Difference between revisions of "CBlob::setPosition"

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Example, which would set given blob's position to the position of player's mouse cursor.
+
Example from: Base/Rules/CommonScripts/Editor.as
(Given that this blob is currently controller by a player)
+
(This will create a block blob to player's mouse cursor position)
 
<syntaxhighlight lang="cpp">
 
<syntaxhighlight lang="cpp">
 +
CBlob @block = CreateBlob( "genericitem", "Entities/Structures/Stone/Block1x1.cfg" );
 
block.setPosition(getControls().getMouseWorldPos());
 
block.setPosition(getControls().getMouseWorldPos());
 
</syntaxhighlight>
 
</syntaxhighlight>

Latest revision as of 00:10, 29 September 2012

Sets a new position for the blob.


This function will set the new position for the blob.

void setPosition( Vec2f pos )


Example from: Base/Rules/CommonScripts/Editor.as (This will create a block blob to player's mouse cursor position)

CBlob @block = CreateBlob( "genericitem", "Entities/Structures/Stone/Block1x1.cfg" );
block.setPosition(getControls().getMouseWorldPos());


Object method of: CBlob