Difference between revisions of "AddColorMarker"

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Line 6: Line 6:
 
Text following the token will be given the colour assigned to the token.
 
Text following the token will be given the colour assigned to the token.
 
<syntaxhighlight lang="cpp">
 
<syntaxhighlight lang="cpp">
void AddColorMarker( const string &token, SColor color )
+
void AddColorToken( const string &token, SColor color )
 
</syntaxhighlight>
 
</syntaxhighlight>
  
 
Example from Scripts/autostart.as:
 
Example from Scripts/autostart.as:
 
<syntaxhighlight lang="cpp">
 
<syntaxhighlight lang="cpp">
AddColorMarker( "$RED$", SColor(255, 105, 25, 5) );
+
AddColorToken( "$RED$", SColor(255, 105, 25, 5) );
 
</syntaxhighlight>
 
</syntaxhighlight>
This colour marker means that whenever $RED$ is included in menu text, any following text will be coloured red.
+
This colour token means that whenever $RED$ is included in menu text, any following text will be coloured red.
  
 
[[Category:Scripting]]
 
[[Category:Scripting]]
 
[[Category:Global Functions]]
 
[[Category:Global Functions]]

Latest revision as of 14:03, 20 August 2012

This defines a token (e.g. $RED$) for colouring text in menus and suchlike.


It takes a string representing the token to be replaced and a colour (as an SColor) to give the text. Text following the token will be given the colour assigned to the token.

void AddColorToken( const string &token, SColor color )

Example from Scripts/autostart.as:

AddColorToken( "$RED$", SColor(255, 105, 25, 5) );

This colour token means that whenever $RED$ is included in menu text, any following text will be coloured red.