Difference between revisions of "Objects"

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{{Build
 
{{Build
|Version = 203
+
|Version = 281
 
}}
 
}}
 
There are several different types of objects. Many are movable and can be grabbed and thrown using the C key. All of them interact with the world or the players in a certain way. Unlike [[blocks]] objects are normally temporary and players can pass through them.
 
There are several different types of objects. Many are movable and can be grabbed and thrown using the C key. All of them interact with the world or the players in a certain way. Unlike [[blocks]] objects are normally temporary and players can pass through them.
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! Pickup
 
! Pickup
 
! Produced by
 
! Produced by
|-
+
{{Arrow|Objects}}
| [[File:Arrow.png]]
+
{{Bomb|Objects}}
| [[Arrow]]
+
{{Boulder|Objects}}
| [[Archer#Bow|Archer]]
+
| [[Archer]]: Auto<br>[[Classes|Everyone]]: Manual pickup
+
| [[File:treeblock_16px.png|link=Tree]] ([[Archer]] only)
+
[ [File:arrowWS_24px.png|link=Arrow Workshop]]
+
|-
+
| [[File:Bomb.png]]
+
| [[Bomb]]
+
| [[Knight#Bomb|Knight]]
+
| [[Knight]]: Auto<br>[[Classes|Everyone]]:Manual pickup
+
| [[File:bombWS_24px.png|link=Bomb Workshop]]
+
|-
+
| [[File:Rockparts_32px.png]]
+
| [[Boulder]]
+
| [[Catapult]]
+
| [[Builder]] after dropping: Auto<br>[[Classes|Everyone]]: Manual pickup(not sure)
+
| Destroying [[File:Bedrock_16px.png|link=Bedrock]] / Firing [[Catapult]]
+
|-
+
| [[File:Catapult.png]]
+
| [[Catapult]]
+
| [[Classes|Everyone]]
+
| [[Classes|Everyone]]: Manual pickup<br>[[archer]]: No pickup
+
| [[Builder]] from [[File:catapult_16px.png|link=Catapult#Parts]]
+
|-
+
| [[File:coin_32px.png]]
+
| [[Coin]]
+
| [[Classes|Everyone]]
+
| [[Classes|Everyone]]: Auto
+
| Doing damage, mining recources, building structures.
+
|-
+
| [[File:flag_32px.png]]
+
| [[Flag]]
+
| [[Classes|Everyone]]
+
| [[Classes|Everyone]]: Auto
+
| [[Tent]]
+
 
|-
 
|-
 
| [[File:gib_32px.png]]
 
| [[File:gib_32px.png]]
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| -
 
| -
 
| Exploding units
 
| Exploding units
 +
{{Gold|Objects}}
 +
{{Heart|Objects}}
 +
{{Keg|Objects}}
 +
{{Lantern|Objects}}
 +
{{Stone|Objects}}
 +
{{Wood|Objects}}
 
|-
 
|-
| [[File:Goldmaterial.png]]
 
| [[Gold]]
 
| [[Builder]]
 
| [[Builder]]: Auto<br>[[Classes|Everyone]]: Manual pickup
 
| [[File:goldnugget_16px.png|link=Gold Nugget]]
 
|-
 
| [[File:heart_32px.png]]
 
| [[Heart]]
 
| [[Classes|Everyone]]
 
| [[Classes|Everyone]]while hurt: Auto<br>[[Classes|Everyone]]while not hurt: Manual pickup
 
| Killing units
 
|-
 
| [[File:Outpost.png]]
 
| [[Outpost]]
 
| [[Classes|Everyone]]
 
| [[Classes|Everyone]]: Manual pickup
 
| [[Builder]] from [[File:outpost_16px.png|link=Outpost#Parts]]
 
|-
 
| [[File:Rubble32px]]
 
''Currently not visible!''
 
| [[Rubble]]
 
| -
 
| [[Builder]] after dropping: Auto<br>[[Classes|Everyone]]: Manual pickup(Not sure)
 
| Collapsed stone structures.
 
|-
 
| [[File:Woodparts_32px.png]]
 
''Currently not visible!''
 
| [[Scraps]]
 
| -
 
| [[Builder]] after dropping: Auto<br>[[Classes|Everyone]]: Manual pickup(Not sure)
 
| Collapsed wood structures.
 
|-
 
| [[File:Rockmaterial.png]]
 
| [[Stone]]
 
| [[Builder]]<br>[[Classes|Everyone]]: Loading Catapult
 
| [[Builder]]: Auto<br>[[Classes|Everyone]]: Manual pickup
 
| [[File:rock_16px.png|link=Rock]] [[File:thickrock_16px.png|link=Thick Rock]]
 
|-
 
| [[File:Woodmaterial.png]]
 
| [[Wood]]
 
| [[Builder]]
 
| [[Builder]]: Auto<br>[[Classes|Everyone]]: Manual pickup
 
| [[File:treeblock_16px.png|link=Tree]] ([[Builder]] Only)
 
|}
 
 
=Constructions=
 
Constructions can be used by the players by pressing the [[Controls| use key]](default: E) and are made of a certain type of [[block]] aligned in a certain shape.
 
 
{| class="wikitableShiny" border="1"
 
! Image
 
! Name
 
! Function
 
! Total build cost
 
! Shape
 
{{Arrow Workshop|Construction}}
 
{{Bomb Workshop|Construction}}
 
{{Catapult|Construction}}
 
{{Outpost|Construction}}
 
{{Quarters|Construction}}
 
 
|}
 
|}
  

Latest revision as of 05:22, 20 November 2013

This page might not be up-to-date (build 281).

There are several different types of objects. Many are movable and can be grabbed and thrown using the C key. All of them interact with the world or the players in a certain way. Unlike blocks objects are normally temporary and players can pass through them.

Items

Items come in many different forms, most are collectable or can be picked up.

Image Object name Used by Pickup Produced by
Arrow.png Arrow Archer Archer: Auto
Everyone: Manual pickup
ArcherShop.png (CTF)

MilitarySuppliesFactory.png (TTH)

Bomb.png Bomb Knight Knight: Auto
Everyone:Manual pickup
KnightShop.png (CTF)

MilitarySuppliesFactory.png (TTH)

Boulder.png Boulder Everyone Everyone: Manual pickup BuilderShop.png (CTF)

Workbench.png (TTH)

Gib 32px.png Gib - - Exploding units
Goldmaterial.png Gold Builder Builder: Auto
Everyone: Manual pickup
Goldnugget 16px.png
Heart 32px.png Heart Everyone Everyone while hurt: Auto
Everyone while not hurt: Manual pickup
Killing units
Keg.png Keg Knights Everyone: Manual pickup KnightShop.png (CTF)

DemolitionFactory.png (TTH)

Lantern animation.gif Lantern Everyone Everyone: Manual pickup BuilderShop.png (CTF)

Workbench.png (TTH)

Rockmaterial.png Stone Builder
Everyone: Loading Catapult
Builder: Auto
Everyone: Manual pickup
Rock 16px.png Thickrock 16px.png
Woodmaterial.png Wood Builder Builder: Auto
Everyone: Manual pickup
Log.png (Builder Only)

Navigation

See Also