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Returns a reference to the CBlob with the given index in the list of blobs that currently exist.

CBlob@ getBlob(u32 index)

Probably not required unless looping through all blobs for some reason, in which case something like this might work:

for ( int i = 0; i < [[getBlobsSize]](); i++ )
  CBlob@ blob = getBlob(i);  // Do something to the blob