Difference between revisions of "User talk:Shadlington"
Shadlington (Talk | contribs) |
Shadlington (Talk | contribs) |
||
Line 1: | Line 1: | ||
Pages to revisit: | Pages to revisit: | ||
− | |||
− | |||
[[GetBlob]] & [[GetPlayingBlob]] & [[GetBlobByName]] & [[GetPlayingBlobsSize]] & [[GetBlobSize]] - No examples, possibly untested. | [[GetBlob]] & [[GetPlayingBlob]] & [[GetBlobByName]] & [[GetPlayingBlobsSize]] & [[GetBlobSize]] - No examples, possibly untested. |
Revision as of 16:07, 20 August 2012
Pages to revisit:
GetBlob & GetPlayingBlob & GetBlobByName & GetPlayingBlobsSize & GetBlobSize - No examples, possibly untested.
CreateGridMenu - What exactly is a Grid Menu?
MakeCoin - What is the significance of the coin style? No example - untested?
MakeAnimatedParticle - Double check argument meanings are right... Especially angle.
HasRequirements - Don't really get how its meant to work. Why does it look at 2 inventories (inventory one just uses 1 - what instances would require two? Seems like AddWorkshopTasksButtons in workshoptasks.as calls it with the inventory of the workshop and the inventory of the player), why does it always add requirements/return false if its not a blob type?
CInventory::canPutItem & CInventory::putInItem & CInventory::RemoveItems & CInventory::isInInventory & CInventory::MoveInventoryTo - No examples, possibly untested.