (2 categories)
  466. CSecurity‏‎ (2 categories)
  467. CBlob::getHitInfoByIndex‏‎ (2 categories)
  468. CSprite::getFrame‏‎ (2 categories)
  469. CSecurity::expireBans‏‎ (2 categories)
  470. MovementConsts‏‎ (2 categories)
  471. CBlob::getMovement‏‎ (2 categories)
  472. CSprite::getSpriteLayerCount‏‎ (2 categories)
  473. CSecurity::isPlayerBanned‏‎ (2 categories)
  474. CBlob::getQuantity‏‎ (2 categories)
  475. CSprite::isFrameIndex‏‎ (2 categories)
  476. CSecurity::saveBlacklist‏‎ (2 categories)
  477. CBlob::getShape‏‎ (2 categories)
  478. CSpriteLayer::SetAnimation‏‎ (2 categories)
  479. CSecurity::unIgnore‏‎ (2 categories)
  480. PrintFloat‏‎ (2 categories)
  481. CBlob::getTouchingOffsetByIndex‏‎ (2 categories)
  482. CSpriteLayer::addAnimation‏‎ (2 categories)
  483. Random‏‎ (2 categories)
  484. CBlob::isAttachedTo‏‎ (2 categories)
  485. CSpriteLayer::getOffset‏‎ (2 categories)
  486. Round‏‎ (2 categories)
  487. CBlob::isMapBlock‏‎ (2 categories)
  488. CSpriteLayer::isFrame‏‎ (2 categories)
  489. API Troubleshooting‏‎ (2 categories)
  490. CBlob::setAimPos‏‎ (2 categories)
  491. CTechTree::getTech‏‎ (2 categories)
  492. AddRequirement‏‎ (2 categories)
  493. Sin‏‎ (2 categories)
  494. CBlob::wasKeyPressed‏‎ (2 categories)
  495. CTechTree::techExists‏‎ (2 categories)
  496. Animation::getFramesCount‏‎ (2 categories)
  497. CBrain::getNextPathPosition‏‎ (2 categories)
  498. CWeapon::AddScript‏‎ (2 categories)
  499. TeamTexture‏‎ (2 categories)
  500. CCamera‏‎ (2 categories)

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