Difference between revisions of "CBlob::setPosition"
From King Arthur's Gold Wiki
(Created page with "<onlyinclude> </onlyinclude> <syntaxhighlight lang="cpp"> void setPosition( Vec2f pos ) </syntaxhighlight> Object method of: CBlob Category:Scripting [[Category...") |
|||
(6 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
<onlyinclude> | <onlyinclude> | ||
− | + | Sets a new position for the blob. | |
</onlyinclude> | </onlyinclude> | ||
− | + | ||
+ | This function will set the new position for the blob. | ||
+ | |||
<syntaxhighlight lang="cpp"> | <syntaxhighlight lang="cpp"> | ||
− | |||
void setPosition( Vec2f pos ) | void setPosition( Vec2f pos ) | ||
− | |||
</syntaxhighlight> | </syntaxhighlight> | ||
+ | |||
+ | |||
+ | Example from: Base/Rules/CommonScripts/Editor.as | ||
+ | (This will create a block blob to player's mouse cursor position) | ||
+ | <syntaxhighlight lang="cpp"> | ||
+ | CBlob @block = CreateBlob( "genericitem", "Entities/Structures/Stone/Block1x1.cfg" ); | ||
+ | block.setPosition(getControls().getMouseWorldPos()); | ||
+ | </syntaxhighlight> | ||
+ | |||
Object method of: [[CBlob]] | Object method of: [[CBlob]] | ||
[[Category:Scripting]] | [[Category:Scripting]] | ||
[[Category:Object Methods]] | [[Category:Object Methods]] |
Latest revision as of 00:10, 29 September 2012
Sets a new position for the blob.
This function will set the new position for the blob.
void setPosition( Vec2f pos )
Example from: Base/Rules/CommonScripts/Editor.as
(This will create a block blob to player's mouse cursor position)
CBlob @block = CreateBlob( "genericitem", "Entities/Structures/Stone/Block1x1.cfg" ); block.setPosition(getControls().getMouseWorldPos());
Object method of: CBlob