Bomb Jump

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Bomb jumping is the act of using a bomb or similar explosive to propel oneself to great heights or across large distances quickly. It is a risky venture, since explosives can be dangerously volatile. Knights often use bomb jumps to bypass the opposing team's defenses.

Dangers

Bombs are dangerous to handle, which means that using them to bomb jump requires skill. If not executed in a correct manner, a player can damage nearby entities, including structures, allies and enemies. The launch executed by the bomb jump is also dangerous itself, as a player could easily sustain damage while landing. Falling extreme distances or landing on spikes may kill the player.

How-to

There are at least 3 distinct techniques for bomb jumping.

Shield-Glide

The shield glide technique isn't a bombjump that will propel you into the air, or over large distances - instead, it cause you to rapidly descend, causing explosive damage in the air, where the bomb exploded.

  • Standing close to a ledge, ignite the bomb with [Spacebar]
  • When the bomb begins to flash, jump up and shield glide.
  • The bomb will explode, launching the knight diagonally down, causing the explosions damage where the bomb went off.

Shield glide bomb jumps are useful for damaging an enemy archer just out of slash range, or high damage stomps from the air.

Side Bomb Jump

To execute a side bomb jump you must:

  • Light a bomb (a drop is not needed for this technique).
  • Wait till the bomb begins to flash and facing the direction opposite to where you want to go.
  • Press C or Spacebar to throw the bomb just as the bomb is about to explode, while shielding it.
  • The bomb will explode, launching the player in the opposite direction to which he threw the bomb.

Side Bomb Jumps are often used to get over large spike pits/valleys, but are not helpful for going over towers.

Ground Bomb Jump

Ground bomb jumps are used to get high of the ground, or over towers, but do not provide as much horizontal travel.

  • Throw a lit bomb on the ground in front of you.
  • As the bomb begins to flash, jump above the bomb and hold shield towards it (or simply shield down no need to jump).
  • The bombs explosion will launch the player high into the air.

This technique allows players to jump onto/inside enemy structures.

Alternate Techniques

Multi-bomb Jumps

Several bomb explosions can be chained together for greater distances and heights.

Other Methods

  • Enemy Bomb Jumps: Enemy bombs will propel you just as well as your own. Don't be afraid to take advantage when your foe throws a bomb at you!
    • Note: Bombs from different teams detonate each other, netting a larger explosion. If an enemy throws a bomb, you can drop your own bomb on top of it, then jump off of the combined explosion. The force is much greater than any single-bomb explosion.
  • Thrown Bomb Jump: It's possible to throw a bomb in the air first, then jumping up to reach it just as it explodes. The timing is difficult, but the distance can be a bit greater .(Video)

Jumps with Other Items or Environments

Still, many variations of bomb jumps exist, some which have probably yet to be explored.

  • Catapult Jump: Light a bomb while being launched from a catapult, then execute a (side) bomb jump while airborne.
  • Trampoline Jump: Light a bomb, then get some extra height with a trampoline before performing a bomb jump. Alternatively, you can bomb jump while bouncing for even more height. The effect is similar to a combined bomb jump.
  • Water Jumping: In maps with water, it is useful to bomb jump while floating in water. The mechanics are mostly the same as the side bomb jump.
  • Flag Jumping: Bomb jumping while holding a flag is a great skill to learn for CTF. The only known way to accomplish this is to perform a ground bomb jump, with the added step of picking up the flag before the explosion.

Related Notes

Kegs

When a keg explodes, it will instantly kill all players within its explosive range. Thus, kegs cannot be used to perform bomb jumps.

Mines

Since mines explode on contact instead of using timers, knights can set off mines while blocking the explosion with their shields. They resulting explosion can propel the player about as high as a bomb can. One must also be wary of teammates when triggering mines, however, because the explosion will still kill or damage any nearby allies.

Other Classes

Because bombs will "launch" any player that isn't killed by the explosion, other classes have the ability to perform pseudo-bomb jumps, with a much greater risk. These bomb jumps are often done by accident, while a player is trying to escape a bomb thrown by an enemy. Since neither archers nor builders have shields to negate the damage from an explosion, however, it is difficult for them to survive the explosion while gaining any significant distance. It is especially difficult for the archer, who has only two hearts.