Difference between revisions of "Emotes"
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− | Current Emotes:<br> | + | {{Build |
− | [[File: | + | |Version = 1865 |
+ | }}Current Emotes:<br> | ||
+ | [[File:Emoticons.png]] | ||
− | Emotes are quick and easy ways of communicating with other team members. They can be used to show your opinion, if | + | Emotes are quick and easy ways of communicating with other team members. They can be used to show your opinion, help in notifying your team if something is wrong, or if you're in need of help. |
==How to Emote== | ==How to Emote== | ||
− | To Emote press | + | To Emote press [Q] on your keyboard and the Emote wheel will appear, to select the Emote you want scroll your mouse over it and release [Q]. You can also Emote using the number keys at the top of your keyboard, they are preset to |
+ | *1: '''Attention!''' | ||
+ | *2:'''Happy''' | ||
+ | *3:'''Sad''' | ||
+ | *4:'''Angry''' | ||
+ | *5:'''Laugh''' | ||
+ | *6:'''Confused''' | ||
+ | *7:'''Grin''' | ||
+ | *8:'''Frown''' | ||
+ | *9:'''Ladder''' | ||
+ | |||
+ | ==Edit Emote hotkeys== | ||
+ | You can change the hotkeys for your emotes. To do this, you want to open up EmoteBindings.cfg, which is located in King Arthur's Gold\Base\Entities\Common\Emotes\ | ||
+ | |||
+ | ===EmoteBindings.cfg=== | ||
+ | |||
+ | <syntaxhighlight lang="ini" enclose="div"> | ||
+ | |||
+ | |||
+ | # emote hotkey bindings | ||
+ | # look up the names in | ||
+ | # EmotesCommon.as | ||
+ | # to rebind your keys | ||
+ | |||
+ | emote_1 = attn; | ||
+ | emote_2 = smile; | ||
+ | emote_3 = frown; | ||
+ | emote_4 = mad; | ||
+ | emote_5 = laugh; | ||
+ | emote_6 = wat; | ||
+ | emote_7 = troll; | ||
+ | emote_8 = disappoint; | ||
+ | emote_9 = ladder; | ||
+ | |||
+ | </syntaxhighlight> | ||
+ | |||
+ | ===How to edit Emote hotkeys=== | ||
+ | To edit emote key one, you change emote_1 = attn; to lets say, emote_1 = derp;<br> | ||
+ | Now when you press 1, it will use the derp emote.<br> | ||
+ | You can change all 9 of the hotkeys.<br> | ||
+ | The list of what you can change them to are below. | ||
+ | |||
+ | ===All Emote names=== | ||
+ | <syntaxhighlight lang="ini" enclose="div"> | ||
+ | right | ||
+ | |||
+ | cross | ||
+ | laugh | ||
+ | smile | ||
+ | check | ||
+ | troll | ||
+ | wat | ||
+ | |||
+ | down | ||
+ | |||
+ | derp | ||
+ | mad | ||
+ | disappoint | ||
+ | frown | ||
+ | cry | ||
+ | archer | ||
+ | knight | ||
+ | builder | ||
+ | |||
+ | left | ||
+ | |||
+ | sweat | ||
+ | heart | ||
+ | skull | ||
+ | flex | ||
+ | finger | ||
+ | thumbsdown | ||
+ | thumbsup | ||
+ | |||
+ | up | ||
+ | |||
+ | ladder | ||
+ | attn | ||
+ | question | ||
+ | fire | ||
+ | wall | ||
+ | note | ||
+ | |||
+ | </syntaxhighlight> | ||
+ | |||
==Why Emotes are important== | ==Why Emotes are important== | ||
− | Emotes are important as they are easy ways to communicate. They are quicker | + | Emotes are important as they are easy ways to communicate. They are quicker than typing and arent restricted by any language barriers. Different Emotes have different purposes for example the pointing hand emotes to direct people. |
− | Builders should be very aware of Emotes, especially ones such as | + | Builders should be very aware of Emotes, especially ones such as '''Ladder''' or '''Fortress''' as they are the only class that can help. They should always be on the look out for Emotes above players. |
==Modding Emotes== | ==Modding Emotes== | ||
− | Modding Emotes is possible however no-one else will be able to see the emotes you have created unless they also have the mod. Therefore creating or editing emotes isn't very helpful. | + | Modding Emotes is possible however no-one else will be able to see the emotes you have created unless they also have the mod. Therefore creating or editing emotes isn't very helpful. Though you can modify your emote-binding and utilize afew emotes not in the wheel. |
Latest revision as of 22:16, 8 December 2017
Additional content needs to be added.
Emotes are quick and easy ways of communicating with other team members. They can be used to show your opinion, help in notifying your team if something is wrong, or if you're in need of help.
Contents
How to Emote
To Emote press [Q] on your keyboard and the Emote wheel will appear, to select the Emote you want scroll your mouse over it and release [Q]. You can also Emote using the number keys at the top of your keyboard, they are preset to
- 1: Attention!
- 2:Happy
- 3:Sad
- 4:Angry
- 5:Laugh
- 6:Confused
- 7:Grin
- 8:Frown
- 9:Ladder
Edit Emote hotkeys
You can change the hotkeys for your emotes. To do this, you want to open up EmoteBindings.cfg, which is located in King Arthur's Gold\Base\Entities\Common\Emotes\
EmoteBindings.cfg
# look up the names in
# EmotesCommon.as
# to rebind your keys
emote_1 = attn;
emote_2 = smile;
emote_3 = frown;
emote_4 = mad;
emote_5 = laugh;
emote_6 = wat;
emote_7 = troll;
emote_8 = disappoint;
emote_9 = ladder;
How to edit Emote hotkeys
To edit emote key one, you change emote_1 = attn; to lets say, emote_1 = derp;
Now when you press 1, it will use the derp emote.
You can change all 9 of the hotkeys.
The list of what you can change them to are below.
All Emote names
cross
laugh
smile
check
troll
wat
down
derp
mad
disappoint
frown
cry
archer
knight
builder
left
sweat
heart
skull
flex
finger
thumbsdown
thumbsup
up
ladder
attn
question
fire
wall
note
Why Emotes are important
Emotes are important as they are easy ways to communicate. They are quicker than typing and arent restricted by any language barriers. Different Emotes have different purposes for example the pointing hand emotes to direct people.
Builders should be very aware of Emotes, especially ones such as Ladder or Fortress as they are the only class that can help. They should always be on the look out for Emotes above players.
Modding Emotes
Modding Emotes is possible however no-one else will be able to see the emotes you have created unless they also have the mod. Therefore creating or editing emotes isn't very helpful. Though you can modify your emote-binding and utilize afew emotes not in the wheel.