Difference between revisions of "AddColorMarker"

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It takes a string representing the token to be replaced and a colour (as an [[SColor]]) to give the text.
 
It takes a string representing the token to be replaced and a colour (as an [[SColor]]) to give the text.
 
Text following the token will be given the colour assigned to the token.
 
Text following the token will be given the colour assigned to the token.
<syntaxhighlight lang="cpp">void AddColorMarker( const string &token, SColor color )</syntaxhighlight>
+
<syntaxhighlight lang="cpp">
 +
void AddColorMarker( const string &token, SColor color )
 +
</syntaxhighlight>
  
 
Example from Scripts/autostart.as:
 
Example from Scripts/autostart.as:

Revision as of 17:03, 18 August 2012

This defines a token (e.g. $RED$) for colouring text in menus and suchlike.


It takes a string representing the token to be replaced and a colour (as an SColor) to give the text. Text following the token will be given the colour assigned to the token.

void AddColorMarker( const string &token, SColor color )

Example from Scripts/autostart.as:

AddColorMarker( "$RED$", SColor(255, 105, 25, 5) );

This colour marker means that whenever $RED$ is included in menu text, any following text will be coloured red.