Difference between revisions of "Door"
From King Arthur's Gold Wiki
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m (added changes from build 67) |
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==Changes== | ==Changes== | ||
+ | ''[[Version_history#Build_67|Build 67]]'' | ||
+ | *fixed door issue being placed on tree stump | ||
''[[Version_history#Build_57|Build 57]]'' | ''[[Version_history#Build_57|Build 57]]'' | ||
*door needs 5 wood and 3 stone | *door needs 5 wood and 3 stone | ||
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*doors require 3 wood & 3 stone (previously 5 each) | *doors require 3 wood & 3 stone (previously 5 each) | ||
''[[Version_history#Build_24|Build 24]]'' | ''[[Version_history#Build_24|Build 24]]'' | ||
− | *destroying castle walls & doors takes twice the time | + | *destroying castle walls & doors takes twice the time |
== Tips == | == Tips == |
Revision as of 00:48, 25 June 2011
Doors are blocks that can be constructed from rock and wood by the builder.
They will open automatically for everyone in your team, while staying closed for the opposing team, thereby granting a tactical advantage.The team the door was built by determined its colour. Their main use is to protect your base and the sacks.
Block reference
Image | Block name | Placing of one block costs | Breaking of one block drops | Breaking takes |
---|---|---|---|---|
Door | 30 x rock item + 50 x wood item | 20 x rock item + 40 x wood item | 1 hit (opened) 7 hits (closed) |
Changes
- fixed door issue being placed on tree stump
- door needs 5 wood and 3 stone
- destroyed door gives 1 wood and 1 stone less
- all doors placed vertically open when player touches
- doors require 3 wood & 3 stone (previously 5 each)
- destroying castle walls & doors takes twice the time
Tips
- Like rocks, doors take 7 hits from an enemy to destroy, but only 1 hit if it's open.
- Enemies can pass through doors if a team member stands next to it. If a team member dies next to a door, the door will remain open until the corpse disappears or if it's pushed away with the knight's shield.