Difference between revisions of "Gib"

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Basically 'Gib' is a classic videogame term for a chunk of a character, NPC, or mob that has comically blown into bits by either an explosion or something that would with realistic physic not do the aforementioned but does anyway for lack of a normal death animation or the rule of funny. In KAG it's about as described above. You can kick them, as they have physics applied to them.
 
Basically 'Gib' is a classic videogame term for a chunk of a character, NPC, or mob that has comically blown into bits by either an explosion or something that would with realistic physic not do the aforementioned but does anyway for lack of a normal death animation or the rule of funny. In KAG it's about as described above. You can kick them, as they have physics applied to them.

Revision as of 22:02, 25 January 2012

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Basically 'Gib' is a classic videogame term for a chunk of a character, NPC, or mob that has comically blown into bits by either an explosion or something that would with realistic physic not do the aforementioned but does anyway for lack of a normal death animation or the rule of funny. In KAG it's about as described above. You can kick them, as they have physics applied to them.