Difference between revisions of "Template:Current Events"

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m (Text replace - "http://kagdev.tumblr.com" to "http://devlog.kag2d.com/")
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*'''April 11, 2012''' &nbsp;[http://devlog.kag2d.com//post/20926147839/build-360-released Build 360 Released!]<br>Hotfix for some more bugs.
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*'''April 11, 2012''' &nbsp;[http://devlog.kag2d.com/post/20926147839/build-360-released Build 360 Released!]<br>Hotfix for some more bugs.
  
*'''April 11, 2012''' &nbsp;[http://devlog.kag2d.com//post/20910101971/build-359-released Build 359 Released!]<br>Multiple bug fixes from last build.
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*'''April 11, 2012''' &nbsp;[http://devlog.kag2d.com/post/20910101971/build-359-released Build 359 Released!]<br>Multiple bug fixes from last build.
  
*'''April 10, 2012''' &nbsp;[http://devlog.kag2d.com//post/20877313060/changes-large-and-small Changes Large and Small]<br>Update on plans for the future of KAG and War/Overworld modes.
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*'''April 10, 2012''' &nbsp;[http://devlog.kag2d.com/post/20877313060/changes-large-and-small Changes Large and Small]<br>Update on plans for the future of KAG and War/Overworld modes.
  
*'''April 08, 2012''' &nbsp;[http://devlog.kag2d.com//post/20764882135/linux-fix Linux Fix]<br>Fix for Linux users.
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*'''April 08, 2012''' &nbsp;[http://devlog.kag2d.com/post/20764882135/linux-fix Linux Fix]<br>Fix for Linux users.
  
*'''April 05, 2012''' &nbsp;[http://devlog.kag2d.com//post/20521450110/build-353-released Build 353 Released!]<br>New feature: Throwing corpses!
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*'''April 05, 2012''' &nbsp;[http://devlog.kag2d.com/post/20521450110/build-353-released Build 353 Released!]<br>New feature: Throwing corpses!
  
*'''April 02, 2012''' &nbsp;[http://devlog.kag2d.com//post/20342792371/security-breach-hoax Security Breach Hoax]<br>Considering a lot of you are taking it very seriously, the security breach thing was a hoax...
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*'''April 02, 2012''' &nbsp;[http://devlog.kag2d.com/post/20342792371/security-breach-hoax Security Breach Hoax]<br>Considering a lot of you are taking it very seriously, the security breach thing was a hoax...
  
*'''April 01, 2012''' &nbsp;[http://devlog.kag2d.com//post/20283884415/direly-important-update-build-349 Direly Important Update (Build 349)]<br>Patches to an exploit allowing malicious code into KAG. Pls update ASAP!
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*'''April 01, 2012''' &nbsp;[http://devlog.kag2d.com/post/20283884415/direly-important-update-build-349 Direly Important Update (Build 349)]<br>Patches to an exploit allowing malicious code into KAG. Pls update ASAP!
 
<includeonly><p align="right">[[Template:Current Events| <font size="1">More News...</font>]]</p></includeonly><noinclude>
 
<includeonly><p align="right">[[Template:Current Events| <font size="1">More News...</font>]]</p></includeonly><noinclude>
 
==Older Events==
 
==Older Events==
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*'''March 28, 2012''' &nbsp;[http://devlog.kag2d.com//post/20077027216/build-346-released Build 346 Released!]<br>Several more bug fixes...
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*'''March 28, 2012''' &nbsp;[http://devlog.kag2d.com/post/20077027216/build-346-released Build 346 Released!]<br>Several more bug fixes...
  
*'''March 27, 2012''' &nbsp;[http://devlog.kag2d.com//post/20023926407/build-345-released Build 345 Released!]<br>Several bug fixes and a few tweaks...
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*'''March 27, 2012''' &nbsp;[http://devlog.kag2d.com/post/20023926407/build-345-released Build 345 Released!]<br>Several bug fixes and a few tweaks...
  
*'''March 18, 2012''' &nbsp;[http://devlog.kag2d.com//post/19538278615/guards-vs-the-world Guards vs The World]<br>A promotional event where guards face off premium players...
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*'''March 18, 2012''' &nbsp;[http://devlog.kag2d.com/post/19538278615/guards-vs-the-world Guards vs The World]<br>A promotional event where guards face off premium players...
  
*'''March 16, 2012''' &nbsp;[http://devlog.kag2d.com//post/19437239639/current-direction Current Direction]<br> News update on progress of game development after GDC...
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*'''March 16, 2012''' &nbsp;[http://devlog.kag2d.com/post/19437239639/current-direction Current Direction]<br> News update on progress of game development after GDC...
  
*'''March 08, 2012''' &nbsp;[http://devlog.kag2d.com//post/18986805553 Geti, Notch and Ace of Spades]<br> Geti playing Ace of Spades behind Notch’s back...
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*'''March 08, 2012''' &nbsp;[http://devlog.kag2d.com/post/18986805553 Geti, Notch and Ace of Spades]<br> Geti playing Ace of Spades behind Notch’s back...
  
*'''March 02, 2012''' &nbsp;[http://devlog.kag2d.com//post/18611784562/zombie-fortress-single-player-released Zombie Fortress Single Player]<br>The release of a single player zombie survival mode.
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*'''March 02, 2012''' &nbsp;[http://devlog.kag2d.com/post/18611784562/zombie-fortress-single-player-released Zombie Fortress Single Player]<br>The release of a single player zombie survival mode.
  
 
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*'''February 24, 2012''' &nbsp;[http://devlog.kag2d.com//post/18180500158/a-word-from-geti A word from Geti]<br>The necessary fixes contributing to delay of the new release.
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*'''February 24, 2012''' &nbsp;[http://devlog.kag2d.com/post/18180500158/a-word-from-geti A word from Geti]<br>The necessary fixes contributing to delay of the new release.
  
*'''February 19, 2012''' &nbsp;[http://devlog.kag2d.com//post/17878175419/mms-blog MM's Developer Blog]<br>MM blogs about his current thoughts on game design.
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*'''February 19, 2012''' &nbsp;[http://devlog.kag2d.com/post/17878175419/mms-blog MM's Developer Blog]<br>MM blogs about his current thoughts on game design.
  
*'''February 15, 2012''' &nbsp;[http://devlog.kag2d.com//post/17669679470/kag-is-one-of-the-essential-free-indie-games-for-your KAG is Essential to Have]<br>KAG is making more and more of a splash, getting featured on G4!
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*'''February 15, 2012''' &nbsp;[http://devlog.kag2d.com/post/17669679470/kag-is-one-of-the-essential-free-indie-games-for-your KAG is Essential to Have]<br>KAG is making more and more of a splash, getting featured on G4!
  
*'''February 14, 2012''' &nbsp;[http://devlog.kag2d.com//post/17610146034/wrapping-up-zombies Wrapping up zombies]<br>Everything that is going to be added, has been added.
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*'''February 14, 2012''' &nbsp;[http://devlog.kag2d.com/post/17610146034/wrapping-up-zombies Wrapping up zombies]<br>Everything that is going to be added, has been added.
  
*'''February 11, 2012''' &nbsp;[http://devlog.kag2d.com//post/17429637013/quotes-from-testing-day-1 Day 1 Testing]<br> Quotes from how the current testing is going.
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*'''February 11, 2012''' &nbsp;[http://devlog.kag2d.com/post/17429637013/quotes-from-testing-day-1 Day 1 Testing]<br> Quotes from how the current testing is going.
  
*'''February 07, 2012''' &nbsp;[http://devlog.kag2d.com//post/17210229382/more-stuff-in-next-release Teasers of Next Release!]<br> More new things coming in the next release!
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*'''February 07, 2012''' &nbsp;[http://devlog.kag2d.com/post/17210229382/more-stuff-in-next-release Teasers of Next Release!]<br> More new things coming in the next release!
  
*'''February 06, 2012''' &nbsp;[http://devlog.kag2d.com//post/17150308300/new-payment-options Payment Options Aplenty!]<br> More payment options are coming soon!
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*'''February 06, 2012''' &nbsp;[http://devlog.kag2d.com/post/17150308300/new-payment-options Payment Options Aplenty!]<br> More payment options are coming soon!
  
*'''February 03, 2012''' &nbsp;[http://devlog.kag2d.com//post/17015127174/zombies-soon Zombies Soon!]<br>Soon you'll fighting zombies as a team!
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*'''February 03, 2012''' &nbsp;[http://devlog.kag2d.com/post/17015127174/zombies-soon Zombies Soon!]<br>Soon you'll fighting zombies as a team!
  
*'''February 01, 2012''' &nbsp;[http://devlog.kag2d.com//post/16860536956/jay-is-games-best-of-2011 KAG wins JiG 2011]<br>KAG has won the "Jay is Games" award for best casual indie game 2011 in the category "Strategy or Role-Playing"!
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*'''February 01, 2012''' &nbsp;[http://devlog.kag2d.com/post/16860536956/jay-is-games-best-of-2011 KAG wins JiG 2011]<br>KAG has won the "Jay is Games" award for best casual indie game 2011 in the category "Strategy or Role-Playing"!
  
 
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*'''January 25, 2012''' &nbsp;[http://devlog.kag2d.com//post/16463560525/more-zombies-updates-also-patch-explanation Even More BRAAIINNSSS!]<br>More Zombies Updates! Also, patch explanation.
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*'''January 25, 2012''' &nbsp;[http://devlog.kag2d.com/post/16463560525/more-zombies-updates-also-patch-explanation Even More BRAAIINNSSS!]<br>More Zombies Updates! Also, patch explanation.
  
*'''January 25, 2012''' &nbsp;[http://devlog.kag2d.com//post/16452456425/free-accounts-from-g-to-get-the-ball-rolling Free premium!]<br> [http://plus.google.com/u/0/110072790704780443935/posts| Click here for information!]
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*'''January 25, 2012''' &nbsp;[http://devlog.kag2d.com/post/16452456425/free-accounts-from-g-to-get-the-ball-rolling Free premium!]<br> [http://plus.google.com/u/0/110072790704780443935/posts| Click here for information!]
  
*'''January 23, 2012''' &nbsp;[http://devlog.kag2d.com//post/16354911125/zombies-progress BRRAAIIINNNSS]<br>Updates on the zombie progress.
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*'''January 23, 2012''' &nbsp;[http://devlog.kag2d.com/post/16354911125/zombies-progress BRRAAIIINNNSS]<br>Updates on the zombie progress.
  
*'''January 19, 2012''' &nbsp;[http://devlog.kag2d.com//post/16119508016/wang-tiles Wang tiles]<br>With the upcoming zombies patch, it seems randomly generated castles are in the works.
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*'''January 19, 2012''' &nbsp;[http://devlog.kag2d.com/post/16119508016/wang-tiles Wang tiles]<br>With the upcoming zombies patch, it seems randomly generated castles are in the works.
  
*'''January 17, 2012''' &nbsp;[http://devlog.kag2d.com//post/16002751823/coverage-roundup-for-the-new-year News Roundup]<br>KAG has been making a splash in a lot of places lately!
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*'''January 17, 2012''' &nbsp;[http://devlog.kag2d.com/post/16002751823/coverage-roundup-for-the-new-year News Roundup]<br>KAG has been making a splash in a lot of places lately!
  
*'''January 17, 2012''' &nbsp;[http://devlog.kag2d.com//post/16002365889/build-274-released BUILD 274 RELEASED!]<br>All bug fixes, no new additions.
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*'''January 17, 2012''' &nbsp;[http://devlog.kag2d.com/post/16002365889/build-274-released BUILD 274 RELEASED!]<br>All bug fixes, no new additions.
  
*'''January 13, 2012''' &nbsp;[http://devlog.kag2d.com//post/15785542308/vote-kag-jig-best-of-2011 Vote KAG! (JiG Best of 2011)]<br>KAG up for voting in the Best of 2011 awards at JayIsGames.
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*'''January 13, 2012''' &nbsp;[http://devlog.kag2d.com/post/15785542308/vote-kag-jig-best-of-2011 Vote KAG! (JiG Best of 2011)]<br>KAG up for voting in the Best of 2011 awards at JayIsGames.
  
*'''January 13, 2012''' &nbsp;[http://devlog.kag2d.com//post/15776498980/new-engine-news-clarification New engine news clarification]<br>Explanation about transitioning to a new engine.
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*'''January 13, 2012''' &nbsp;[http://devlog.kag2d.com/post/15776498980/new-engine-news-clarification New engine news clarification]<br>Explanation about transitioning to a new engine.
  
*'''January 12, 2012''' &nbsp;[http://devlog.kag2d.com//post/15722224408/duel-map-with-radiosity-lighting Duel map with radiosity lighting]<br>Screenshot showing off radiosity lighting on a duel map.
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*'''January 12, 2012''' &nbsp;[http://devlog.kag2d.com/post/15722224408/duel-map-with-radiosity-lighting Duel map with radiosity lighting]<br>Screenshot showing off radiosity lighting on a duel map.
  
*'''January 10, 2012''' &nbsp;[http://devlog.kag2d.com//post/15619962264/real-darkness Real darkness]<br>Zombie AI and lighting system.
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*'''January 10, 2012''' &nbsp;[http://devlog.kag2d.com/post/15619962264/real-darkness Real darkness]<br>Zombie AI and lighting system.
  
*'''January 6, 2012''' &nbsp;[http://devlog.kag2d.com//post/15401080122/build-265-released BUILD 265 RELEASED!]<br>More fixes in this new release.
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*'''January 6, 2012''' &nbsp;[http://devlog.kag2d.com/post/15401080122/build-265-released BUILD 265 RELEASED!]<br>More fixes in this new release.
  
*'''January 5, 2012''' &nbsp;[http://devlog.kag2d.com//post/15341998849/build-262-263-released BUILD 262-263 RELEASED!]<br>A new workshop system and many fixes in preparation for zombies and war.
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*'''January 5, 2012''' &nbsp;[http://devlog.kag2d.com/post/15341998849/build-262-263-released BUILD 262-263 RELEASED!]<br>A new workshop system and many fixes in preparation for zombies and war.
  
*'''January 4, 2012''' &nbsp;[http://devlog.kag2d.com//post/15311955598/new-release-imminent New Release Imminent]<br>Build 262 about to come out.
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*'''January 4, 2012''' &nbsp;[http://devlog.kag2d.com/post/15311955598/new-release-imminent New Release Imminent]<br>Build 262 about to come out.
  
*'''January 1, 2012''' &nbsp;[http://devlog.kag2d.com//post/15236300649/test-build-available Test build available]<br>Test build 260 available on the forums.
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*'''January 1, 2012''' &nbsp;[http://devlog.kag2d.com/post/15236300649/test-build-available Test build available]<br>Test build 260 available on the forums.
  
 
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*'''December 24, 2011''' &nbsp;[http://devlog.kag2d.com//post/14738386677/merry-xmas Merry Xmas!]<br>Christmas greetings and IndieDB editor's choice award.
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*'''December 24, 2011''' &nbsp;[http://devlog.kag2d.com/post/14738386677/merry-xmas Merry Xmas!]<br>Christmas greetings and IndieDB editor's choice award.
  
*'''December 20, 2011''' &nbsp;[http://devlog.kag2d.com//post/14531158618/little-zombie-survival-screenshot Little zombie survival screenshot]<br>Showing off zombies in the night.
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*'''December 20, 2011''' &nbsp;[http://devlog.kag2d.com/post/14531158618/little-zombie-survival-screenshot Little zombie survival screenshot]<br>Showing off zombies in the night.
  
*'''December 20, 2011''' &nbsp;[http://devlog.kag2d.com//post/14508823696/kag-tournament KAG Tournament!]<br>Tournament on December 26-27.
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*'''December 20, 2011''' &nbsp;[http://devlog.kag2d.com/post/14508823696/kag-tournament KAG Tournament!]<br>Tournament on December 26-27.
  
*'''December 14, 2011''' &nbsp;[http://devlog.kag2d.com//post/14214718400/lighting Lighting!]<br>About the upcoming lighting system.
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*'''December 14, 2011''' &nbsp;[http://devlog.kag2d.com/post/14214718400/lighting Lighting!]<br>About the upcoming lighting system.
  
*'''December 12, 2011''' &nbsp;[http://devlog.kag2d.com//post/14112770375/new-map-format New map format]<br>An improved map format is being created by MM. On other news: 2500 full version sales crossed!
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*'''December 12, 2011''' &nbsp;[http://devlog.kag2d.com/post/14112770375/new-map-format New map format]<br>An improved map format is being created by MM. On other news: 2500 full version sales crossed!
  
*'''December 8, 2011''' &nbsp;[http://devlog.kag2d.com//post/13922171030/grrrrrr-mmmmh Grrrrrr… mmmmh…]<br>MM works on Zombie Mode.
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*'''December 8, 2011''' &nbsp;[http://devlog.kag2d.com/post/13922171030/grrrrrr-mmmmh Grrrrrr… mmmmh…]<br>MM works on Zombie Mode.
  
*'''December 6, 2011''' &nbsp;[http://devlog.kag2d.com//post/13821994395/king-arthurs-gold-now-on-mac King Arthur’s Gold. Now on Mac.]<br>Mac version is out now!
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*'''December 6, 2011''' &nbsp;[http://devlog.kag2d.com/post/13821994395/king-arthurs-gold-now-on-mac King Arthur’s Gold. Now on Mac.]<br>Mac version is out now!
  
*'''December 4, 2011''' &nbsp;[http://devlog.kag2d.com//post/13792828824/mac-version-en-route Mac version en route!]<br>A Mac OSX version of KAG is coming soon; a test build probably within 24 hours!
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*'''December 4, 2011''' &nbsp;[http://devlog.kag2d.com/post/13792828824/mac-version-en-route Mac version en route!]<br>A Mac OSX version of KAG is coming soon; a test build probably within 24 hours!
  
*'''December 4, 2011''' &nbsp;[http://devlog.kag2d.com//post/13725537654/linux-version-fixed Linux version fixed]<br>Linux build 228 got some autoupdate fixes.
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*'''December 4, 2011''' &nbsp;[http://devlog.kag2d.com/post/13725537654/linux-version-fixed Linux version fixed]<br>Linux build 228 got some autoupdate fixes.
  
*'''December 2, 2011''' &nbsp;[http://devlog.kag2d.com//post/13635081132/build-228-finally Build 228! Finally!]<br>The new build comes with better in-game menus, a quick-join feature, in-game access to the manual and other pages, and much much more.
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*'''December 2, 2011''' &nbsp;[http://devlog.kag2d.com/post/13635081132/build-228-finally Build 228! Finally!]<br>The new build comes with better in-game menus, a quick-join feature, in-game access to the manual and other pages, and much much more.
  
*'''December 1, 2011''' &nbsp;[http://devlog.kag2d.com//post/13625964974/bug-reports Bug Reports!] & [http://devlog.kag2d.com//post/13626335807/more-voting-to-do More voting to do!]<br>Finally a bug tracker for KAG and votings for ''Indie of the Year 2011'' via Indie DB.
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*'''December 1, 2011''' &nbsp;[http://devlog.kag2d.com/post/13625964974/bug-reports Bug Reports!] & [http://devlog.kag2d.com/post/13626335807/more-voting-to-do More voting to do!]<br>Finally a bug tracker for KAG and votings for ''Indie of the Year 2011'' via Indie DB.
  
 
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*'''November 30, 2011''' &nbsp;[http://devlog.kag2d.com//post/13546944075/a-story-about-my-recent-experience-with-ea A story about my recent experience with EA.]<br>Geti mainly rants about EA, pre-ordering and DRM.
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*'''November 30, 2011''' &nbsp;[http://devlog.kag2d.com/post/13546944075/a-story-about-my-recent-experience-with-ea A story about my recent experience with EA.]<br>Geti mainly rants about EA, pre-ordering and DRM.
  
*'''November 29, 2011''' &nbsp;[http://devlog.kag2d.com//post/13495146093/aus-server-up-for-testing Aus Server up for testing!]<br>Official australian servers up for testing!
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*'''November 29, 2011''' &nbsp;[http://devlog.kag2d.com/post/13495146093/aus-server-up-for-testing Aus Server up for testing!]<br>Official australian servers up for testing!
  
*'''November 28, 2011''' &nbsp;[http://devlog.kag2d.com//post/13473873116/oh-so-close Oh So Close]<br>Geti tells us that the test build is nearly out! Only minor fixes need to be made.
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*'''November 28, 2011''' &nbsp;[http://devlog.kag2d.com/post/13473873116/oh-so-close Oh So Close]<br>Geti tells us that the test build is nearly out! Only minor fixes need to be made.
  
*'''November 24, 2011''' &nbsp;[http://devlog.kag2d.com//post/13250344598/off-for-the-weekend-quick-update Off for the weekend, Quick Update.]<br>Geti goes camping. Yay for him! Also test build soon and possibly no browser functionality this build.
+
*'''November 24, 2011''' &nbsp;[http://devlog.kag2d.com/post/13250344598/off-for-the-weekend-quick-update Off for the weekend, Quick Update.]<br>Geti goes camping. Yay for him! Also test build soon and possibly no browser functionality this build.
  
*'''November 23, 2011''' &nbsp;[http://devlog.kag2d.com//post/13197062308/vote-kag-for-serious-this-time Vote KAG! (for serious this time)]<br>Quickly to the vote-mobile! Also contains a slight look into the immediate future.
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*'''November 23, 2011''' &nbsp;[http://devlog.kag2d.com/post/13197062308/vote-kag-for-serious-this-time Vote KAG! (for serious this time)]<br>Quickly to the vote-mobile! Also contains a slight look into the immediate future.
  
*'''November 20, 2011''' &nbsp;[http://devlog.kag2d.com//post/13057365145/huzzah-build-successful Huzzah! Build successful!]<br>Geti tells us that he has time to work on his list.
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*'''November 20, 2011''' &nbsp;[http://devlog.kag2d.com/post/13057365145/huzzah-build-successful Huzzah! Build successful!]<br>Geti tells us that he has time to work on his list.
  
*'''November 18, 2011''' &nbsp;[http://devlog.kag2d.com//post/12963413402/help-out-on-the-wiki Help out on the Wiki] & [http://devlog.kag2d.com//post/12986893181/bye-bye-disqus Bye bye Disqus!]<br>Geti explains why the ability to comment on the blog was removed in favor of a quick link to the [[official forums]]. Also a call for help from us, the KAG wiki contributors.
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*'''November 18, 2011''' &nbsp;[http://devlog.kag2d.com/post/12963413402/help-out-on-the-wiki Help out on the Wiki] & [http://devlog.kag2d.com/post/12986893181/bye-bye-disqus Bye bye Disqus!]<br>Geti explains why the ability to comment on the blog was removed in favor of a quick link to the [[official forums]]. Also a call for help from us, the KAG wiki contributors.
  
*'''November 17, 2011''' &nbsp;[http://devlog.kag2d.com//post/12919899083/main-menus-overhaul Main Menus overhaul]<br>MM describes the improved menus he is working on.
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*'''November 17, 2011''' &nbsp;[http://devlog.kag2d.com/post/12919899083/main-menus-overhaul Main Menus overhaul]<br>MM describes the improved menus he is working on.
  
*'''November 15, 2011''' &nbsp;[http://devlog.kag2d.com//post/12869516488/some-changes-to-run-by-the-community-regarding-builders Some Changes to run by the Community regarding Builders and Bridges]<br>Geti runs some ideas for changes to the builder by the community. Make sure to vote and comment on it [https://forum.kag2d.com/index.php?threads/changes-for-builders-bridges.2115/page-2#post-33014 here].
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*'''November 15, 2011''' &nbsp;[http://devlog.kag2d.com/post/12869516488/some-changes-to-run-by-the-community-regarding-builders Some Changes to run by the Community regarding Builders and Bridges]<br>Geti runs some ideas for changes to the builder by the community. Make sure to vote and comment on it [https://forum.kag2d.com/index.php?threads/changes-for-builders-bridges.2115/page-2#post-33014 here].
  
*'''November 14, 2011''' &nbsp;[http://devlog.kag2d.com//post/12796780699/kag-minecraft-art KAG Minecraft Art]<br>Some interesting pixel art from the forums.
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*'''November 14, 2011''' &nbsp;[http://devlog.kag2d.com/post/12796780699/kag-minecraft-art KAG Minecraft Art]<br>Some interesting pixel art from the forums.
  
*'''November 13, 2011''' &nbsp;[http://devlog.kag2d.com//post/12736321683/some-updates Some updates!]<br>Geti mentions the user spike after the feature in TotalBiscuits web show. Also some information about servers.
+
*'''November 13, 2011''' &nbsp;[http://devlog.kag2d.com/post/12736321683/some-updates Some updates!]<br>Geti mentions the user spike after the feature in TotalBiscuits web show. Also some information about servers.
  
 
*'''November 10, 2011''' &nbsp;This Blog post only contained of a picture of the apple logo.
 
*'''November 10, 2011''' &nbsp;This Blog post only contained of a picture of the apple logo.
  
*'''November 9, 2011''' &nbsp;[http://devlog.kag2d.com//post/12557563491/hello-new-players Hello new players!]<br>MM introduces the game to the new players and gives a brief outlook on what is to come. There is also a mention of the official IRC channel (#kag on quakenet or join instantly by click [http://irc.lc/quakenet/kag/bloggy@@@ here]).
+
*'''November 9, 2011''' &nbsp;[http://devlog.kag2d.com/post/12557563491/hello-new-players Hello new players!]<br>MM introduces the game to the new players and gives a brief outlook on what is to come. There is also a mention of the official IRC channel (#kag on quakenet or join instantly by click [http://irc.lc/quakenet/kag/bloggy@@@ here]).
  
*'''November 7, 2011''' &nbsp;[http://devlog.kag2d.com//post/12497397554/master-playing-up Master Playing Up] & [http://devlog.kag2d.com//post/12470011425/build-203-released Build 203 released!]<br>Geti informs the players that the master server authentification is off and MM releases the new build 203. Check the changelog [[Version history#203|right here!]]
+
*'''November 7, 2011''' &nbsp;[http://devlog.kag2d.com/post/12497397554/master-playing-up Master Playing Up] & [http://devlog.kag2d.com/post/12470011425/build-203-released Build 203 released!]<br>Geti informs the players that the master server authentification is off and MM releases the new build 203. Check the changelog [[Version history#203|right here!]]
  
*'''November 4, 2011''' &nbsp;[http://devlog.kag2d.com//post/12344131523/build-200-player-customizations-released Build 200 ‘Player Customizations’ released!]<br>Geti announces the release of the new build 200. Check the changelog [[Version history#200|right here!]]
+
*'''November 4, 2011''' &nbsp;[http://devlog.kag2d.com/post/12344131523/build-200-player-customizations-released Build 200 ‘Player Customizations’ released!]<br>Geti announces the release of the new build 200. Check the changelog [[Version history#200|right here!]]
  
*'''November 2, 2011''' &nbsp;[http://devlog.kag2d.com//post/12250397497/kag-on-igf-2012 KAG on IGF 2012 !]<br>KAG was entered into the official competition of the ''Independent Games Festival 2012''.
+
*'''November 2, 2011''' &nbsp;[http://devlog.kag2d.com/post/12250397497/kag-on-igf-2012 KAG on IGF 2012 !]<br>KAG was entered into the official competition of the ''Independent Games Festival 2012''.
  
 
----
 
----
  
*'''October 30, 2011''' &nbsp;[http://devlog.kag2d.com//post/12115217502/news-on-next-release News on next release]<br>MM introduces the new idea of a "team unit counter".
+
*'''October 30, 2011''' &nbsp;[http://devlog.kag2d.com/post/12115217502/news-on-next-release News on next release]<br>MM introduces the new idea of a "team unit counter".
  
*'''October 24, 2011''' &nbsp;[http://devlog.kag2d.com//post/11861691783/bug-feature-from-the-test-build Bug/feature? from the test build.]<br>A video of the new "Knight-Zeppelin" bug.
+
*'''October 24, 2011''' &nbsp;[http://devlog.kag2d.com/post/11861691783/bug-feature-from-the-test-build Bug/feature? from the test build.]<br>A video of the new "Knight-Zeppelin" bug.
  
*'''October 23, 2011''' &nbsp;[http://devlog.kag2d.com//post/11815479227/server-issues Server Issues]<br>Geti apologizes for the broken master server.
+
*'''October 23, 2011''' &nbsp;[http://devlog.kag2d.com/post/11815479227/server-issues Server Issues]<br>Geti apologizes for the broken master server.
  
*'''October 22, 2011''' &nbsp;[http://devlog.kag2d.com//post/11783066288/testing-testing-2 Testing testing 2]<br>MM is polishing the new build a lot, public release is imminent.
+
*'''October 22, 2011''' &nbsp;[http://devlog.kag2d.com/post/11783066288/testing-testing-2 Testing testing 2]<br>MM is polishing the new build a lot, public release is imminent.
  
*'''October 19, 2011''' &nbsp;[http://devlog.kag2d.com//post/11648236484/adventures-overworlds-and-the-full-version Adventures, Overworlds and the “Full version”]<br>Exciting news about the future of KAG, MUST READ! Overworlds!
+
*'''October 19, 2011''' &nbsp;[http://devlog.kag2d.com/post/11648236484/adventures-overworlds-and-the-full-version Adventures, Overworlds and the “Full version”]<br>Exciting news about the future of KAG, MUST READ! Overworlds!
  
*'''October 14, 2011''' &nbsp;[http://devlog.kag2d.com//post/11433027780/testing-testing Testing testing]<br>Use the test client to test out new pie menus with MM and Geti.
+
*'''October 14, 2011''' &nbsp;[http://devlog.kag2d.com/post/11433027780/testing-testing Testing testing]<br>Use the test client to test out new pie menus with MM and Geti.
  
*'''October 11, 2011''' &nbsp;[http://devlog.kag2d.com//post/11317130495/new-ingame-menus New ingame menus]<br>MM announces new menus.
+
*'''October 11, 2011''' &nbsp;[http://devlog.kag2d.com/post/11317130495/new-ingame-menus New ingame menus]<br>MM announces new menus.
  
*'''October 5, 2011''' &nbsp;[http://devlog.kag2d.com//post/11059383743/just-a-heads-up Just a heads up:]<br>Geti invites to the test build with a draft implementation of workshops.
+
*'''October 5, 2011''' &nbsp;[http://devlog.kag2d.com/post/11059383743/just-a-heads-up Just a heads up:]<br>Geti invites to the test build with a draft implementation of workshops.
  
*'''October 4, 2011''' &nbsp;[http://devlog.kag2d.com//post/11023615550/a-new-engine A new engine]<br>MM works on a complete rebuild of the current engine.
+
*'''October 4, 2011''' &nbsp;[http://devlog.kag2d.com/post/11023615550/a-new-engine A new engine]<br>MM works on a complete rebuild of the current engine.
  
*'''October 3, 2011''' &nbsp;[http://devlog.kag2d.com//post/10972772176/interview-with-mm-on-indiegames-com Interview with MM on IndieGames.com]<br>MM gave an interview on IndieGames.com.
+
*'''October 3, 2011''' &nbsp;[http://devlog.kag2d.com/post/10972772176/interview-with-mm-on-indiegames-com Interview with MM on IndieGames.com]<br>MM gave an interview on IndieGames.com.
  
 
----
 
----
  
*'''September 30, 2011''' &nbsp;[http://devlog.kag2d.com//post/10847756890/go-vote Go Vote!]<br>Support the game.
+
*'''September 30, 2011''' &nbsp;[http://devlog.kag2d.com/post/10847756890/go-vote Go Vote!]<br>Support the game.
  
*'''September 28, 2011''' &nbsp;[http://devlog.kag2d.com//post/10761202214/this-weeks-sneak-peek This weeks sneak peek]<br>Sneak peek for next build.
+
*'''September 28, 2011''' &nbsp;[http://devlog.kag2d.com/post/10761202214/this-weeks-sneak-peek This weeks sneak peek]<br>Sneak peek for next build.
  
*'''September 26, 2011''' &nbsp;[http://devlog.kag2d.com//post/10685240510/call-to-arms Call to arms!]<br>Red, and blue, the biggest recorded single battle ever yet.
+
*'''September 26, 2011''' &nbsp;[http://devlog.kag2d.com/post/10685240510/call-to-arms Call to arms!]<br>Red, and blue, the biggest recorded single battle ever yet.
  
*'''September 24, 2011''' &nbsp;[http://devlog.kag2d.com//post/10598181702/build-158-released Build 158 released!]<br>Check the changelog [[Version history#158|right here!]]
+
*'''September 24, 2011''' &nbsp;[http://devlog.kag2d.com/post/10598181702/build-158-released Build 158 released!]<br>Check the changelog [[Version history#158|right here!]]
  
*'''September 23, 2011''' &nbsp;[http://devlog.kag2d.com//post/10578944209/features-coming Features Coming!]<br>Showcase new features.
+
*'''September 23, 2011''' &nbsp;[http://devlog.kag2d.com/post/10578944209/features-coming Features Coming!]<br>Showcase new features.
  
*'''September 22, 2011''' &nbsp;[http://devlog.kag2d.com//post/10518164845/build-157-released Build 157 released!]<br>Check the changelog [[Version history#157|right here!]]
+
*'''September 22, 2011''' &nbsp;[http://devlog.kag2d.com/post/10518164845/build-157-released Build 157 released!]<br>Check the changelog [[Version history#157|right here!]]
  
*'''September 21, 20111''' &nbsp;[http://devlog.kag2d.com//post/10480371812/build-156-released Build 156 released!]<br>Fixed collapsing issues. Check the changelog [[Version history#156|right here!]]
+
*'''September 21, 20111''' &nbsp;[http://devlog.kag2d.com/post/10480371812/build-156-released Build 156 released!]<br>Fixed collapsing issues. Check the changelog [[Version history#156|right here!]]
  
*'''September 19, 2011''' &nbsp;[http://devlog.kag2d.com//post/10399280482/one-kag-day One “KAG Day”] & [http://devlog.kag2d.com//post/10402397731/build-154-released Build 154 released!]<br>New user registrations and total user logins per hour over one day. New build includes “Basics & Building” tutorial. Check the changelog [[Version history#154|right here!]]
+
*'''September 19, 2011''' &nbsp;[http://devlog.kag2d.com/post/10399280482/one-kag-day One “KAG Day”] & [http://devlog.kag2d.com/post/10402397731/build-154-released Build 154 released!]<br>New user registrations and total user logins per hour over one day. New build includes “Basics & Building” tutorial. Check the changelog [[Version history#154|right here!]]
  
*'''September 16, 2011''' &nbsp;[http://devlog.kag2d.com//post/10272479141/new-server-browser-build-released “New Server Browser” build released!]<br>New servers browser!
+
*'''September 16, 2011''' &nbsp;[http://devlog.kag2d.com/post/10272479141/new-server-browser-build-released “New Server Browser” build released!]<br>New servers browser!
  
*'''September 15, 2011''' &nbsp;[http://devlog.kag2d.com//post/10234009325/alpha-funding-on-desura Alpha Funding on Desura!]<br>King Arthur’s Gold is now officially part of the alphafunding program on the games distribution channel Desura.
+
*'''September 15, 2011''' &nbsp;[http://devlog.kag2d.com/post/10234009325/alpha-funding-on-desura Alpha Funding on Desura!]<br>King Arthur’s Gold is now officially part of the alphafunding program on the games distribution channel Desura.
  
*'''September 14, 2011''' &nbsp;[http://devlog.kag2d.com//post/10195133844/server-browser-inbound Server browser inbound]<br>Server browser inbound.
+
*'''September 14, 2011''' &nbsp;[http://devlog.kag2d.com/post/10195133844/server-browser-inbound Server browser inbound]<br>Server browser inbound.
  
*'''September 12, 2011''' &nbsp;[http://devlog.kag2d.com//post/10126680359/build-142-hotfix Build 142 hotfix]<br>Check the changelog [[Version history#142_hotfix|right here!]]
+
*'''September 12, 2011''' &nbsp;[http://devlog.kag2d.com/post/10126680359/build-142-hotfix Build 142 hotfix]<br>Check the changelog [[Version history#142_hotfix|right here!]]
  
*'''September 11, 2011''' &nbsp;[http://devlog.kag2d.com//post/10093709348/whats-next What’s next]<br>Announcement for the bomb workshop and other new stuff.
+
*'''September 11, 2011''' &nbsp;[http://devlog.kag2d.com/post/10093709348/whats-next What’s next]<br>Announcement for the bomb workshop and other new stuff.
  
*'''September 7, 2011''' &nbsp;[http://devlog.kag2d.com//post/9918307987/build-142-released Build 142 released!]<br>Check the changelog [[Version history#142|right here!]]
+
*'''September 7, 2011''' &nbsp;[http://devlog.kag2d.com/post/9918307987/build-142-released Build 142 released!]<br>Check the changelog [[Version history#142|right here!]]
  
*'''September 5, 2011''' &nbsp;[http://devlog.kag2d.com//post/9832311025/premium-kag-and-the-future Premium KAG and The Future]<br>Showcase what’s coming in KAG Premium.
+
*'''September 5, 2011''' &nbsp;[http://devlog.kag2d.com/post/9832311025/premium-kag-and-the-future Premium KAG and The Future]<br>Showcase what’s coming in KAG Premium.
  
*'''September 4, 2011''' &nbsp;[http://devlog.kag2d.com//post/9804637016/premium-accounts-reactivated Premium accounts reactivated]<br>Reactivate of Premium accounts.
+
*'''September 4, 2011''' &nbsp;[http://devlog.kag2d.com/post/9804637016/premium-accounts-reactivated Premium accounts reactivated]<br>Reactivate of Premium accounts.
  
*'''September 3, 2011''' &nbsp;[http://www.youtube.com/watch?feature=player_embedded&v=hEasSaaaUNk KAG trailer] & [http://devlog.kag2d.com//post/9759468430/french-polish-russian-subforums French, Polish & Russian subforums]<br>KAG trailer from Crashman208 and French, Polish and Russian subforum created.
+
*'''September 3, 2011''' &nbsp;[http://www.youtube.com/watch?feature=player_embedded&v=hEasSaaaUNk KAG trailer] & [http://devlog.kag2d.com/post/9759468430/french-polish-russian-subforums French, Polish & Russian subforums]<br>KAG trailer from Crashman208 and French, Polish and Russian subforum created.
  
*'''September 2, 2011''' &nbsp;[http://devlog.kag2d.com//post/9722527627/new-website-game-accounts New website and game accounts] & [http://devlog.kag2d.com//post/9703482290/human-catapult-build-released Human Catapult build released!]<br>New website, Official KAG Forums, Human catapult included, dozens of tweaks, changes and bug fixes.
+
*'''September 2, 2011''' &nbsp;[http://devlog.kag2d.com/post/9722527627/new-website-game-accounts New website and game accounts] & [http://devlog.kag2d.com/post/9703482290/human-catapult-build-released Human Catapult build released!]<br>New website, Official KAG Forums, Human catapult included, dozens of tweaks, changes and bug fixes.
  
*'''September 1, 2011''' &nbsp;[http://devlog.kag2d.com//post/9660087335/server-issues Server issues] & [http://devlog.kag2d.com//post/9669112171/attention-server-owners Attention server owners]<br>The master server has been transferred and the address has changed. Issues with master server login and server downloading.
+
*'''September 1, 2011''' &nbsp;[http://devlog.kag2d.com/post/9660087335/server-issues Server issues] & [http://devlog.kag2d.com/post/9669112171/attention-server-owners Attention server owners]<br>The master server has been transferred and the address has changed. Issues with master server login and server downloading.
  
 
----
 
----
  
*'''August 30, 2011''' &nbsp;[http://devlog.kag2d.com//post/9586082626/new-catapult-ammunition New catapult ammunition]<br>Player as catapult ammunition.
+
*'''August 30, 2011''' &nbsp;[http://devlog.kag2d.com/post/9586082626/new-catapult-ammunition New catapult ammunition]<br>Player as catapult ammunition.
  
*'''August 26, 2011''' &nbsp;[http://devlog.kag2d.com//post/9422768382/build-130-released Build 130 Released!] & [http://devlog.kag2d.com//post/9411446150/well-be-tweaking-the-hud-some-more-i-agree-we Tweaking the HUD]<br>Most critical issues fixed and improved slightly. Check the changelog [[Version history#130|right here!]] Announcement for changes at the HUD.
+
*'''August 26, 2011''' &nbsp;[http://devlog.kag2d.com/post/9422768382/build-130-released Build 130 Released!] & [http://devlog.kag2d.com/post/9411446150/well-be-tweaking-the-hud-some-more-i-agree-we Tweaking the HUD]<br>Most critical issues fixed and improved slightly. Check the changelog [[Version history#130|right here!]] Announcement for changes at the HUD.
  
*'''August 25, 2011''' &nbsp;[http://devlog.kag2d.com//post/9375344917/new-hud-build-released “New HUD” Build Released!]<br>Big update that involves improving the game graphics. Check the changelog [[Version history#129|right here!]]
+
*'''August 25, 2011''' &nbsp;[http://devlog.kag2d.com/post/9375344917/new-hud-build-released “New HUD” Build Released!]<br>Big update that involves improving the game graphics. Check the changelog [[Version history#129|right here!]]
  
*'''August 24, 2011''' &nbsp;[http://devlog.kag2d.com//post/9350595617/building-ideas Building Ideas] & [http://devlog.kag2d.com//post/9356762176/kags-direction KAG direction change]<br>Resource bubbles for interaction idea and announce the idea for KAG Gold.
+
*'''August 24, 2011''' &nbsp;[http://devlog.kag2d.com/post/9350595617/building-ideas Building Ideas] & [http://devlog.kag2d.com/post/9356762176/kags-direction KAG direction change]<br>Resource bubbles for interaction idea and announce the idea for KAG Gold.
  
*'''August 23, 2011''' &nbsp;[http://devlog.kag2d.com//post/9289802927/build-127-released Build 127 released!]<br>Added anti-griefing solution. Check the changelog [[Version history#127|right here!]]
+
*'''August 23, 2011''' &nbsp;[http://devlog.kag2d.com/post/9289802927/build-127-released Build 127 released!]<br>Added anti-griefing solution. Check the changelog [[Version history#127|right here!]]
  
*'''August 22, 2011''' &nbsp;[http://devlog.kag2d.com//post/9257552656/build-126-released Build 126 Released!]<br>Fixed some crash reasons and the editor work now. Check the changelog [[Version history#126|right here!]]
+
*'''August 22, 2011''' &nbsp;[http://devlog.kag2d.com/post/9257552656/build-126-released Build 126 Released!]<br>Fixed some crash reasons and the editor work now. Check the changelog [[Version history#126|right here!]]
  
*'''August 19, 2011''' &nbsp;[http://devlog.kag2d.com//post/9136812191/eyecandy-build-released “Eyecandy” Build Released!]<br>Huge graphic update and other new stuff. Check the changelog [[Version history#123|right here!]]
+
*'''August 19, 2011''' &nbsp;[http://devlog.kag2d.com/post/9136812191/eyecandy-build-released “Eyecandy” Build Released!]<br>Huge graphic update and other new stuff. Check the changelog [[Version history#123|right here!]]
  
*'''August 12, 2011''' &nbsp;[http://devlog.kag2d.com//post/8814381720/i-wanted-to-just-make-a-graphics-upgrade-release Graphic update announcement]<br>Also fixed the long time disconnection of all players after map restart.
+
*'''August 12, 2011''' &nbsp;[http://devlog.kag2d.com/post/8814381720/i-wanted-to-just-make-a-graphics-upgrade-release Graphic update announcement]<br>Also fixed the long time disconnection of all players after map restart.
  
*'''August 11, 2011''' &nbsp;[http://devlog.kag2d.com//post/8768465644/impersonation-issues Impersonation Issues] & [http://devlog.kag2d.com//post/8777852929/more-hitches-and-more-good-news More hitches and more good news]<br>Track down duplicate accounts and news above the release
+
*'''August 11, 2011''' &nbsp;[http://devlog.kag2d.com/post/8768465644/impersonation-issues Impersonation Issues] & [http://devlog.kag2d.com/post/8777852929/more-hitches-and-more-good-news More hitches and more good news]<br>Track down duplicate accounts and news above the release
  
*'''August 9, 2011''' &nbsp;[http://devlog.kag2d.com//post/8691522433/pre-orders-of-gold-servers-access-are-over Pre-orders of Gold Servers Access are over]<br> The premium players count reached 100 and the pre-order is over.
+
*'''August 9, 2011''' &nbsp;[http://devlog.kag2d.com/post/8691522433/pre-orders-of-gold-servers-access-are-over Pre-orders of Gold Servers Access are over]<br> The premium players count reached 100 and the pre-order is over.
  
*'''August 6, 2011''' &nbsp;[http://devlog.kag2d.com//post/8552059406/interview-over-also-delays-d Interview Over! Also, delays D:], [http://devlog.kag2d.com//post/8556189724/ill-give-some-candy-out-there-to-sweeten-the short teaser of new  mechanics and animations] & [http://devlog.kag2d.com//post/8578690182/a-note-to-server-owners A note to server owners.]<br>MM Interview and announce to the official update. Graphics build has been delayed. New knight mechanics and redrawn animations. Server owners can turn off votekick.
+
*'''August 6, 2011''' &nbsp;[http://devlog.kag2d.com/post/8552059406/interview-over-also-delays-d Interview Over! Also, delays D:], [http://devlog.kag2d.com/post/8556189724/ill-give-some-candy-out-there-to-sweeten-the short teaser of new  mechanics and animations] & [http://devlog.kag2d.com/post/8578690182/a-note-to-server-owners A note to server owners.]<br>MM Interview and announce to the official update. Graphics build has been delayed. New knight mechanics and redrawn animations. Server owners can turn off votekick.
  
*'''August 5, 2011''' &nbsp;[http://devlog.kag2d.com//post/8527258391/live-interview-with-mm-about-kag Live interview with MM about KAG]<br>MM interviewed by [http://www.qubetubers.com/ QubeTubers.com]
+
*'''August 5, 2011''' &nbsp;[http://devlog.kag2d.com/post/8527258391/live-interview-with-mm-about-kag Live interview with MM about KAG]<br>MM interviewed by [http://www.qubetubers.com/ QubeTubers.com]
  
*'''August 4, 2011''' &nbsp;[http://devlog.kag2d.com//post/8470668771/graphics-build-nearing-completion Graphics build nearing completion!] & [http://devlog.kag2d.com//post/8481599636/pre-orders-help Pre-orders help]<br> Announce new graphics and explain people how the pre-order works right.
+
*'''August 4, 2011''' &nbsp;[http://devlog.kag2d.com/post/8470668771/graphics-build-nearing-completion Graphics build nearing completion!] & [http://devlog.kag2d.com/post/8481599636/pre-orders-help Pre-orders help]<br> Announce new graphics and explain people how the pre-order works right.
  
*'''August 3, 2011''' &nbsp;[http://devlog.kag2d.com//post/8428473346/no-42-how-not-to-be-seen No.42 How Not To Be Seen]<br>Shows a picture with an laid archer who´s hard to see.
+
*'''August 3, 2011''' &nbsp;[http://devlog.kag2d.com/post/8428473346/no-42-how-not-to-be-seen No.42 How Not To Be Seen]<br>Shows a picture with an laid archer who´s hard to see.
  
*'''August 2, 2011''' &nbsp;[http://devlog.kag2d.com//post/8386047253/backgrounds-trees Backgrounds & trees]<br>New backgrounds and fir trees.
+
*'''August 2, 2011''' &nbsp;[http://devlog.kag2d.com/post/8386047253/backgrounds-trees Backgrounds & trees]<br>New backgrounds and fir trees.
  
 
----
 
----
  
*'''July 31, 2011''' &nbsp;[http://devlog.kag2d.com//post/8296043913/graphics-overhaul-tutorial Graphics overhaul + tutorial]<br>MM talks about the next build which will basically be a graphics overhaul, they will also add a tutorial.
+
*'''July 31, 2011''' &nbsp;[http://devlog.kag2d.com/post/8296043913/graphics-overhaul-tutorial Graphics overhaul + tutorial]<br>MM talks about the next build which will basically be a graphics overhaul, they will also add a tutorial.
  
*'''July 26, 2011''' &nbsp;[http://devlog.kag2d.com//post/8095883354/gold-servers-premium-access Gold Servers Premium Access] & [http://www.youtube.com/watch?feature=player_embedded&v=6wlPIErq7gQ a video]<br>The video shows a WIP build and the blog post introduces "Gold Server" for customers.
+
*'''July 26, 2011''' &nbsp;[http://devlog.kag2d.com/post/8095883354/gold-servers-premium-access Gold Servers Premium Access] & [http://www.youtube.com/watch?feature=player_embedded&v=6wlPIErq7gQ a video]<br>The video shows a WIP build and the blog post introduces "Gold Server" for customers.
  
*'''July 25, 2011''' &nbsp;[http://devlog.kag2d.com//post/8053926751/about-lag About lag] & [http://www.youtube.com/watch?feature=player_embedded&v=73ky-DS8ge8 a video]<br>The video shows a KAG timelapse by Snoopicus, while the blog post informs server owners to set the player limit lower to prevent lags.
+
*'''July 25, 2011''' &nbsp;[http://devlog.kag2d.com/post/8053926751/about-lag About lag] & [http://www.youtube.com/watch?feature=player_embedded&v=73ky-DS8ge8 a video]<br>The video shows a KAG timelapse by Snoopicus, while the blog post informs server owners to set the player limit lower to prevent lags.
  
*'''July 23, 2011''' &nbsp;[http://devlog.kag2d.com//post/7958611676/right-so-the-plan-for-the-next-release-cycle-is Contains a picture as the title]<br>Announcement of the comming "eyecandy" build. Prettier backgrounds and graphics are comming!
+
*'''July 23, 2011''' &nbsp;[http://devlog.kag2d.com/post/7958611676/right-so-the-plan-for-the-next-release-cycle-is Contains a picture as the title]<br>Announcement of the comming "eyecandy" build. Prettier backgrounds and graphics are comming!
  
*'''July 22, 2011''' &nbsp;[http://devlog.kag2d.com//post/7923965528/im-recoding-a-fair-amount-of-rendering-code-at Rendering code]<br>Hiding in grass will become possible soon.
+
*'''July 22, 2011''' &nbsp;[http://devlog.kag2d.com/post/7923965528/im-recoding-a-fair-amount-of-rendering-code-at Rendering code]<br>Hiding in grass will become possible soon.
  
*'''July 21, 2011''' &nbsp;[http://devlog.kag2d.com//post/7877403106/i-can-confirm-that-a-mumble-client-crashes-the Mumble crash]<br>Mumble crashes the KAG client for unknown reasons.
+
*'''July 21, 2011''' &nbsp;[http://devlog.kag2d.com/post/7877403106/i-can-confirm-that-a-mumble-client-crashes-the Mumble crash]<br>Mumble crashes the KAG client for unknown reasons.
  
*'''July 19, 2011''' &nbsp;[http://devlog.kag2d.com//post/7802736314/combat-build-90-released ‘COMBAT BUILD’ 90 RELEASED]<br>Changed combat mechanics, but will it be more fun? Check the changelog [[Version history#130|right here]] and decide for yourself!
+
*'''July 19, 2011''' &nbsp;[http://devlog.kag2d.com/post/7802736314/combat-build-90-released ‘COMBAT BUILD’ 90 RELEASED]<br>Changed combat mechanics, but will it be more fun? Check the changelog [[Version history#130|right here]] and decide for yourself!
  
*'''July 17, 2011''' &nbsp;[http://devlog.kag2d.com//post/7723121879/update-revised-a-little-the-perspective-issues Revised background]<br>Small ambiance update.
+
*'''July 17, 2011''' &nbsp;[http://devlog.kag2d.com/post/7723121879/update-revised-a-little-the-perspective-issues Revised background]<br>Small ambiance update.
  
*'''July 16, 2011''' &nbsp;[http://devlog.kag2d.com//post/7684824584/99-chance-these-will-come-into-the-game 99% chance these will come into the game]<br>Overview of planned features for KAG.
+
*'''July 16, 2011''' &nbsp;[http://devlog.kag2d.com/post/7684824584/99-chance-these-will-come-into-the-game 99% chance these will come into the game]<br>Overview of planned features for KAG.
  
*'''July 15, 2011''' &nbsp;[http://devlog.kag2d.com//post/7643530315/moddb-community-seems-to-dig-our-game-current DB digs KAG]<br>KAG's current popularity rank on ModDB: 2 of 4116.
+
*'''July 15, 2011''' &nbsp;[http://devlog.kag2d.com/post/7643530315/moddb-community-seems-to-dig-our-game-current DB digs KAG]<br>KAG's current popularity rank on ModDB: 2 of 4116.
  
*'''13, 2011''' &nbsp;[http://devlog.kag2d.com//post/7571107444/should-outposts-give-out-supplies Should outposts give out supplies?] & [http://devlog.kag2d.com//post/7577652780/new-test-build-released-changelog Test build]<br>There is a poll and a new test build, go vote and play!
+
*'''13, 2011''' &nbsp;[http://devlog.kag2d.com/post/7571107444/should-outposts-give-out-supplies Should outposts give out supplies?] & [http://devlog.kag2d.com/post/7577652780/new-test-build-released-changelog Test build]<br>There is a poll and a new test build, go vote and play!
  
*'''July 11, 2011''' &nbsp;[http://devlog.kag2d.com//post/7504867542/this-week This week]<br>Overview about goals this week.
+
*'''July 11, 2011''' &nbsp;[http://devlog.kag2d.com/post/7504867542/this-week This week]<br>Overview about goals this week.
  
*'''July 9, 2011''' &nbsp;[http://devlog.kag2d.com//post/7416144287/subscribe-to-the-feed Subscribe to the feed], [http://devlog.kag2d.com//post/7438814880/running-kag-on-osx Running KAG on OSX] & [http://devlog.kag2d.com//post/7439264650/hey-guys-figured-id-run-something-by-you-with-a Server browser]<br>Running some ideas by the community and giving out a workaround to play KAG on OSX. Also please subscribe if you want to get the latest news as soon as they get out.
+
*'''July 9, 2011''' &nbsp;[http://devlog.kag2d.com/post/7416144287/subscribe-to-the-feed Subscribe to the feed], [http://devlog.kag2d.com/post/7438814880/running-kag-on-osx Running KAG on OSX] & [http://devlog.kag2d.com/post/7439264650/hey-guys-figured-id-run-something-by-you-with-a Server browser]<br>Running some ideas by the community and giving out a workaround to play KAG on OSX. Also please subscribe if you want to get the latest news as soon as they get out.
  
*'''July 8, 2011''' &nbsp;[http://devlog.kag2d.com//post/7379317943/build-80-released BUILD 80 RELEASED]<br>Check the changelog [[Version history#80|right here!]]  
+
*'''July 8, 2011''' &nbsp;[http://devlog.kag2d.com/post/7379317943/build-80-released BUILD 80 RELEASED]<br>Check the changelog [[Version history#80|right here!]]  
  
*'''July 7, 2011''' &nbsp;[http://devlog.kag2d.com//post/7338006547/team-chat-usage-poll Team chat usage poll]<br>Do you use the teamchat? How do you like it?
+
*'''July 7, 2011''' &nbsp;[http://devlog.kag2d.com/post/7338006547/team-chat-usage-poll Team chat usage poll]<br>Do you use the teamchat? How do you like it?
  
*'''July 6, 2011''' &nbsp;[http://devlog.kag2d.com//post/7296938803/google-moderator-suggestions Google Moderator suggestions] & [http://devlog.kag2d.com//post/7305292770/new-test-build New test build]<br>Check out the new way of voting on ideas [http://www.google.com/moderator/#15/e=98f93&t=98f93.40&f=98f93.5b17dc here]. Also there is a new test build running, go play it!
+
*'''July 6, 2011''' &nbsp;[http://devlog.kag2d.com/post/7296938803/google-moderator-suggestions Google Moderator suggestions] & [http://devlog.kag2d.com/post/7305292770/new-test-build New test build]<br>Check out the new way of voting on ideas [http://www.google.com/moderator/#15/e=98f93&t=98f93.40&f=98f93.5b17dc here]. Also there is a new test build running, go play it!
  
*'''July 5, 2011''' &nbsp;[http://devlog.kag2d.com//post/7266016936/linux-client-fixed Linux client fixed] & [http://devlog.kag2d.com//post/7276954417/a-collection-of-recent-epic-battle-screenshots Battle Screenshots]<br>Good news for Linux users.
+
*'''July 5, 2011''' &nbsp;[http://devlog.kag2d.com/post/7266016936/linux-client-fixed Linux client fixed] & [http://devlog.kag2d.com/post/7276954417/a-collection-of-recent-epic-battle-screenshots Battle Screenshots]<br>Good news for Linux users.
  
*'''July 4, 2011''' &nbsp;[http://devlog.kag2d.com//post/7234593151/build-71-hotfix Build 71 hotfix]<br>Check the changelog [[Version history#71_hotfix|right here!]]
+
*'''July 4, 2011''' &nbsp;[http://devlog.kag2d.com/post/7234593151/build-71-hotfix Build 71 hotfix]<br>Check the changelog [[Version history#71_hotfix|right here!]]
  
*'''July 3, 2011''' &nbsp;[http://devlog.kag2d.com//post/7194652606/i-had-a-few-days-off-but-am-returning-to-work-on A few days off]<br>In other news: Geti is on vacation.
+
*'''July 3, 2011''' &nbsp;[http://devlog.kag2d.com/post/7194652606/i-had-a-few-days-off-but-am-returning-to-work-on A few days off]<br>In other news: Geti is on vacation.
  
 
----
 
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Revision as of 01:33, 14 April 2012

  • April 08, 2012  Linux Fix
    Fix for Linux users.
  • April 02, 2012  Security Breach Hoax
    Considering a lot of you are taking it very seriously, the security breach thing was a hoax...

Older Events

This page is up-to-date.

  • March 18, 2012  Guards vs The World
    A promotional event where guards face off premium players...
  • March 16, 2012  Current Direction
    News update on progress of game development after GDC...

  • February 24, 2012  A word from Geti
    The necessary fixes contributing to delay of the new release.
  • February 11, 2012  Day 1 Testing
    Quotes from how the current testing is going.
  • February 03, 2012  Zombies Soon!
    Soon you'll fighting zombies as a team!
  • February 01, 2012  KAG wins JiG 2011
    KAG has won the "Jay is Games" award for best casual indie game 2011 in the category "Strategy or Role-Playing"!

  • January 23, 2012  BRRAAIIINNNSS
    Updates on the zombie progress.
  • January 19, 2012  Wang tiles
    With the upcoming zombies patch, it seems randomly generated castles are in the works.
  • January 17, 2012  News Roundup
    KAG has been making a splash in a lot of places lately!
  • January 5, 2012  BUILD 262-263 RELEASED!
    A new workshop system and many fixes in preparation for zombies and war.

  • December 24, 2011  Merry Xmas!
    Christmas greetings and IndieDB editor's choice award.
  • December 14, 2011  Lighting!
    About the upcoming lighting system.
  • December 12, 2011  New map format
    An improved map format is being created by MM. On other news: 2500 full version sales crossed!
  • December 4, 2011  Mac version en route!
    A Mac OSX version of KAG is coming soon; a test build probably within 24 hours!
  • December 2, 2011  Build 228! Finally!
    The new build comes with better in-game menus, a quick-join feature, in-game access to the manual and other pages, and much much more.

  • November 28, 2011  Oh So Close
    Geti tells us that the test build is nearly out! Only minor fixes need to be made.
  • November 13, 2011  Some updates!
    Geti mentions the user spike after the feature in TotalBiscuits web show. Also some information about servers.
  • November 10, 2011  This Blog post only contained of a picture of the apple logo.
  • November 9, 2011  Hello new players!
    MM introduces the game to the new players and gives a brief outlook on what is to come. There is also a mention of the official IRC channel (#kag on quakenet or join instantly by click here).
  • November 2, 2011  KAG on IGF 2012 !
    KAG was entered into the official competition of the Independent Games Festival 2012.

  • October 23, 2011  Server Issues
    Geti apologizes for the broken master server.
  • October 22, 2011  Testing testing 2
    MM is polishing the new build a lot, public release is imminent.
  • October 14, 2011  Testing testing
    Use the test client to test out new pie menus with MM and Geti.
  • October 5, 2011  Just a heads up:
    Geti invites to the test build with a draft implementation of workshops.
  • October 4, 2011  A new engine
    MM works on a complete rebuild of the current engine.

  • September 30, 2011  Go Vote!
    Support the game.
  • September 26, 2011  Call to arms!
    Red, and blue, the biggest recorded single battle ever yet.
  • September 15, 2011  Alpha Funding on Desura!
    King Arthur’s Gold is now officially part of the alphafunding program on the games distribution channel Desura.
  • September 11, 2011  What’s next
    Announcement for the bomb workshop and other new stuff.
  • September 1, 2011  Server issues & Attention server owners
    The master server has been transferred and the address has changed. Issues with master server login and server downloading.


  • July 31, 2011  Graphics overhaul + tutorial
    MM talks about the next build which will basically be a graphics overhaul, they will also add a tutorial.
  • July 25, 2011  About lag & a video
    The video shows a KAG timelapse by Snoopicus, while the blog post informs server owners to set the player limit lower to prevent lags.
  • July 22, 2011  Rendering code
    Hiding in grass will become possible soon.
  • July 21, 2011  Mumble crash
    Mumble crashes the KAG client for unknown reasons.
  • July 15, 2011  DB digs KAG
    KAG's current popularity rank on ModDB: 2 of 4116.
  • July 11, 2011  This week
    Overview about goals this week.