Difference between revisions of "CBlob::SetDead"
From King Arthur's Gold Wiki
m |
|||
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
<onlyinclude> | <onlyinclude> | ||
− | Sets blob dead | + | Sets blob dead. |
</onlyinclude> | </onlyinclude> | ||
Line 6: | Line 6: | ||
void SetDead() | void SetDead() | ||
</syntaxhighlight> | </syntaxhighlight> | ||
+ | |||
Example (This example sets player's blob dead, which would force him to respawn and aquire new blob to play with): | Example (This example sets player's blob dead, which would force him to respawn and aquire new blob to play with): |
Latest revision as of 22:22, 1 October 2012
Sets blob dead.
void SetDead()
Example (This example sets player's blob dead, which would force him to respawn and aquire new blob to play with):
player.getBlob().SetDead();
Object method of: CBlob