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Showing below up to 50 results in range #81 to #130.

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  1. CRules::AddScriptObjectGroup‏‎ (2 categories)
  2. HitInfo‏‎ (2 categories)
  3. CBlob::SetDead‏‎ (2 categories)
  4. CShape::getVars‏‎ (2 categories)
  5. CRules::getCurrentState‏‎ (2 categories)
  6. CBlob::ShowInteractButtons‏‎ (2 categories)
  7. CSprite::RemoveScript‏‎ (2 categories)
  8. CRules::isBarrier‏‎ (2 categories)
  9. Lantern‏‎ (2 categories)
  10. CBlob::canBePlacedAt‏‎ (2 categories)
  11. CSprite::SetFacingLeft‏‎ (2 categories)
  12. CSeclev::getName‏‎ (2 categories)
  13. Log‏‎ (2 categories)
  14. CBlob::getBrain‏‎ (2 categories)
  15. CSprite::addAnimation‏‎ (2 categories)
  16. CSecurity::bansExist‏‎ (2 categories)
  17. Max‏‎ (2 categories)
  18. CBlob::getHitInfosSize‏‎ (2 categories)
  19. CBlob::getInventory‏‎ (2 categories)
  20. CSprite::getOffset‏‎ (2 categories)
  21. CSecurity::getSeclevsSize‏‎ (2 categories)
  22. CBlob::getPlayer‏‎ (2 categories)
  23. CSprite::isAnimation‏‎ (2 categories)
  24. CSecurity::printIgnores‏‎ (2 categories)
  25. PixelOffset‏‎ (2 categories)
  26. CBlob::getScriptObject‏‎ (2 categories)
  27. CSpriteLayer::ReloadSprite‏‎ (2 categories)
  28. CSecurity::saveWhitelist‏‎ (2 categories)
  29. Pow‏‎ (2 categories)
  30. CBlob::getTeamNum‏‎ (2 categories)
  31. CSpriteLayer::SetOffset‏‎ (2 categories)
  32. PrintVec2f‏‎ (2 categories)
  33. CBlob::get (type)‏‎ (2 categories)
  34. CSpriteLayer::getFrame‏‎ (2 categories)
  35. CBlob::isInventoryAccessible‏‎ (2 categories)
  36. CSpriteLayer::getTranslation‏‎ (2 categories)
  37. Scroll‏‎ (2 categories)
  38. CBlob::isOnLadder‏‎ (2 categories)
  39. CTeam::getName‏‎ (2 categories)
  40. SetHelpText‏‎ (2 categories)
  41. CBlob::setTouchingOffsetbyBlob‏‎ (2 categories)
  42. CTechTree::hasTech‏‎ (2 categories)
  43. Animation::AddFrame‏‎ (2 categories)
  44. SpriteConsts‏‎ (2 categories)
  45. CBrain::SetActive‏‎ (2 categories)
  46. CTechnology::getPrereqsCount‏‎ (2 categories)
  47. AttachmentPoint‏‎ (2 categories)
  48. CBrain::getTarget‏‎ (2 categories)
  49. CWeapon::getVars‏‎ (2 categories)
  50. Back Wood Wall‏‎ (2 categories)

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