Difference between revisions of "Hall"
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Kaizokuroof (Talk | contribs) (Created page with "=Halls= A big, capturable building that acts as spawn point, item/resource storing, research building and win condition. Go inside to capture, build workshops nearby, kick the...") |
Kaizokuroof (Talk | contribs) (→Halls) |
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− | A big, capturable building that acts as spawn point, item/resource storing, research building and win condition. Go inside to capture, build workshops nearby, kick the enemy out of all their halls to win. There are usually 2- | + | A big, capturable building that acts as spawn point, item/resource storing, research building and win condition. Go inside to capture, build workshops nearby, kick the enemy out of all their halls to win. There are usually 2-5 halls on a map, but there can be as many as the map creator chooses. |
On vanilla maps, halls currently start neutral, but you can use the blue/red spawn pixels for already converted halls. | On vanilla maps, halls currently start neutral, but you can use the blue/red spawn pixels for already converted halls. |
Revision as of 18:29, 7 August 2013
Halls
A big, capturable building that acts as spawn point, item/resource storing, research building and win condition. Go inside to capture, build workshops nearby, kick the enemy out of all their halls to win. There are usually 2-5 halls on a map, but there can be as many as the map creator chooses. On vanilla maps, halls currently start neutral, but you can use the blue/red spawn pixels for already converted halls.