Difference between revisions of "Zombie Fortress"
From King Arthur's Gold Wiki
(Created page with "{{Build |Version = 319 }} [[File:Kag_zombies.png|frame|alt=Zombies|A screenshot of the new zombies game-mode. Originally posted from [http://kagdev.tumblr.com/post/17669679470/ka...") |
(No difference)
|
Revision as of 02:37, 6 March 2012
This page might not be up-to-date (build 319).
As of the "Zombies Release"[1] update, Zombie Fortress is a gamemode in which players attempt to survive in a randomly generated world against a never-ending undead horde. The zombies live in randomly generated dungeons and underground expanses. The Single-Player Version was released on March 2nd, 2012, as the developers left for GDC in San Francisco and did not want to delay the release while completing the multiplayer version [2].
Zombies Features
- Multiple Zombie Classes
- Randomly Generated Dungeons/Castles
- "Wang Tiles"
The Undead
As of build version 319 only a few zombies have been implemented in the full version of the game. More to come in later updates.
- Skeleton Easier to kill and only deal half a heart of damage. Skeletons will "stack" on each other or on zombies to get over walls.
- Zombie Deal one heart of damage but move slow. Once you kill the zombie it's corpse will remain and if not smashed the zombie will resurrect.
- Wraith Only undead to fly around and self destruct. The wraith will fly around till angered and then explode. Will destroy blocks.
- Zombie Knight Toughest undead not recommended fighting close range. The zombie knight will destroy blocks.