Difference between revisions of "Blocks"

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There are various block types. They can be broken or mined by [[builder]]s. [[Knight]]s and [[archer]]s can only destroy some block types and do not get the resources back from all of them. Blocks are affected by gravity, as seen [http://screencast.com/t/cfarkdAumD here]. Blocks can also fall if constructions aren't supported enough, as seen [http://www.youtube.com/watch?v=37O5ysbQXjo here].
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In King Arthur's Gold there is a long range of blocks. These can be broken or mined by [[Builder]]s (except [[Bedrock]]). [[Knight]]s and [[Archer]]s can only destroy some block types and do not get the resources back from all of them. Blocks are affected by gravity, as seen [http://screencast.com/t/cfarkdAumD here]. Blocks can also fall if constructions aren't supported enough, as seen [http://www.youtube.com/watch?v=37O5ysbQXjo here].
 
=Natural blocks=
 
=Natural blocks=
  
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A structure collapses if no connection to a [[Block#Stability|stable]] block is existent. Everything that is not connected will fall down and damage blocks that get hit. Different blocks have different "weight" and normally fall down in a straight line (with slight variation)
 
A structure collapses if no connection to a [[Block#Stability|stable]] block is existent. Everything that is not connected will fall down and damage blocks that get hit. Different blocks have different "weight" and normally fall down in a straight line (with slight variation)
  
[[Stone]] blocks will destroy most other blocks (except stone and [[door]]s) immediately on impact, players getting hit by falling stone blocks take damage or even get killed.
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[[Stone]] blocks will destroy most other blocks (except stone and [[door]]s) immediately on impact. Players getting hit by falling stone blocks take damage or even get killed.
  
"Light weight" blocks like [[ladder]]s, [[drawbridge]]s and stone will have less devastating effects. They won't kill players or damage most other blocks. Ladders normally get destroyed by any other block falling on them.
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"Light" blocks such as [[Ladder]]s and the back walls will have less devastating effects. They won't kill players or damage most other blocks. Ladders normally get destroyed by any other block falling on them.
  
 
==Support==
 
==Support==

Revision as of 11:01, 10 September 2014

This page is not up-to-date.

In King Arthur's Gold there is a long range of blocks. These can be broken or mined by Builders (except Bedrock). Knights and Archers can only destroy some block types and do not get the resources back from all of them. Blocks are affected by gravity, as seen here. Blocks can also fall if constructions aren't supported enough, as seen here.

Natural blocks

Image Block name One block yields Hits to break
Bedrockblock6.png Bedrock Nothing Can not be broken
Dirtblock7.png Dirt Nothing 4 hits
Goldrockblock6.png Gold Nugget 20 GoldItemMini.png (4 per hit) 5 hits
Rockblock2.png Rock 24 RockItemMini.png (4 per hit) 6 hits
Thickrockblock1.png Thick Rock 36 RockItemMini.png (6 per hit) 6 hits, then becomes Rock 16px.png
(with 5 hits instead of 6)

Buildable blocks (By Default)

Image Block name Building of one block costs One block yields Hits to break
Ladder.png Ladder 10 WoodMini.png 0 WoodMini.png 3 hit

Template:Castle Wall Template:Castle Back Wall

Door2.png Team Door 50RockItemMini.png 25(5 per hit)RockItemMini.png 5 hits
Door.png Team Door 30 WoodMini.png 20(5 per hit) WoodMini.png 4 hits
Spikes.png Spikes 30 RockItemMini.png 0 RockItemMini.png 2 hits

Template:Wooden Wall Template:Wooden Back Wall

Collapsing

A collapsing structure.
(In motion.)

A structure collapses if no connection to a stable block is existent. Everything that is not connected will fall down and damage blocks that get hit. Different blocks have different "weight" and normally fall down in a straight line (with slight variation)

Stone blocks will destroy most other blocks (except stone and doors) immediately on impact. Players getting hit by falling stone blocks take damage or even get killed.

"Light" blocks such as Ladders and the back walls will have less devastating effects. They won't kill players or damage most other blocks. Ladders normally get destroyed by any other block falling on them.

Support

Support is the attribute of some blocks to have other blocks placed upon them. A block can only be placed if there is an adjacent block that has the "support" attribute. Most blocks give support. Ladders will only support other ladders (maximum of 2 horizontally). Support normally works in any direction, as long as the placed block is connected to the supporting block. Unsupported blocks can't be placed. Solid blocks always add support.

Stability

Stability is the attribute of some blocks to "hold up" a structure. If there is only one block holding up a structure, and it is not "stable", the structure will collapse.

Most blocks in the game are stable, including ladders. This can be confusing, as not every stable block adds support. A good example for this are ladders, which will add stability but no support, except for other ladders.

There are also some blocks that are solid, which means they will stay in the air and act as a "base" to build other blocks on them. Solid blocks are for example dirt, rock and thick rock. Basically what the ground is made up of in a normal match.

You need to create structures of stable blocks connected to at least one solid block. Destroying the "link" to the solid block will make the structure collapse.

Navigation

See also