Difference between revisions of "GetHUD"
From King Arthur's Gold Wiki
Shadlington (Talk | contribs) (Created page with "<onlyinclude> Returns a reference to the CHUD object. </onlyinclude> <syntaxhighlight lang="cpp"> CHUD@ getHUD() </syntaxhighlight> Example from Entities/Characters/Scripts/...") |
Shadlington (Talk | contribs) |
||
Line 7: | Line 7: | ||
Example from Entities/Characters/Scripts/ArcherLogic.as: | Example from Entities/Characters/Scripts/ArcherLogic.as: | ||
− | <syntaxhighlight lang="cpp" highlight="6"> | + | <syntaxhighlight lang="cpp" highlight="6, 7"> |
void ManageCursors( CBlob@ this ) | void ManageCursors( CBlob@ this ) | ||
{ | { |
Latest revision as of 19:08, 22 August 2012
Returns a reference to the CHUD object.
CHUD@ getHUD()
Example from Entities/Characters/Scripts/ArcherLogic.as:
void ManageCursors( CBlob@ this ) { // set cursor if (this.isMyPlayer()) { if (getHUD().hasButtons()) getHUD().SetDefaultCursor(); } }