Difference between revisions of "Builder"

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m (Text replacement - "{{Update History([^>]*)}}" to "")
(Guides: wrote something nicer(imo))
 
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{{Build
 
{{Build
|Version = 514
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|Version = 2067
 
}}
 
}}
 
<onlyinclude>{{ClassInfobox
 
<onlyinclude>{{ClassInfobox
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|Type=Support
 
|Type=Support
 
}}
 
}}
The [[Builder]] is the backbone of any army. His primary task is to build the infrastructure necessary to protect and mobilize the army. He is able to build [[ladder|ladders]], towers made of all sorts of [[blocks]], [[Trap Bridge|drawbridges]], [[spikes]] and [[Workshop|workshops]]. A builder can mine different types of [[Block#Natural_blocks|materials]] before entering the battlefield, which are used to construct various types of buildings.
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The [[Builder]] is the backbone of any army. His primary task is to build the infrastructure necessary to protect and mobilize the army. He is able to build [[ladder|ladders]], towers made of all sorts of [[blocks]], [[Wooden Platform|platforms]], [[spikes]] and [[Workshop|workshops]]. A builder can mine different types of [[Block#Natural_blocks|materials]] before entering the battlefield, which are used to construct various types of buildings.
  
 
* [Left click] - Build [[blocks]]/[[Objects|constructions]]. To repair damaged structures, left click on the structure using the matching icon.
 
* [Left click] - Build [[blocks]]/[[Objects|constructions]]. To repair damaged structures, left click on the structure using the matching icon.
 
* [Right click] - Use your hammer. Cut down [[tree]]s, mine resources, destroy blocks, and fight.
 
* [Right click] - Use your hammer. Cut down [[tree]]s, mine resources, destroy blocks, and fight.
 
* [S] - Ducks, allowing enemies to pass through without colliding. This is useful when a knight tries to shield bash you.
 
* [S] - Ducks, allowing enemies to pass through without colliding. This is useful when a knight tries to shield bash you.
* [F] - Hold to bring up a menu of [[blocks]] to build. Press once to quickly toggle between selections.
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* [F] - Hold to bring up a menu of [[blocks]] to build.
 
* [C] - Pick up/Drop materials, allows you to pick up more material than would normally fit in the inventory.
 
* [C] - Pick up/Drop materials, allows you to pick up more material than would normally fit in the inventory.
 
</onlyinclude>
 
</onlyinclude>
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| colspan="5" style="height: 39px" | '''Build Menu'''
 
| colspan="5" style="height: 39px" | '''Build Menu'''
 
|-
 
|-
| style="width: 42px; height: 15px" |
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| style="width: 42px; height: 4px" |
 
|-
 
|-
 
|  
 
|  
| style="width: 33px; height: 36px" | [[File:spikesbut.png|link=Spikes]]
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| style="width: 33px; height: 36px" | [[File:castlewbut.png|link=Stone_Block]]
| style="width: 33px; height: 36px" | [[File:tdbut.png|link=Team Door]]
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| style="width: 33px; height: 36px" | [[File:castlebwbut.png|link=Back_Stone_Wall]]
| style="width: 33px; height: 36px" | [[File:tbbut.png|link=Trap Bridge]]
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| style="width: 33px; height: 36px" | [[File:sdoorbut.png|link=Stone_Door]]
 
|  
 
|  
 
|-
 
|-
 
|  
 
|  
| style="width: 33px; height: 36px" | [[File:castlebwbut.png|link=Castle Back Wall]]
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| style="width: 33px; height: 36px" | [[File:woodwbut.png|link=Wood_Block]]
| style="width: 33px; height: 36px" | [[File:Ladderbut.png|link=Ladder]]
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| style="width: 33px; height: 36px" | [[File:woodenbwbut.png|link=Wooden_Back_Wall]]
| style="width: 33px; height: 36px" | [[File:castlewbut.png|link=Castle Wall]]
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| style="width: 33px; height: 36px" | [[File:tdbut.png|link=Wooden_Door]]
 
|  
 
|  
 
|-
 
|-
 
|  
 
|  
| style="width: 33px; height: 36px" | [[File:goldbulbut.png|link=Gold Bullion]]
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| style="width: 33px; height: 36px" | [[File:tbbut.png|link=Trap_Block]]
| style="width: 33px; height: 36px" | [[File:Workshopbut.png|link=Workshop]]
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| style="width: 33px; height: 36px" | [[File:platbut.png|link=Platform]]
|
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| rowspan="2" style="width: 0px; height: 20px" | [[File:Ladderbut.png|link=Ladder]]
 
|  
 
|  
 
|-
 
|-
 
|  
 
|  
|
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| style="width: 33px; height: 36px" | [[File:Workshopbut.png|link=Workshop]]
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| style="width: 33px; height: 36px" | [[File:spikesbut.png|link=Spikes]]
|  
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|  
 
|  
 
|-
 
|-
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==Building==
 
==Building==
 
===Defensive===
 
===Defensive===
The builder's primary action is to build. He can create massive stone buildings or specialized traps to ensnare or impale enemies using [[spikes]]. Basic structures can be as simple as large rectangles of [[Castle Wall|stone]]. These may be hollowed out to create tactical towers which can house workshops or [[archer]] nests. At the beginning of most [[Gameplay#Capture The Flag|Capture The Flag]] matches, there is a building phase in which builders can create fortifications before battle. It is easy to get a refill of resources by going back to the [[tent]], so this is the greatest opportunity to build strong defenses.
+
The builder's primary action is to build. He can create massive stone buildings or specialized traps to ensnare or impale enemies using [[spikes]]. Basic structures can be as simple as large rectangles of [[Stone_Block|stone]]. These may be hollowed out to create tactical towers which can house workshops or [[archer]] nests. At the beginning of most [[Gameplay#Capture The Flag|Capture The Flag]] matches, there is a building phase in which builders can create fortifications before battle. It is easy to get a refill of resources by going back to the [[tent]], so this is the greatest opportunity to build strong defenses. Another way to get a resupply is to stand by a [[Builder_Shop|builder shop]].
 +
 
 +
As a player gains experience in building, he learns to utilize space and resources efficiently in structures. Certain traps, such as spike pits (a deep pit dug into the ground with [[Trap_Block|trap blocks]] over it and spikes at the bottom), often take more time than they're worth, and more specialized features that aid other [[classes]] in combat are usually preferred.
  
As a player gains experience in building, he learns to utilize space and resources efficiently in structures. Certain traps, such as spike pits (a deep pit dug into the ground with [[Trap Bridge|bridges]] over it and spikes at the bottom), often take more time than they're worth, and more specialized features that aid other [[classes]] in combat are usually preferred.
 
 
===Offensive===
 
===Offensive===
Just as builders are essential for creating defenses for their team, they are just as important for helping their teammates advance into enemy territory. A builder can travel with a pack of Knights and and Archers, placing ladders or other constructions (or obstructions) on enemy towers to let them over. He can also prevent enemies from moving forward by blocking their paths with [[Castle Wall|stone]]. A good offensive builder can effectively direct the flow of combat with just a few blocks, and is a crucial part of every raid.
+
Just as builders are essential for creating defenses for their team, they are just as important for helping their teammates advance into enemy territory. A builder can travel with a pack of Knights and and Archers, placing ladders or other constructions (or obstructions) on enemy towers to let them over. He can also prevent enemies from moving forward by blocking their paths with [[Stone_Block|stone]]. A good offensive builder can effectively direct the flow of combat with just a few blocks, and is a crucial part of every raid.
  
Once a team has secured a position, a builder can set up a forward tower that acts as a new front line of battle. An [[outpost]] will allow teammates to quickly spawn their as if it were the main base. From there, the players can either continue to push forward into enemy territory, perhaps capturing the [[flag]], or simply defending from an advantageous position (such as on a hill).
+
Once a team has secured a position, a builder can set up a forward tower that acts as a new front line of battle. From there, the players can either continue to push forward into enemy territory, perhaps capturing the [[flag]], or simply defending from an advantageous position (such as on a hill).
  
==Hammer==
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==Pickaxe==
The builder's hammer can be used not only for mining and destroying structures, but also for attacking enemies. The builder's hammer has a faster attack rate than the knight's sword, but does only half a [[heart]] of damage each time and cannot attack through the [[knight]]'s shield. If a builder tries to hammer a knight while the knight jabs the builder, the knight's attack will take priority over the builder's, so that only the builder will be hurt. The hammer is best used in conjunction with a head-stomp, by jumping on an enemies head from high above while attacking. If done correctly, this will deal 1.5 hearts of damage.
+
The builder's pickaxe can be used not only for mining and destroying structures, but also for attacking enemies. The builder's pickaxe has a faster attack rate than the knight's sword, but does only half a [[heart]] of damage each time and cannot attack through the [[knight]]'s shield. If a builder tries to pick a knight while the knight jabs the builder, the knight's attack will take priority over the builder's, so that only the builder will be hurt. The pickaxe is best used in conjunction with a head-stomp, by jumping on an enemies head from high above while attacking. If done correctly, this will deal between 1.5 and 2.5 hearts of damage. Note that the targeting for the builder pickaxe is buggy so attacking with the pick is not always the best idea.
 +
 
 +
==Guides==
 +
Building has a high skill cap, here are some guides that might help you on your journey.
 +
 
 +
 
 +
*[http://steamcommunity.com/sharedfiles/filedetails/?id=245002394 Thec's Builder guide]
 +
*[http://steamcommunity.com/sharedfiles/filedetails/?id=216294778 Majegs's Builder guide]
 +
*[https://forum.thd.vg/threads/mcrifels-builder-guide.24560/ MCrifel's Builder guide]
 +
*[https://forum.thd.vg/threads/ehras-release-kag-builder-guide-build-1591.24283/ Ehra's Builder guide]
  
 
==Gameplay Tips==
 
==Gameplay Tips==
 
* A builder should study the mechanics of character [[movement]] to make the an efficient base that allows allies quick entry/exit but gives no ground for enemies.
 
* A builder should study the mechanics of character [[movement]] to make the an efficient base that allows allies quick entry/exit but gives no ground for enemies.
  
* If you play builder and are being chased by enemies, you can quickly place some blocks to stop or slow them, or even kill them with cleverly positioned spikes. Make sure to remove the spikes afterward, since unlike [[Team Door|team doors]] and [[Trap Bridge|trap bridges]] spikes activate for  team mates and enemies alike.
+
* If you play builder and are being chased by enemies, you can quickly place some blocks to stop or slow them, or even kill them with cleverly positioned spikes. Note that spike drops cost 30 [[Stone|stone]] and do more damage the farther they fall(damage based on velocity).
 
+
* It's sometimes cheaper to destroy and replace damaged doors and castle walls rather than repairing them.
+
  
* Reinforce stone structures with [[Castle Back Wall|background walls]] to prevent [[collapse|collapsing]].
+
* Reinforce stone structures with [[Back Stone Wall|background walls]] to prevent [[collapse|collapsing]].
  
 
* Builders are very effective saboteurs. They can quickly destroy defenses such as doors, traps, or catapults.
 
* Builders are very effective saboteurs. They can quickly destroy defenses such as doors, traps, or catapults.
  
* You can use [[Trap Bridge|bridges]] to make one-way ladders for your team.
+
*Builders have the ability to scale walls by placing blocks under themselves.
  
* Spikes are not the only [[traps|trap]] you can make. Place a background tile or [[workshop]] block followed by a few stone blocks in front of a defense tower. When the enemy starts trying to climb, remove the background tile, collapsing the stone on your enemies!
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*Builders can destroy workshops like the [[Tunnel|tunnel]] by collapsing blocks onto it.
  
* Builders can see better than other [[classes]] in the dark. A circle of light allows them to see their surroundings in dark places, such as in tunnels.
+
*Use [[Burger]]s and [[drill]]s to your advantage, A burger a day keeps the knight away!
  
==Update History==
+
* Setting up a [[Saw]] is essential for longer games of attrition.
  
''[[Version_history#360|Build 360]]''
+
* Even if not playing builder swapping classes at the tent can stockpile starting mats for other builders. A few people doing it can stock mats very quick.
*Fixed builder not being able to pickup rubble {{Bug|ID=0000235}}
+
''[[Version_history#345|Build 345]]''
+
*Fixed builder killing with hammer msg
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''[[Version_history#262|Build 262]]''
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*Builder rectangle cursor doesn't appear if not buildable and not diggable
+
''[[Version_history#228|Build 228]]''
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*Fixed Builder can't pick 3rd heart
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*Builder has to stand still to build
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|}}
+
  
 
==Navigation==
 
==Navigation==
 
{{Class_Nav}}
 
{{Class_Nav}}
 
{{Blocktypes_Nav}}
 
{{Blocktypes_Nav}}

Latest revision as of 16:07, 23 April 2019

This page might not be up-to-date (build 2067).
builder
Life: Heart.pngHeart.pngHeart.png
Type: Support

The Builder is the backbone of any army. His primary task is to build the infrastructure necessary to protect and mobilize the army. He is able to build ladders, towers made of all sorts of blocks, platforms, spikes and workshops. A builder can mine different types of materials before entering the battlefield, which are used to construct various types of buildings.

  • [Left click] - Build blocks/constructions. To repair damaged structures, left click on the structure using the matching icon.
  • [Right click] - Use your hammer. Cut down trees, mine resources, destroy blocks, and fight.
  • [S] - Ducks, allowing enemies to pass through without colliding. This is useful when a knight tries to shield bash you.
  • [F] - Hold to bring up a menu of blocks to build.
  • [C] - Pick up/Drop materials, allows you to pick up more material than would normally fit in the inventory.


Build Menu
Castlewbut.png Castlebwbut.png Sdoorbut.png
Woodwbut.png Woodenbwbut.png Tdbut.png
Tbbut.png Platbut.png Ladderbut.png
Workshopbut.png Spikesbut.png

Building

Defensive

The builder's primary action is to build. He can create massive stone buildings or specialized traps to ensnare or impale enemies using spikes. Basic structures can be as simple as large rectangles of stone. These may be hollowed out to create tactical towers which can house workshops or archer nests. At the beginning of most Capture The Flag matches, there is a building phase in which builders can create fortifications before battle. It is easy to get a refill of resources by going back to the tent, so this is the greatest opportunity to build strong defenses. Another way to get a resupply is to stand by a builder shop.

As a player gains experience in building, he learns to utilize space and resources efficiently in structures. Certain traps, such as spike pits (a deep pit dug into the ground with trap blocks over it and spikes at the bottom), often take more time than they're worth, and more specialized features that aid other classes in combat are usually preferred.

Offensive

Just as builders are essential for creating defenses for their team, they are just as important for helping their teammates advance into enemy territory. A builder can travel with a pack of Knights and and Archers, placing ladders or other constructions (or obstructions) on enemy towers to let them over. He can also prevent enemies from moving forward by blocking their paths with stone. A good offensive builder can effectively direct the flow of combat with just a few blocks, and is a crucial part of every raid.

Once a team has secured a position, a builder can set up a forward tower that acts as a new front line of battle. From there, the players can either continue to push forward into enemy territory, perhaps capturing the flag, or simply defending from an advantageous position (such as on a hill).

Pickaxe

The builder's pickaxe can be used not only for mining and destroying structures, but also for attacking enemies. The builder's pickaxe has a faster attack rate than the knight's sword, but does only half a heart of damage each time and cannot attack through the knight's shield. If a builder tries to pick a knight while the knight jabs the builder, the knight's attack will take priority over the builder's, so that only the builder will be hurt. The pickaxe is best used in conjunction with a head-stomp, by jumping on an enemies head from high above while attacking. If done correctly, this will deal between 1.5 and 2.5 hearts of damage. Note that the targeting for the builder pickaxe is buggy so attacking with the pick is not always the best idea.

Guides

Building has a high skill cap, here are some guides that might help you on your journey.


Gameplay Tips

  • A builder should study the mechanics of character movement to make the an efficient base that allows allies quick entry/exit but gives no ground for enemies.
  • If you play builder and are being chased by enemies, you can quickly place some blocks to stop or slow them, or even kill them with cleverly positioned spikes. Note that spike drops cost 30 stone and do more damage the farther they fall(damage based on velocity).
  • Builders are very effective saboteurs. They can quickly destroy defenses such as doors, traps, or catapults.
  • Builders have the ability to scale walls by placing blocks under themselves.
  • Builders can destroy workshops like the tunnel by collapsing blocks onto it.
  • Use Burgers and drills to your advantage, A burger a day keeps the knight away!
  • Setting up a Saw is essential for longer games of attrition.
  • Even if not playing builder swapping classes at the tent can stockpile starting mats for other builders. A few people doing it can stock mats very quick.

Navigation