Difference between revisions of "Zombie Fortress"

From King Arthur's Gold Wiki
Jump to: navigation, search
m
m
Line 1: Line 1:
 
{{Build
 
{{Build
|Version = 319
+
|Version = 345
 
}}
 
}}
 
{| class="wikitableShiny" style="width:370px; float:right; clear:both; margin-left:1em;"
 
{| class="wikitableShiny" style="width:370px; float:right; clear:both; margin-left:1em;"

Revision as of 03:01, 28 March 2012

This page might not be up-to-date (build 345).
Zombies Icon
Zombie Fortress
Solo Game Mode

Zombie Fortress is a solo game mode, available for full members of KAG, in which players attempt to survive in a randomly generated world against a never-ending undead horde. The zombies spawn naturally in randomly generated dungeons and underground expanses, as well as during the night. The Single-Player Version was released on March 2nd, 2012, as the developers left for GDC in San Francisco and did not want to delay the release while completing the multiplayer version [1].

Zombies Features

  • Multiple Undead Classes
  • Randomly Generated Dungeons/Castles
  • Day/Night Cycles

The Undead

As of build version 319 only a few zombies have been implemented in the full version of the game. More to come in later updates.

  • Skeleton: Easiest to kill and only deal half a heart of damage. Skeletons will "stack" on each other or on zombies to get over walls.
  • Basic Zombie: Deals one heart of damage but move slow. The corpse of a killed zombie will resurrect if not destroyed.
  • Wraith: Only enemy able to fly around and self destruct. The wraith will fly around until aggravated, after which it will catch fire and explode with the destructive power of a keg.
  • Zombie Knight: The toughest undead, able to destroy all blocks. Close quarters combat is not recommended because it is very powerful and has a high health and regeneration rate.
Zombies
A screenshot of the game-mode. Originally posted from blog