User contributions
- 07:10, 29 January 2013 (diff | hist) . . (-19) . . Creating a Mod (current)
- 07:09, 29 January 2013 (diff | hist) . . (-10) . . Installing a Mod (current)
- 05:57, 24 January 2013 (diff | hist) . . (+12) . . Scripting (current)
- 05:56, 24 January 2013 (diff | hist) . . (+35) . . Hooks
- 00:07, 24 January 2013 (diff | hist) . . (+2) . . m Adding a Mod to a Gamemode (current)
- 00:07, 24 January 2013 (diff | hist) . . (-1) . . Adding a Mod to a Gamemode
- 00:01, 24 January 2013 (diff | hist) . . (+113) . . m CPlayer (current)
- 23:52, 23 January 2013 (diff | hist) . . (+111) . . m Scripting
- 23:51, 23 January 2013 (diff | hist) . . (-550) . . Scripting (→Basics)
- 23:51, 23 January 2013 (diff | hist) . . (+26) . . Hooks
- 23:50, 23 January 2013 (diff | hist) . . (+748) . . N Hooks (Created page with "Hooks are special methods in KAG 1.0 that are available to be defined in any script, and will run every time. The list of hooks can be found at Base/Scripts/Interface/Hooks.txt....")
- 23:44, 23 January 2013 (diff | hist) . . (+406) . . Adding a Mod to a Gamemode
- 23:44, 23 January 2013 (diff | hist) . . (+1,619) . . N Adding a Mod to a Gamemode (Created page with "Say you have a mod that wants to add some new functionality to a gamemode (not add a new Entity or Vehicle), like say a mod that allows for people to type !fireworks to get firew...")
- 23:36, 23 January 2013 (diff | hist) . . (+33) . . Scripting (→Basics)
- 23:35, 23 January 2013 (diff | hist) . . (+546) . . N Installing a Mod (Created page with "To install mods, simply place the mod's directory in the Mods/ folder, open the file Base/Scripts/Default/DefaultMods.as, and add this inside the method "LoadDefaultMods": <synt...")
- 23:33, 23 January 2013 (diff | hist) . . (+49) . . m Creating a Mod
- 23:32, 23 January 2013 (diff | hist) . . (+171) . . Creating a Mod
- 23:30, 23 January 2013 (diff | hist) . . (+1,656) . . N Creating a Mod (Created page with "== Adding the Mod to the Loader == Creating mods in 1.0 is fairly simple; just add your mod directory to the Mods/ subdirectory in your KAG directory, and then edit the DefaultM...")
- 23:21, 23 January 2013 (diff | hist) . . (+4) . . m Scripting
- 23:21, 23 January 2013 (diff | hist) . . (+41) . . Scripting
- 21:01, 15 January 2013 (diff | hist) . . (+32) . . Mapcycle.cfg
- 21:00, 15 January 2013 (diff | hist) . . (+204) . . Mapcycle.cfg
- 16:26, 9 January 2013 (diff | hist) . . (+60) . . Modding
- 16:15, 9 January 2013 (diff | hist) . . (-475) . . User:Splittingred (current)
- 16:12, 9 January 2013 (diff | hist) . . (+126) . . m Config Commands
- 16:11, 9 January 2013 (diff | hist) . . (+28) . . m Map game files (current)
- 16:11, 9 January 2013 (diff | hist) . . (+9) . . m Mapcycle.cfg
- 16:11, 9 January 2013 (diff | hist) . . (+18) . . m Class configs (current)
- 16:10, 9 January 2013 (diff | hist) . . (+9) . . m Team configs (→Example Configuration) (current)
- 16:10, 9 January 2013 (diff | hist) . . (+174) . . m Team configs (→Customizing)
- 16:09, 9 January 2013 (diff | hist) . . (+27) . . Team configs (→Limiting Classes)
- 16:08, 9 January 2013 (diff | hist) . . (+49) . . m Team configs (→Limiting Classes)
- 16:08, 9 January 2013 (diff | hist) . . (+104) . . Team configs
- 16:07, 9 January 2013 (diff | hist) . . (+55) . . Class configs
- 16:07, 9 January 2013 (diff | hist) . . (+196) . . Gamemode.cfg (current)
- 16:05, 9 January 2013 (diff | hist) . . (+28) . . m User:Splittingred
- 16:04, 9 January 2013 (diff | hist) . . (+36) . . User:Splittingred
- 16:04, 9 January 2013 (diff | hist) . . (+78) . . User:Splittingred
- 23:05, 8 January 2013 (diff | hist) . . (-15) . . Server (→Manual)
- 23:05, 8 January 2013 (diff | hist) . . (-2,210) . . Server (→dedicated_autoconfig.gm)
- 23:03, 8 January 2013 (diff | hist) . . (+5) . . Server (→Rules/MODE/gamemode.cfg)
- 22:44, 8 January 2013 (diff | hist) . . (-9) . . Server (→settings located at /rules/gamemode)
- 22:43, 8 January 2013 (diff | hist) . . (-234) . . Server (→MapCycle.cfg)
- 22:42, 8 January 2013 (diff | hist) . . (-1,666) . . Server (→dedicated_autostart.gm)
- 22:41, 8 January 2013 (diff | hist) . . (+3) . . Server (→settings located at /rules/gamemode)
- 22:40, 8 January 2013 (diff | hist) . . (+36) . . Server (→settings located at /rules/gamemode)
- 22:38, 8 January 2013 (diff | hist) . . (+132) . . Talk:Main Page (→Needs a "Modding" quicklink.: new section)
- 22:35, 8 January 2013 (diff | hist) . . (+173) . . Team configs (→Config Variables)
- 22:20, 8 January 2013 (diff | hist) . . (+39) . . Server (→mapcycle.cfg)
- 18:25, 8 January 2013 (diff | hist) . . (+199) . . Class configs
- 18:25, 8 January 2013 (diff | hist) . . (+199) . . Team configs
- 18:24, 8 January 2013 (diff | hist) . . (+199) . . Mapcycle.cfg
- 18:24, 8 January 2013 (diff | hist) . . (+199) . . Gamemode.cfg
- 18:24, 8 January 2013 (diff | hist) . . (+200) . . Modding (→Files)
- 18:00, 8 January 2013 (diff | hist) . . (+199) . . Config Commands
- 17:59, 8 January 2013 (diff | hist) . . (0) . . m Config Commands
- 17:58, 8 January 2013 (diff | hist) . . (+168) . . Config Commands (→Commands)
- 17:56, 8 January 2013 (diff | hist) . . (+340) . . Config Commands
- 17:53, 8 January 2013 (diff | hist) . . (+54) . . Modding (→Files)
- 17:53, 8 January 2013 (diff | hist) . . (+21) . . Config Commands
- 17:52, 8 January 2013 (diff | hist) . . (0) . . Map game files
- 17:52, 8 January 2013 (diff | hist) . . (+22) . . Map game files
- 17:51, 8 January 2013 (diff | hist) . . (+371) . . Config Commands
- 17:48, 8 January 2013 (diff | hist) . . (+1,449) . . N Config Commands (Created page with "Various commands are available to .gm files when they are loaded. They can be run in any .gm file during server load, or run using RCON. All commands must end with a semicolon (;...")
- 17:36, 8 January 2013 (diff | hist) . . (-1) . . Map game files
- 17:36, 8 January 2013 (diff | hist) . . (-1) . . Map game files
- 17:35, 8 January 2013 (diff | hist) . . (+47) . . Map game files
- 17:35, 8 January 2013 (diff | hist) . . (+23) . . Map game files
- 17:34, 8 January 2013 (diff | hist) . . (+1,486) . . Map game files
- 17:29, 8 January 2013 (diff | hist) . . (+733) . . N Map game files (Created page with "Map game files, with the .gm extension, can be used to run scripts prior to loading the map. They can be specified in the "mapcycle" variable in the MapCycle.cfg file. You c...")
- 17:25, 8 January 2013 (diff | hist) . . (+21) . . Mapcycle.cfg
- 17:25, 8 January 2013 (diff | hist) . . (-1) . . Gamemode.cfg (→See Also)
- 17:25, 8 January 2013 (diff | hist) . . (0) . . Gamemode.cfg (→See Also)
- 17:24, 8 January 2013 (diff | hist) . . (-3,856) . . Gamemode.cfg (→Configuration Variables)
- 17:00, 8 January 2013 (diff | hist) . . (+633) . . Gamemode.cfg (→Customizing)
- 16:55, 8 January 2013 (diff | hist) . . (+98) . . Gamemode.cfg
- 16:55, 8 January 2013 (diff | hist) . . (+580) . . Gamemode.cfg
- 16:49, 8 January 2013 (diff | hist) . . (+224) . . Gamemode.cfg
- 16:48, 8 January 2013 (diff | hist) . . (+28) . . Team configs
- 16:47, 8 January 2013 (diff | hist) . . (+28) . . Class configs
- 16:47, 8 January 2013 (diff | hist) . . (-14) . . Class configs
- 16:47, 8 January 2013 (diff | hist) . . (-20) . . Class configs
- 16:46, 8 January 2013 (diff | hist) . . (+20) . . Team configs
- 16:46, 8 January 2013 (diff | hist) . . (+1) . . Class configs (→= 1-Heart Mode)
- 16:46, 8 January 2013 (diff | hist) . . (+3,634) . . Class configs
- 16:37, 8 January 2013 (diff | hist) . . (+1,284) . . N Class configs (Created page with "Class config files are CFG files that load specific settings for each class type in KAG. They are usually named "knight.cfg" or the name of the class and .cfg. An example knight...")
- 16:36, 8 January 2013 (diff | hist) . . (+76) . . Modding
- 16:33, 8 January 2013 (diff | hist) . . (+98) . . Dedicated autoconfig.gm (current)
- 16:31, 8 January 2013 (diff | hist) . . (0) . . Dedicated autostart.gm
- 16:30, 8 January 2013 (diff | hist) . . (+120) . . Dedicated autostart.gm
- 16:28, 8 January 2013 (diff | hist) . . (+21) . . Modding (→Dedicated_autostart)
- 16:25, 8 January 2013 (diff | hist) . . (+84) . . Mapcycle.cfg
- 16:25, 8 January 2013 (diff | hist) . . (+82) . . Gamemode.cfg
- 16:24, 8 January 2013 (diff | hist) . . (+74) . . Team configs
- 16:23, 8 January 2013 (diff | hist) . . (+733) . . Team configs
- 16:20, 8 January 2013 (diff | hist) . . (+4) . . Team configs
- 16:19, 8 January 2013 (diff | hist) . . (+938) . . Team configs
- 16:16, 8 January 2013 (diff | hist) . . (+1,819) . . Team configs
- 07:31, 8 January 2013 (diff | hist) . . (+955) . . N Team configs (Created page with "Team config files are CFG files that load specific settings for each team in KAG. They are usually named "team1.cfg" and "team2.cfg". An example team1.cfg might look like this: ...")
- 07:28, 8 January 2013 (diff | hist) . . (+45) . . Modding (→Files)
- 07:26, 8 January 2013 (diff | hist) . . (+463) . . N Mapcycle.cfg (Created page with "Often loaded by the dedicated_autostart.gm file, this GML file sets the variable "mapcycle" with the cycle of maps, separated by a semicolon (;). <pre> mapcycle = Rules/CTF/...")
- 07:24, 8 January 2013 (diff | hist) . . (+35) . . Modding (→Files)
- 07:24, 8 January 2013 (diff | hist) . . (+5) . . Modding (→Files)
- 07:22, 8 January 2013 (diff | hist) . . (+17,107) . . N Gamemode.cfg (Created page with "{| class="wikitable sortable" |- ! Variable ! Type ! Default Value ! Description |- | output_history | bool | true | |- | player_light_radius | u8 | 32 | Distance that a player ...")
- 07:12, 8 January 2013 (diff | hist) . . (+43) . . Modding
- 07:09, 8 January 2013 (diff | hist) . . (+2,011) . . Dedicated autoconfig.gm
- 07:04, 8 January 2013 (diff | hist) . . (+1,510) . . N Dedicated autoconfig.gm (Created page with "This is a GML script, located in Base/Scripts/, that loads a list of global variables (settings) for KAG. === Server Variables === ; sv_gold_only : If set to 1 only premium acco...")
- 06:57, 8 January 2013 (diff | hist) . . (+1,377) . . N Dedicated autostart.gm (Created page with "Located in Base/Scripts/, this is the file KAG uses to "initialize" the server. It is usually modified to enable different gamemodes based upon a global. A simple dedicated_auto...")