Difference between revisions of "Team Deathmatch"

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Team Deathmatch pits two teams against each other, until the death of one or the other. The team that completely kills off the other team wins. Generally speaking the rounds are usually play out fairly quick, however, you can remedy this by increasing the match timer.
 
Team Deathmatch pits two teams against each other, until the death of one or the other. The team that completely kills off the other team wins. Generally speaking the rounds are usually play out fairly quick, however, you can remedy this by increasing the match timer.
 
== Traders ==
 
== Traders ==
 +
[[File:TradingPost.png|500px||thumb|right|Spawn Point]]
 
Traders are available in this game type for the ability of purchasing bombs, arrows and other such technology to aid yourself in battle. Purchases from the trader cost coins, which are given to you each time you deal damage to the enemy.
 
Traders are available in this game type for the ability of purchasing bombs, arrows and other such technology to aid yourself in battle. Purchases from the trader cost coins, which are given to you each time you deal damage to the enemy.
  
 
== Classes ==
 
== Classes ==
 
In a TDM game, there are two classes available by default: Archer and Knight.
 
In a TDM game, there are two classes available by default: Archer and Knight.

Latest revision as of 11:41, 22 July 2016

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Spawn Point

Objective

Team Deathmatch pits two teams against each other, until the death of one or the other. The team that completely kills off the other team wins. Generally speaking the rounds are usually play out fairly quick, however, you can remedy this by increasing the match timer.

Traders

Spawn Point

Traders are available in this game type for the ability of purchasing bombs, arrows and other such technology to aid yourself in battle. Purchases from the trader cost coins, which are given to you each time you deal damage to the enemy.

Classes

In a TDM game, there are two classes available by default: Archer and Knight.