Difference between revisions of "Door"

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(Tips)
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* Like rocks, doors take 7 hits from an enemy to destroy, but only 1 hit if it's open.
 
* Like rocks, doors take 7 hits from an enemy to destroy, but only 1 hit if it's open.
* Enemies can pass through doors if a team member stands next to it. If a team member dies next to a door, the door will remain open until the corpse disappears.
+
* Enemies can pass through doors if a team member stands next to it. If a team member dies next to a door, the door will remain open until the corpse disappears or it is pushed away with the knight's shield.
 
* Doors will fully refund resources when destroyed.
 
* Doors will fully refund resources when destroyed.
  
 
[[Category:Constructions]]
 
[[Category:Constructions]]
 
[[Category:Blocks]]
 
[[Category:Blocks]]

Revision as of 16:09, 6 June 2011

Doors are structures/blocks that can be constructed from rock and wood by the builder.

Opens for your team only. Their main use is to protect your base and the sacks.

They will open automatically for everyone in your team, while staying closed for the opposing team, thereby granting a tactical advantage.

Construction reference

Image Con. name Placing of one block cost Breaking of one block gives you
Door.png Door 3 x Rockmaterial.png rock material + 3 x Woodmaterial.png wood material Same as placing cost (or 1 door)

Tips

  • Like rocks, doors take 7 hits from an enemy to destroy, but only 1 hit if it's open.
  • Enemies can pass through doors if a team member stands next to it. If a team member dies next to a door, the door will remain open until the corpse disappears or it is pushed away with the knight's shield.
  • Doors will fully refund resources when destroyed.