Difference between revisions of "Zombies"

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{{Build
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#REDIRECT [[Zombie]]
|Version = 319
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}}
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[[File:Kag_zombies.png|frame|alt=Zombies|A screenshot of the new zombies game-mode. Originally posted from [http://kagdev.tumblr.com/post/17669679470/kag-is-one-of-the-essential-free-indie-games-for-your Blog]]]
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As of the "Zombies Release"[http://kagdev.tumblr.com/post/17210229382/more-stuff-in-next-release] update, Zombie Fortress is a gamemode in which players attempt to survive in a randomly generated world against a never-ending undead horde. The zombies live in randomly generated dungeons and underground expanses. The Single-Player Version was released on March 2nd, 2012, as the devs left for GDC in San Francisco and did not want to delay the release while completing the multiplayer version [http://kagdev.tumblr.com/post/18611784562/zombie-fortress-single-player-released].
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===Zombies Features===
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* Multiple Zombie Classes
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* Randomly Generated Dungeons/Castles
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* "Wang Tiles"
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===The Undead===
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* As of build version 319 only a few zombies have been implemented in the full version of the game. More to come in later updates.
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*[[Skeleton]] Easier to kill and only deal half a heart of damage. Skeletons will "stack" on each other or on zombies to get over walls.
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*[[Zombie]] Deal one heart of damage but move slow. Once you kill the zombie it's corpse will remain and if not smashed the zombie will resurrect.
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*[[Wraith]] Only undead to fly around and self destruct. The wraith will fly around till angered and then explode. Will destroy blocks.
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*[[Zombie Knight]] Toughest undead not recommended fighting close range. The zombie knight will destroy blocks.
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Revision as of 02:36, 6 March 2012