Difference between revisions of "Gib"

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Put more stuff here; 245 people have navigated here and were disappointed.
 
Put more stuff here; 245 people have navigated here and were disappointed.
  
  Basically 'Gib' is a classic videogame term for a chunk of a character, NPC, or mob that has comically blown into bits by either an explosion or something that would with realistic physic not do the aforementioned but does anyway for lack of a normal death animation or the rule of funny. In KAG it's about as described above. You can kick them, as they have physics applied to them.
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  Basically 'Gib' is a classic videogame term for a chunk of a character, NPC, or mob that has comically blown into bits by either an explosion or something that would with realistic physic not do the aforementioned but does anyway for lack of a normal death animation or the rule of funny. In KAG it's about as described above. You can kick them, as they have physics applied to them.

Revision as of 03:41, 7 January 2012

Put more stuff here; 245 people have navigated here and were disappointed.

 Basically 'Gib' is a classic videogame term for a chunk of a character, NPC, or mob that has comically blown into bits by either an explosion or something that would with realistic physic not do the aforementioned but does anyway for lack of a normal death animation or the rule of funny. In KAG it's about as described above. You can kick them, as they have physics applied to them.