Difference between revisions of "Map"
From King Arthur's Gold Wiki
m |
m (unnecessary imo) |
||
| Line 8: | Line 8: | ||
|- | |- | ||
| style="background-color: #000000; color: #fff" | 0,0,0 | | style="background-color: #000000; color: #fff" | 0,0,0 | ||
| − | | | + | | Sky |
|- | |- | ||
| style="background-color: #00ffff" | 0,255,255 | | style="background-color: #00ffff" | 0,255,255 | ||
Revision as of 01:46, 30 June 2011
The map is a 2D surface where gameplay takes place.
Map files are PNG files and they are stored in "Maps"-directory. Every pixel in a map file corresponds to a particular item or block and is drawn in one of 15 colors, which are listed below for reference.
| RGB value | Item or block name |
|---|---|
| 0,0,0 | Sky |
| 0,255,255 | Blue tent |
| 26,78,131 | Blue door |
| 255,0,0 | Red tent |
| 148,27,27 | Red door |
| 90,57,16 | Dirt |
| 31,0,0 | Background dirt wall |
| 59,64,21 | Background stone wall |
| 100,67,17 | Ladder placed on background dirt wall |
| 85,42,17 | Ladder placed on background stone wall |
| 40,40,40 | Rock |
| 55,55,55 | Thick rock |
| 30,50,30 | Bedrock |
| 100,113,96 | Stone |
| 9,123,17 | Tree |
| 250,182,20 | Gold |