Difference between revisions of "AddColorMarker"

From King Arthur's Gold Wiki
Jump to: navigation, search
Line 2: Line 2:
 
This defines a token (e.g. $RED$) for colouring text in menus and suchlike.
 
This defines a token (e.g. $RED$) for colouring text in menus and suchlike.
 
</onlyinclude>
 
</onlyinclude>
 +
 
It takes a string representing the token to be replaced and a colour (as an [[SColor]]) to give the text.
 
It takes a string representing the token to be replaced and a colour (as an [[SColor]]) to give the text.
 
Text following the token will be given the colour assigned to the token.
 
Text following the token will be given the colour assigned to the token.

Revision as of 17:58, 18 August 2012

This defines a token (e.g. $RED$) for colouring text in menus and suchlike.


It takes a string representing the token to be replaced and a colour (as an SColor) to give the text. Text following the token will be given the colour assigned to the token.

void AddColorMarker( const string &token, SColor color )

Example from Scripts/autostart.as:

AddColorMarker( "$RED$", SColor(255, 105, 25, 5) );

This colour marker means that whenever $RED$ is included in menu text, following text will be coloured red.