Difference between revisions of "Door"

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{| class="wikitable"
 
{| class="wikitable"
 
! Image
 
! Image
! Con. name
+
! Block name
! Placing of one block cost
+
! Mining takes
! Breaking of one block gives you
+
! Placing of one block costs
 +
! Breaking of one block drops
 
|-
 
|-
 
| align="center" | [[File:Door.png]]
 
| align="center" | [[File:Door.png]]
 
| Door
 
| Door
| '''3''' x [[File:Rockmaterial.png]] [[rock#Item|rock material]] + '''3 x''' [[File:Woodmaterial.png]] [[wood|wood material]]
+
| 1 hit opened, 7 hits closed
| Same as placing cost ''(or 1 door)''
+
| '''3''' x [[File:Rockmaterial.png]] [[rock#Item|rock item]] + '''5''' x [[File:Woodmaterial.png]] [[wood]]
 +
| '''2''' x [[File:Rockmaterial.png]] [[rock#Item|rock item]] + '''4''' x [[File:Woodmaterial.png]] [[wood]]
 
|}
 
|}
  

Revision as of 07:05, 24 June 2011

Doors are blocks that can be constructed from rock and wood by the builder.

They will open automatically for everyone in your team, while staying closed for the opposing team, thereby granting a tactical advantage.The team the door was built by determined its colour. Their main use is to protect your base and the sacks.

Block reference

Image Block name Mining takes Placing of one block costs Breaking of one block drops
Door.png Door 1 hit opened, 7 hits closed 3 x Rockmaterial.png rock item + 5 x Woodmaterial.png wood 2 x Rockmaterial.png rock item + 4 x Woodmaterial.png wood

Changes

Build 57

  • door needs 5 wood and 3 stone
  • destroyed door gives 1 wood and 1 stone less

Build 30

  • all doors placed vertically open when player touches
  • doors require 3 wood & 3 stone (previously 5 each)

Build 24

  • destroying castle walls & doors takes twice the time

Tips

  • Like rocks, doors take 7 hits from an enemy to destroy, but only 1 hit if it's open.
  • Enemies can pass through doors if a team member stands next to it. If a team member dies next to a door, the door will remain open until the corpse disappears or if it's pushed away with the knight's shield.