Difference between revisions of "Emotes"

From King Arthur's Gold Wiki
Jump to: navigation, search
m (How to Emote)
 
(13 intermediate revisions by 6 users not shown)
Line 1: Line 1:
 
{{Needs_Content}}
 
{{Needs_Content}}
Current Emotes:<br>
+
{{Build
[[File:Bubble.png]]
+
|Version = 1865
 +
}}Current Emotes:<br>
 +
[[File:Emoticons.png]]
  
Emotes are quick and easy ways of communicating with other team members. They can be used to show your opinion, if you need resources such as stone or gold of if you need help.
+
Emotes are quick and easy ways of communicating with other team members. They can be used to show your opinion, help in notifying your team if something is wrong, or if you're in need of help.
  
 
==How to Emote==
 
==How to Emote==
To Emote press the Q key on your keyboard and the Emote wheel will appear, to select the Emote you want scroll your mouse over it and release the Q key. The Emote will then hang over your head untill you move. You can also Emote using the number keys at the top of your keyboard, they are preset to Emotes such as '''Attention''', '''Happy''', '''Sad''', '''Angry''' and '''Laugh'''.
+
To Emote press [Q] on your keyboard and the Emote wheel will appear, to select the Emote you want scroll your mouse over it and release [Q]. You can also Emote using the number keys at the top of your keyboard, they are preset to  
 +
*1: '''Attention!'''
 +
*2:'''Happy'''
 +
*3:'''Sad'''
 +
*4:'''Angry'''
 +
*5:'''Laugh'''
 +
*6:'''Confused'''
 +
*7:'''Grin'''
 +
*8:'''Frown'''
 +
*9:'''Ladder'''
 +
 
 +
==Edit Emote hotkeys==
 +
You can change the hotkeys for your emotes. To do this, you want to open up EmoteBindings.cfg, which is located in King Arthur's Gold\Base\Entities\Common\Emotes\
 +
 
 +
===EmoteBindings.cfg===
 +
 
 +
<syntaxhighlight lang="ini" enclose="div">
 +
 
 +
 
 +
# emote hotkey bindings
 +
# look up the names in
 +
# EmotesCommon.as
 +
# to rebind your keys
 +
 
 +
emote_1 = attn;
 +
emote_2 = smile;
 +
emote_3 = frown;
 +
emote_4 = mad;
 +
emote_5 = laugh;
 +
emote_6 = wat;
 +
emote_7 = troll;
 +
emote_8 = disappoint;
 +
emote_9 = ladder;
 +
 
 +
</syntaxhighlight>
 +
 
 +
===How to edit Emote hotkeys===
 +
To edit emote key one, you change emote_1 = attn; to lets say, emote_1 = derp;<br>
 +
Now when you press 1, it will use the derp emote.<br>
 +
You can change all 9 of the hotkeys.<br>
 +
The list of what you can change them to are below.
 +
 
 +
===All Emote names===
 +
<syntaxhighlight lang="ini" enclose="div">
 +
right
 +
 
 +
cross
 +
laugh
 +
smile
 +
check
 +
troll
 +
wat
 +
 
 +
down
 +
 
 +
derp
 +
mad
 +
disappoint
 +
frown
 +
cry
 +
archer
 +
knight
 +
builder
 +
 
 +
left
 +
 
 +
sweat
 +
heart
 +
skull
 +
flex
 +
finger
 +
thumbsdown
 +
thumbsup
 +
 
 +
up
 +
 
 +
ladder
 +
attn
 +
question
 +
fire
 +
wall
 +
note
 +
 
 +
</syntaxhighlight>
 +
 
  
 
==Why Emotes are important==
 
==Why Emotes are important==
Emotes are important as they are easy ways to communicate. They are quicker that typing and arent restricted by any language barriers. Different Emotes have different purposes for example the pointing hand emotes to direct people.
+
Emotes are important as they are easy ways to communicate. They are quicker than typing and arent restricted by any language barriers. Different Emotes have different purposes for example the pointing hand emotes to direct people.
  
Builders should be very aware of Emotes, especially ones such as """Ladder""" or """Fortify""" as they are the only class that can help. They should always be on the look out for Emotes above players and on the minimap.
+
Builders should be very aware of Emotes, especially ones such as '''Ladder''' or '''Fortress''' as they are the only class that can help. They should always be on the look out for Emotes above players.
  
 
==Modding Emotes==
 
==Modding Emotes==
Modding Emotes is possible however no-one else will be able to see the emotes you have created unless they also have the mod. Therefore creating or editing emotes isn't very helpful.
+
Modding Emotes is possible however no-one else will be able to see the emotes you have created unless they also have the mod. Therefore creating or editing emotes isn't very helpful. Though you can modify your emote-binding and utilize afew emotes not in the wheel.

Latest revision as of 22:16, 8 December 2017

This page is a stub.
Additional content needs to be added.

This page might not be up-to-date (build 1865).
Current Emotes:

Emoticons.png

Emotes are quick and easy ways of communicating with other team members. They can be used to show your opinion, help in notifying your team if something is wrong, or if you're in need of help.

How to Emote

To Emote press [Q] on your keyboard and the Emote wheel will appear, to select the Emote you want scroll your mouse over it and release [Q]. You can also Emote using the number keys at the top of your keyboard, they are preset to

  • 1: Attention!
  • 2:Happy
  • 3:Sad
  • 4:Angry
  • 5:Laugh
  • 6:Confused
  • 7:Grin
  • 8:Frown
  • 9:Ladder

Edit Emote hotkeys

You can change the hotkeys for your emotes. To do this, you want to open up EmoteBindings.cfg, which is located in King Arthur's Gold\Base\Entities\Common\Emotes\

EmoteBindings.cfg

# emote hotkey bindings
# look up the names in
# EmotesCommon.as
# to rebind your keys

emote_1 = attn;
emote_2 = smile;
emote_3 = frown;
emote_4 = mad;
emote_5 = laugh;
emote_6 = wat;
emote_7 = troll;
emote_8 = disappoint;
emote_9 = ladder;

How to edit Emote hotkeys

To edit emote key one, you change emote_1 = attn; to lets say, emote_1 = derp;
Now when you press 1, it will use the derp emote.
You can change all 9 of the hotkeys.
The list of what you can change them to are below.

All Emote names

right

cross
laugh
smile
check
troll
wat

down

derp
mad
disappoint
frown
cry
archer
knight
builder

left

sweat
heart
skull
flex
finger
thumbsdown
thumbsup

up

ladder
attn
question
fire
wall
note


Why Emotes are important

Emotes are important as they are easy ways to communicate. They are quicker than typing and arent restricted by any language barriers. Different Emotes have different purposes for example the pointing hand emotes to direct people.

Builders should be very aware of Emotes, especially ones such as Ladder or Fortress as they are the only class that can help. They should always be on the look out for Emotes above players.

Modding Emotes

Modding Emotes is possible however no-one else will be able to see the emotes you have created unless they also have the mod. Therefore creating or editing emotes isn't very helpful. Though you can modify your emote-binding and utilize afew emotes not in the wheel.