GetPlayingBlobsSize

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Revision as of 14:20, 15 August 2012 by Shadlington (Talk | contribs)

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Returns the number of CBlobs that are currently active and in play - i.e. not settled map blocks or in inventories.

u32 getPlayingBlobsSize()

Usage example:

for ( int i = 0; i < getPlayingBlobsSize(); i++ )
{
  [[CBlob]]@ blob = [[getPlayingBlob]](i);
  // Do something to this blob
}