Difference between revisions of "DrawText"

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Line 21: Line 21:
 
void onRender(CRules@ this)
 
void onRender(CRules@ this)
 
{
 
{
GUI::DrawText("HELLO WORLD", position2di(400, 400), SColor(255, 105, 25, 5));
+
  GUI::DrawText("HELLO WORLD", position2di(400, 400), SColor(255, 105, 25, 5));
 
+
 
}
 
}
 
</syntaxhighlight>
 
</syntaxhighlight>
  
 
[[File:Text.png]]
 
[[File:Text.png]]

Revision as of 12:26, 6 October 2012

Draws some text.


As this is GUI-related it is client only - it should be wrapped in "if ( getNet().isClient() )" or be in a client-only script.

This method is part of the GUI namespace so you need to prefix calls to it with 'GUI::'.

This method has two variants.

void GUI::DrawText( const string &text, recti rect, SColor color, bool HorCenter, bool VerCenter )
void GUI::DrawText( const string &text, position2di pos, SColor color )

Example

void onRender(CRules@ this)
{
  GUI::DrawText("HELLO WORLD", position2di(400, 400), SColor(255, 105, 25, 5));
}

Text.png