Difference between revisions of "DrawSunkenPane"

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</onlyinclude>
 
</onlyinclude>
  
As this is GUI-related this is client only - it should be wrapped in "if ( getNet().isClient( ))" or in a client-only script.
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As this is GUI-related it is client only - it should be wrapped in "if ( getNet().isClient() )" or be in a client-only script.
  
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This method is part of the GUI namespace so you need to prefix calls to it with 'GUI::'.
 
<syntaxhighlight lang="cpp">
 
<syntaxhighlight lang="cpp">
void DrawSunkenPane(const recti &rect)
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void GUI::DrawSunkenPane(const recti &rect)
 
</syntaxhighlight>
 
</syntaxhighlight>
  
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[[Category:Scripting]]
 
[[Category:Scripting]]
 
[[Category:Global Functions]]
 
[[Category:Global Functions]]
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[[File:GUISunkenpane.png]]

Latest revision as of 21:56, 28 September 2012

Draws a sunken pane with a shape specified by the given rect.


As this is GUI-related it is client only - it should be wrapped in "if ( getNet().isClient() )" or be in a client-only script.

This method is part of the GUI namespace so you need to prefix calls to it with 'GUI::'.

void GUI::DrawSunkenPane(const recti &rect)

Example from Entities/Workshops/Scripts/DrawTasks.as:

if ((getControls().getMouseScreenPos() - pos2d).getLength() < 2*this.getBlob().getRadius())
{
  CProperties @prop = this.getBlob().getProperties();
  int tasksCount = prop.getScriptObjectGroupSize( "running_tasks" );
  for (int i = 0; i < tasksCount; i++)
  {
    WorkshopTask @task = cast<WorkshopTask@>(prop.getScriptObject( "running_tasks", i));
 
    int width = 92;
    int height = 32;
    int top = pos2d.Y - this.getBlob().getHeight();
    int margin = 4;
    recti rect( position2di(pos2d.X-width/2, top-height - i*height),
    position2di(pos2d.X+width/2, top - i*height) );
 
    f32 progress = float(task.timeCurrent) / float(task.timeEnd);
 
    GUI::DrawSunkenPane( rect );    GUI::DrawProgressBar( recti( position2di(rect.UpperLeftCorner.X+margin, rect.UpperLeftCorner.Y+margin),
      position2di(rect.LowerRightCorner.X-32-margin, rect.LowerRightCorner.Y-margin) ), progress );
    GUI::DrawIcon( task.iconName, position2di(rect.LowerRightCorner.X-36, rect.UpperLeftCorner.Y) );
  }		
}
GUISunkenpane.png