Difference between revisions of "Template:Current Events"

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*'''February 24, 2012''' &nbsp;[http://kagdev.tumblr.com/post/18180500158/a-word-from-geti A word from Geti]<br>The necessary fixes contributing to delay of the new release.
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*'''February 19, 2012''' &nbsp;[http://kagdev.tumblr.com/post/17878175419/mms-blog MM's Developer Blog]<br>MM's blog about his current thoughts on game design.
 
*'''February 19, 2012''' &nbsp;[http://kagdev.tumblr.com/post/17878175419/mms-blog MM's Developer Blog]<br>MM's blog about his current thoughts on game design.
  
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*'''February 06, 2012''' &nbsp;[http://kagdev.tumblr.com/post/17150308300/new-payment-options Payment Options Aplenty!]<br> More payment options are coming soon!
 
*'''February 06, 2012''' &nbsp;[http://kagdev.tumblr.com/post/17150308300/new-payment-options Payment Options Aplenty!]<br> More payment options are coming soon!
 
*'''February 03, 2012''' &nbsp;[http://kagdev.tumblr.com/post/17015127174/zombies-soon Ahh zombies!]<br>Soon you'll fighting zombies as a team!
 
  
 
<includeonly><p align="right">[[Template:Current Events| <font size="1">More News...</font>]]</p></includeonly><noinclude>
 
<includeonly><p align="right">[[Template:Current Events| <font size="1">More News...</font>]]</p></includeonly><noinclude>
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*'''February 03, 2012''' &nbsp;[http://kagdev.tumblr.com/post/17015127174/zombies-soon Ahh zombies!]<br>Soon you'll fighting zombies as a team!
  
 
*'''February 01, 2012''' &nbsp;[http://kagdev.tumblr.com/post/16860536956/jay-is-games-best-of-2011 KAG WINS JiG 2011]<br>KAG has won Jay is Games award for best indie roleplaying/strategy game in 2011!!
 
*'''February 01, 2012''' &nbsp;[http://kagdev.tumblr.com/post/16860536956/jay-is-games-best-of-2011 KAG WINS JiG 2011]<br>KAG has won Jay is Games award for best indie roleplaying/strategy game in 2011!!
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*'''January 25, 2012''' &nbsp;[http://kagdev.tumblr.com/post/16463560525/more-zombies-updates-also-patch-explanation Even More BRAAIINNSSS!]<br>More Zombies Updates! Also, patch explanation.
 
*'''January 25, 2012''' &nbsp;[http://kagdev.tumblr.com/post/16463560525/more-zombies-updates-also-patch-explanation Even More BRAAIINNSSS!]<br>More Zombies Updates! Also, patch explanation.
 
  
 
*'''January 25, 2012''' &nbsp;[http://kagdev.tumblr.com/post/16452456425/free-accounts-from-g-to-get-the-ball-rolling Free premium!]<br> [https://plus.google.com/u/0/110072790704780443935/posts| Click here for information!]
 
*'''January 25, 2012''' &nbsp;[http://kagdev.tumblr.com/post/16452456425/free-accounts-from-g-to-get-the-ball-rolling Free premium!]<br> [https://plus.google.com/u/0/110072790704780443935/posts| Click here for information!]

Revision as of 18:56, 24 February 2012

  • February 24, 2012  A word from Geti
    The necessary fixes contributing to delay of the new release.
  • February 11, 2012  Day 1 Testing
    Quotes from how the current testing is going.


Older Events

This page is up-to-date.
  • February 03, 2012  Ahh zombies!
    Soon you'll fighting zombies as a team!
  • February 01, 2012  KAG WINS JiG 2011
    KAG has won Jay is Games award for best indie roleplaying/strategy game in 2011!!

  • January 23, 2012  BRRAAIIINNNSS
    Updates on the zombie progress.
  • January 19, 2012  Wang tiles
    With the upcoming zombies patch, it seems randomly generated castles are in the works.
  • January 17, 2012  News Roundup
    Kag has been making a splash in a lot of places lately!
  • January 5, 2012  BUILD 262-263 RELEASED!
    A new workshop system and many fixes in preparation for zombies and war.

  • December 24, 2011  Merry Xmas!
    Christmas greetings and IndieDB editor's choice award.
  • December 14, 2011  Lighting!
    About the upcoming lighting system.
  • December 12, 2011  New map format
    An improved map format is being created by MM. On other news: 2500 full version sales crossed!
  • December 4, 2011  Mac version en route!
    A Mac OSX version of KAG is coming soon; a test build probably within 24 hours!
  • December 2, 2011  Build 228! Finally!
    The new build comes with better in-game menus, a quick-join feature, in-game access to the manual and other pages, and much much more.

  • November 28, 2011  Oh So Close
    Geti tells us that the test build is nearly out! Only minor fixes need to be made.
  • November 13, 2011  Some updates!
    Geti mentions the user spike after the feature in TotalBiscuits web show. Also some information about servers.
  • November 10, 2011  This Blog post only contained of a picture of the apple logo.
  • November 9, 2011  Hello new players!
    MM introduces the game to the new players and gives a brief outlook on what is to come. There is also a mention of the official IRC channel (#kag on quakenet or join instantly by click here).
  • November 2, 2011  KAG on IGF 2012 !
    KAG was entered into the official competition of the Independent Games Festival 2012.

  • October 23, 2011  Server Issues
    Geti apologizes for the broken master server.
  • October 22, 2011  Testing testing 2
    MM is polishing the new build a lot, public release is imminent.
  • October 14, 2011  Testing testing
    Use the test client to test out new pie menus with MM and Geti.
  • October 5, 2011  Just a heads up:
    Geti invites to the test build with a draft implementation of workshops.
  • October 4, 2011  A new engine
    MM works on a complete rebuild of the current engine.

  • September 30, 2011  Go Vote!
    Support the game.
  • September 26, 2011  Call to arms!
    Red, and blue, the biggest recorded single battle ever yet.
  • September 15, 2011  Alpha Funding on Desura!
    King Arthur’s Gold is now officially part of the alphafunding program on the games distribution channel Desura.
  • September 11, 2011  What’s next
    Announcement for the bomb workshop and other new stuff.
  • September 1, 2011  Server issues & Attention server owners
    The master server has been transferred and the address has changed. Issues with master server login and server downloading.


  • July 31, 2011  Graphics overhaul + tutorial
    MM talks about the next build which will basically be a graphics overhaul, they will also add a tutorial.
  • July 25, 2011  About lag & a video
    The video shows a KAG timelapse by Snoopicus, while the blog post informs server owners to set the player limit lower to prevent lags.
  • July 22, 2011  Rendering code
    Hiding in grass will become possible soon.
  • July 21, 2011  Mumble crash
    Mumble crashes the KAG client for unknown reasons.
  • July 15, 2011  DB digs KAG
    KAG's current popularity rank on ModDB: 2 of 4116.
  • July 11, 2011  This week
    Overview about goals this week.