Difference between revisions of "GetPlayingBlobsSize"
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Shadlington (Talk | contribs) (Created page with "<onlyinclude> Returns the number of CBlobs that represent currently living players. </onlyinclude> <syntaxhighlight lang="cpp">u32 getPlayingBlobsSize()</syntaxhighlight> Us...") |
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− | Returns the number of [[CBlob]]s that | + | Returns the number of [[CBlob]]s that are currently active and in play - i.e. not settled map blocks or in inventories. |
</onlyinclude> | </onlyinclude> | ||
<syntaxhighlight lang="cpp">u32 getPlayingBlobsSize()</syntaxhighlight> | <syntaxhighlight lang="cpp">u32 getPlayingBlobsSize()</syntaxhighlight> |
Revision as of 14:20, 15 August 2012
Returns the number of CBlobs that are currently active and in play - i.e. not settled map blocks or in inventories.
u32 getPlayingBlobsSize()
Usage example:
for ( int i = 0; i < getPlayingBlobsSize(); i++ ) { [[CBlob]]@ blob = [[getPlayingBlob]](i); // Do something to this player }