Difference between revisions of "GetHUD"

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(Created page with "<onlyinclude> Returns a reference to the CHUD object. </onlyinclude> <syntaxhighlight lang="cpp"> CHUD@ getHUD() </syntaxhighlight> Example from Entities/Characters/Scripts/...")
 
 
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Example from Entities/Characters/Scripts/ArcherLogic.as:
 
Example from Entities/Characters/Scripts/ArcherLogic.as:
<syntaxhighlight lang="cpp" highlight="6">
+
<syntaxhighlight lang="cpp" highlight="6, 7">
 
void ManageCursors( CBlob@ this )
 
void ManageCursors( CBlob@ this )
 
{
 
{

Latest revision as of 20:08, 22 August 2012

Returns a reference to the CHUD object.

CHUD@ getHUD()

Example from Entities/Characters/Scripts/ArcherLogic.as:

void ManageCursors( CBlob@ this )
{
  // set cursor
  if (this.isMyPlayer())
  {
    if (getHUD().hasButtons())      getHUD().SetDefaultCursor();  }	
}