Difference between revisions of "Day/Night Cycle"
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The Day/Night Cycle was implemented before the Zombies update in order to create a suitable time for the zombies to attack. The devs decided it would also be a great addition to the other gamemodes so players could pull off ambushes, sneak attacks, etc. | The Day/Night Cycle was implemented before the Zombies update in order to create a suitable time for the zombies to attack. The devs decided it would also be a great addition to the other gamemodes so players could pull off ambushes, sneak attacks, etc. | ||
==Lighting== | ==Lighting== | ||
The Day/Night Cycle comes hand-in-hand with the new lighting system, added in the same update (public [[Version history|build 319]]). | The Day/Night Cycle comes hand-in-hand with the new lighting system, added in the same update (public [[Version history|build 319]]). |
Revision as of 21:04, 8 April 2012
This page is a stub.
Additional content needs to be added.
Additional content needs to be added.
The Day/Night Cycle was implemented before the Zombies update in order to create a suitable time for the zombies to attack. The devs decided it would also be a great addition to the other gamemodes so players could pull off ambushes, sneak attacks, etc.
Lighting
The Day/Night Cycle comes hand-in-hand with the new lighting system, added in the same update (public build 319).