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Returns a reference to the CBlob with the given index in the list of blobs that are currently active - i.e. not settled map blocks or in inventories.

CBlob@ getPlayingBlob(u32 index)

Similar to getBlob, but only for active CBlobs. Usage example:

for ( int i = 0; i < getPlayingBlobsSize(); i++ )
  CBlob@ blob = getPlayingBlob(i);  // Do something to this blob