Difference between revisions of "DrawText"
From King Arthur's Gold Wiki
Shadlington (Talk | contribs) |
|||
(4 intermediate revisions by 2 users not shown) | |||
Line 12: | Line 12: | ||
void GUI::DrawText( const string &text, position2di pos, SColor color ) | void GUI::DrawText( const string &text, position2di pos, SColor color ) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
− | |||
− | |||
− | |||
'''Example''' | '''Example''' | ||
− | < | + | <syntaxhighlight lang="cpp"> |
void onRender(CRules@ this) | void onRender(CRules@ this) | ||
{ | { | ||
− | + | GUI::DrawText("HELLO WORLD", position2di(400, 400), SColor(255, 105, 25, 5)); | |
− | + | ||
} | } | ||
</syntaxhighlight> | </syntaxhighlight> | ||
[[File:Text.png]] | [[File:Text.png]] | ||
+ | |||
+ | [[Category:Scripting]] | ||
+ | [[Category:Global Functions]] |
Latest revision as of 12:30, 6 October 2012
Draws some text.
As this is GUI-related it is client only - it should be wrapped in "if ( getNet().isClient() )" or be in a client-only script.
This method is part of the GUI namespace so you need to prefix calls to it with 'GUI::'.
This method has two variants.
void GUI::DrawText( const string &text, recti rect, SColor color, bool HorCenter, bool VerCenter ) void GUI::DrawText( const string &text, position2di pos, SColor color )
Example
void onRender(CRules@ this) { GUI::DrawText("HELLO WORLD", position2di(400, 400), SColor(255, 105, 25, 5)); }