Difference between revisions of "Day/Night Cycle"

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{{Build
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|Version = 360
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{{Premium}}
 
The Day/Night Cycle was implemented before the Zombies update in order to create a suitable time for the zombies to attack. The devs decided it would also be a great addition to the other gamemodes so players could pull off ambushes, sneak attacks, etc.
 
The Day/Night Cycle was implemented before the Zombies update in order to create a suitable time for the zombies to attack. The devs decided it would also be a great addition to the other gamemodes so players could pull off ambushes, sneak attacks, etc.
  
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During the day visibility is at maximum. Players can see clearly. However as night approaches the darkness of your screen incrises and visibility reduces giving excitement to the game.
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Night is perfect time for players to sneak attack enemy flags and its the time when zombies come out and start attacking player castles ([Zombie Portal]]s spawn zombies at day though). Length of day and night can be configured but generally day is longer due to fact that building takes more then fighting.
 
==Lighting==
 
==Lighting==
 
The Day/Night Cycle comes hand-in-hand with the new lighting system, added in the same update (public [[Version history|build 319]]).
 
The Day/Night Cycle comes hand-in-hand with the new lighting system, added in the same update (public [[Version history|build 319]]).
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==Update History==
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{{Update History|
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''[[Version_history#319|Build 319]]''
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*Day/Night Cycle is introduced
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Revision as of 17:30, 13 April 2012

This page might not be up-to-date (build 360).


Template:Premium The Day/Night Cycle was implemented before the Zombies update in order to create a suitable time for the zombies to attack. The devs decided it would also be a great addition to the other gamemodes so players could pull off ambushes, sneak attacks, etc.

During the day visibility is at maximum. Players can see clearly. However as night approaches the darkness of your screen incrises and visibility reduces giving excitement to the game.

Night is perfect time for players to sneak attack enemy flags and its the time when zombies come out and start attacking player castles ([Zombie Portal]]s spawn zombies at day though). Length of day and night can be configured but generally day is longer due to fact that building takes more then fighting.

Lighting

The Day/Night Cycle comes hand-in-hand with the new lighting system, added in the same update (public build 319).


Update History

Build 319

  • Day/Night Cycle is introduced