Difference between revisions of "CBlob::exists"
From King Arthur's Gold Wiki
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(Description) |
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<onlyinclude> | <onlyinclude> | ||
− | Returns a a bool indicating whether or not this blob | + | Returns a a bool indicating whether or not this blob has given property. |
</onlyinclude> | </onlyinclude> | ||
− | + | ||
+ | Normally you want to use this to make sure that blob has a property initialized, which you want to use. | ||
<syntaxhighlight lang="cpp"> | <syntaxhighlight lang="cpp"> | ||
bool exists(const string &in) | bool exists(const string &in) | ||
+ | </syntaxhighlight> | ||
+ | |||
+ | Example from C:\KagScripting\Base\Entities\Common\FireScripts\HOTHOTHOT.as | ||
+ | <syntaxhighlight lang="cpp"> | ||
+ | if (blob.getProperties().exists("burn_time")) | ||
+ | { | ||
+ | u8 burn_time = blob.getProperties().get_u8("burn_time"); | ||
+ | ... | ||
+ | } | ||
</syntaxhighlight> | </syntaxhighlight> | ||
Revision as of 23:42, 28 September 2012
Returns a a bool indicating whether or not this blob has given property.
Normally you want to use this to make sure that blob has a property initialized, which you want to use.
bool exists(const string &in)
Example from C:\KagScripting\Base\Entities\Common\FireScripts\HOTHOTHOT.as
if (blob.getProperties().exists("burn_time")) { u8 burn_time = blob.getProperties().get_u8("burn_time"); ... }
Object method of: CBlob