Difference between revisions of "CBlob::setPosition"
From King Arthur's Gold Wiki
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<syntaxhighlight lang="cpp"> | <syntaxhighlight lang="cpp"> | ||
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void setPosition( Vec2f pos ) | void setPosition( Vec2f pos ) | ||
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</syntaxhighlight> | </syntaxhighlight> | ||
− | Example | + | |
+ | Example from: Base/Rules/CommonScripts/Editor.as | ||
+ | (This will create a block blob to player's mouse cursor position) | ||
<syntaxhighlight lang="cpp"> | <syntaxhighlight lang="cpp"> | ||
− | + | CBlob @block = CreateBlob( "genericitem", "Entities/Structures/Stone/Block1x1.cfg" ); | |
+ | block.setPosition(getControls().getMouseWorldPos()); | ||
</syntaxhighlight> | </syntaxhighlight> | ||
Latest revision as of 00:10, 29 September 2012
Sets a new position for the blob.
This function will set the new position for the blob.
void setPosition( Vec2f pos )
Example from: Base/Rules/CommonScripts/Editor.as
(This will create a block blob to player's mouse cursor position)
CBlob @block = CreateBlob( "genericitem", "Entities/Structures/Stone/Block1x1.cfg" ); block.setPosition(getControls().getMouseWorldPos());
Object method of: CBlob