Difference between revisions of "AddColorMarker"
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It takes a string representing the token to be replaced and a colour (as an [[SColor]]) to give the text. | It takes a string representing the token to be replaced and a colour (as an [[SColor]]) to give the text. | ||
Text following the token will be given the colour assigned to the token. | Text following the token will be given the colour assigned to the token. | ||
− | <syntaxhighlight lang="cpp">void AddColorMarker( const string &token, | + | <syntaxhighlight lang="cpp">void AddColorMarker( const string &token, SColor color )</syntaxhighlight> |
Example from Scripts/autostart.as: | Example from Scripts/autostart.as: | ||
<syntaxhighlight lang="cpp"> | <syntaxhighlight lang="cpp"> | ||
− | AddColorMarker( "$RED$", | + | AddColorMarker( "$RED$", SColor(255, 105, 25, 5) ); |
</syntaxhighlight> | </syntaxhighlight> | ||
This colour marker means that whenever $RED$ is included in menu text, following text will be coloured red. | This colour marker means that whenever $RED$ is included in menu text, following text will be coloured red. |
Revision as of 15:44, 15 August 2012
This defines a token (e.g. $RED$) for colouring text in menus and suchlike.
It takes a string representing the token to be replaced and a colour (as an SColor) to give the text. Text following the token will be given the colour assigned to the token.
void AddColorMarker( const string &token, SColor color )
Example from Scripts/autostart.as:
AddColorMarker( "$RED$", SColor(255, 105, 25, 5) );
This colour marker means that whenever $RED$ is included in menu text, following text will be coloured red.