Difference between revisions of "Security Levels"

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(Default Levels)
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=Default Levels=
 
=Default Levels=
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The default, hardcoded levels are equivalent to the following security levels:
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<pre>
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name = Guard
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users =
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roles = guard;
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commands = ban; banhost; banid; freezeid; help; kick; kickhost; kickid; login; swapid; unfreezeid;
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features = always_change_team; join_full; map_vote; mark_player; name_mouseover; pingkick_immunity; spectator; view_collapses;
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</pre>
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<pre>
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name = Normal
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users =
 +
roles =
 +
commands = help; login;
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features = map_vote; mark_player; spectator;
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</pre>

Revision as of 17:36, 19 July 2012

This page might not be up-to-date (build 454).

King Arthur's Gold uses a system called 'Security Levels' (or 'seclevs' for short) to manage player access to various features on its servers. There are default, hardcoded levels setup but it is strongly advised that server owners take the time to setup their own specific seclev definitions, the details of which are described on this page.

Basics

Roles

Commands

Features

Advanced Usage

Default Levels

The default, hardcoded levels are equivalent to the following security levels:

name = Guard
users =
roles = guard;
commands = ban; banhost; banid; freezeid; help; kick; kickhost; kickid; login; swapid; unfreezeid;
features = always_change_team; join_full; map_vote; mark_player; name_mouseover; pingkick_immunity; spectator; view_collapses;
name = Normal
users =
roles =
commands = help; login;
features = map_vote; mark_player; spectator;