Difference between revisions of "Gameplay"

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King Arthur's Gold includes a few single player options to introduce new players to the game mechanics, and to provide some extra practice. These can be accessed from offline.
 
King Arthur's Gold includes a few single player options to introduce new players to the game mechanics, and to provide some extra practice. These can be accessed from offline.
  
==Tutorials==
+
===Tutorials===
 
There are three official tutorials, covering the basics of KAG Gameplay.
 
There are three official tutorials, covering the basics of KAG Gameplay.
===Basics===
+
====Basics====
 
Shows many of the features of each of the three [[classes]].
 
Shows many of the features of each of the three [[classes]].
===Capture the Flag===
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====Capture the Flag====
 
Introduces the mechanics of the [[CTF]] gamemode, including collecting [[coins]], building [[workshops]], and capturing flags.
 
Introduces the mechanics of the [[CTF]] gamemode, including collecting [[coins]], building [[workshops]], and capturing flags.
===Take the Halls===
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====Take the Halls====
 
An overview of the [[Take the Halls|TTH]] gamemode, including capturing [[hall]]s and building [[factories]]
 
An overview of the [[Take the Halls|TTH]] gamemode, including capturing [[hall]]s and building [[factories]]
  
==Challenges!==
+
===Challenges!===
  
==Save the Princess==
+
===Save the Princess===
 
The player is dropped in a world tasked with saving Princess Geti from the evil [[Necromancer]], Sedgewick.
 
The player is dropped in a world tasked with saving Princess Geti from the evil [[Necromancer]], Sedgewick.
  
==Sandbox==
+
===Sandbox===
=Multiplayer=
+
 
 +
==Multiplayer==
  
 
Multiplayer is the main component of King Arthur's Gold. It supports over 32 players in a variety of game modes.
 
Multiplayer is the main component of King Arthur's Gold. It supports over 32 players in a variety of game modes.
  
==Take the Halls==
+
===Take the Halls===
 
Take the Halls is a game mode where two teams fight over control of [[Hall]]s scattered throughout the map. The goal and win condition of this mode is to capture every hall on the map
 
Take the Halls is a game mode where two teams fight over control of [[Hall]]s scattered throughout the map. The goal and win condition of this mode is to capture every hall on the map
  
==Team Deathmatch==
+
===Team Deathmatch===
 
In this mode two teams fight until one of them meets the required number of kills (which is visible in the upper left hand corner and is dependent on the number of players in each team). This mode also features coins, which you earn by killing enemies and lose a few of them when you die. Coins are used to buy various items from the trader.
 
In this mode two teams fight until one of them meets the required number of kills (which is visible in the upper left hand corner and is dependent on the number of players in each team). This mode also features coins, which you earn by killing enemies and lose a few of them when you die. Coins are used to buy various items from the trader.
  
==Capture the Flag==
+
===Capture the Flag===
 
[[Capture the Flag]] mode pits two teams against each other as they have to retrieve the other team's three flags. The mode includes workshops and coins, similar to KAG Classic.
 
[[Capture the Flag]] mode pits two teams against each other as they have to retrieve the other team's three flags. The mode includes workshops and coins, similar to KAG Classic.
  
==Challenges==
+
===Challenges===
 
The "Challenges" game mode is based on it's Single-Player counterpart, where you can play cooperatively with other players to complete an objective, and there is only one objective per map. Each challenge has a maximum time limit of one minute and in some maps the class you spawn as is selected randomly, allowing for fast-paced gameplay.
 
The "Challenges" game mode is based on it's Single-Player counterpart, where you can play cooperatively with other players to complete an objective, and there is only one objective per map. Each challenge has a maximum time limit of one minute and in some maps the class you spawn as is selected randomly, allowing for fast-paced gameplay.
  
 
Whether you win or lose, high scores for most individual/team kills and fastest times are stored and shown at the end of the round. As of right now, there are three Challenge types on various maps, but more will be added through updates.
 
Whether you win or lose, high scores for most individual/team kills and fastest times are stored and shown at the end of the round. As of right now, there are three Challenge types on various maps, but more will be added through updates.
  
=Griefing=
+
==Griefing==
 
Griefing is a term used by many players to describe the act of hampering your own team. Whether its destroying your team's structures, obstructing paths intended for your team, or killing them by any way--any intentional act that gives disadvantage to your own team is considered griefing. This also includes team swapping to harm the opposite team.<br>
 
Griefing is a term used by many players to describe the act of hampering your own team. Whether its destroying your team's structures, obstructing paths intended for your team, or killing them by any way--any intentional act that gives disadvantage to your own team is considered griefing. This also includes team swapping to harm the opposite team.<br>
 
If you see any griefing, please visit the IRC and ask for help. Generally a guard will be on and come assist you.
 
If you see any griefing, please visit the IRC and ask for help. Generally a guard will be on and come assist you.

Revision as of 01:13, 14 November 2013

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Additional content needs to be added.

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King Arthur's Gold (KAG) is a team-based side-scroller action game revolving around mechanics of combat, building, and mining. KAG allows a variety of game modes in which players can work together and pit themselves against other teams in battles. The official game modes are Take the Halls, Capture the Flag, Challenges and Team Deathmatch.

Solo

King Arthur's Gold includes a few single player options to introduce new players to the game mechanics, and to provide some extra practice. These can be accessed from offline.

Tutorials

There are three official tutorials, covering the basics of KAG Gameplay.

Basics

Shows many of the features of each of the three classes.

Capture the Flag

Introduces the mechanics of the CTF gamemode, including collecting coins, building workshops, and capturing flags.

Take the Halls

An overview of the TTH gamemode, including capturing halls and building factories

Challenges!

Save the Princess

The player is dropped in a world tasked with saving Princess Geti from the evil Necromancer, Sedgewick.

Sandbox

Multiplayer

Multiplayer is the main component of King Arthur's Gold. It supports over 32 players in a variety of game modes.

Take the Halls

Take the Halls is a game mode where two teams fight over control of Halls scattered throughout the map. The goal and win condition of this mode is to capture every hall on the map

Team Deathmatch

In this mode two teams fight until one of them meets the required number of kills (which is visible in the upper left hand corner and is dependent on the number of players in each team). This mode also features coins, which you earn by killing enemies and lose a few of them when you die. Coins are used to buy various items from the trader.

Capture the Flag

Capture the Flag mode pits two teams against each other as they have to retrieve the other team's three flags. The mode includes workshops and coins, similar to KAG Classic.

Challenges

The "Challenges" game mode is based on it's Single-Player counterpart, where you can play cooperatively with other players to complete an objective, and there is only one objective per map. Each challenge has a maximum time limit of one minute and in some maps the class you spawn as is selected randomly, allowing for fast-paced gameplay.

Whether you win or lose, high scores for most individual/team kills and fastest times are stored and shown at the end of the round. As of right now, there are three Challenge types on various maps, but more will be added through updates.

Griefing

Griefing is a term used by many players to describe the act of hampering your own team. Whether its destroying your team's structures, obstructing paths intended for your team, or killing them by any way--any intentional act that gives disadvantage to your own team is considered griefing. This also includes team swapping to harm the opposite team.
If you see any griefing, please visit the IRC and ask for help. Generally a guard will be on and come assist you.


See also