Difference between revisions of "Zombie Fortress"

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[[Zombie Fortress]] is a solo game mode, available for full members of KAG, in which players attempt to survive in a randomly generated world against a never-ending undead horde. The zombies spawn naturally in randomly generated dungeons and underground expanses, as well as during the [[Day/Night Cycle|night]]. The Single-Player Version was released on March 2nd, 2012, as the developers left for GDC in San Francisco and did not want to delay the release while completing the multiplayer version [http://devlog.kag2d.com/post/18611784562/zombie-fortress-single-player-released].
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<onlyinclude>[[Zombie Fortress]] is a solo game mode, available for full members of KAG, in which players attempt to survive in a randomly generated world against a never-ending undead horde. The zombies spawn naturally in randomly generated dungeons and underground expanses, as well as during the [[Day/Night Cycle|night]]. There are also NPCs which will help you survive the zombie horde.</onlyinclude> The Single-Player Version [http://devlog.kag2d.com/post/18611784562/zombie-fortress-single-player-released was released] on March 2nd, 2012, as the developers left for GDC in San Francisco and did not want to delay the release while completing the multiplayer version.
 
===Zombies Features===
 
===Zombies Features===
 
* Multiple Undead Classes
 
* Multiple Undead Classes

Revision as of 23:11, 12 June 2012

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This page might not be up-to-date (build 394).
Zombies Icon
Zombie Fortress
Solo Game Mode

Zombie Fortress is a solo game mode, available for full members of KAG, in which players attempt to survive in a randomly generated world against a never-ending undead horde. The zombies spawn naturally in randomly generated dungeons and underground expanses, as well as during the night. There are also NPCs which will help you survive the zombie horde. The Single-Player Version was released on March 2nd, 2012, as the developers left for GDC in San Francisco and did not want to delay the release while completing the multiplayer version.

Zombies Features

  • Multiple Undead Classes
  • Randomly Generated Dungeons/Castles
  • Day/Night Cycles

The Undead

Since build version 319, a few Zombies were implemented. Right now there are following types of Zombies:

  • Skeleton: Easiest to kill and only deal half a heart of damage. Skeletons will "stack" on each other or on zombies to get over walls.
  • Basic Zombie: Deals one heart of damage but move slow. The corpse of a killed zombie will resurrect if not destroyed.
  • Wraith: Only enemy able to self destruct. The wraith will fly around until aggravated, after which it will catch fire and explode with the destructive power of a keg.
  • Greg: The only enemy that doesn't hurt you directly. It will pounce on someone and carry him to great heights, before dropping him to his death.
  • Zombie Knight: The toughest undead, able to destroy all blocks. Close quarters combat is not recommended because it is very powerful and has a high health and regeneration rate.
Zombies
A screenshot of the game-mode. Originally posted from blog