Difference between revisions of "Zombie Fortress"
From King Arthur's Gold Wiki
(Fixed the links, since the zombies seem to be all on one page, cant seem to get it to go to the zombie i want instantly tough, im not expirienced whit wikies, so sorry.) |
m (fixed wikilinks) |
||
Line 16: | Line 16: | ||
===The Undead=== | ===The Undead=== | ||
As of build version 319 only a few zombies have been implemented in the full version of the game. More to come in later updates. | As of build version 319 only a few zombies have been implemented in the full version of the game. More to come in later updates. | ||
− | *[[Zombie | + | *[[Zombie#Skeleton|Skeleton]]: Easiest to kill and only deal half a heart of damage. Skeletons will "stack" on each other or on zombies to get over walls. |
− | *Basic [[Zombie]]: Deals one heart of damage but move slow. The corpse of a killed zombie will resurrect if not destroyed. | + | *Basic [[Zombie#Zombie|Zombie]]: Deals one heart of damage but move slow. The corpse of a killed zombie will resurrect if not destroyed. |
− | *[[Zombie|Wraith]]: Only enemy able to fly around and self destruct. The wraith will fly around until aggravated, after which it will catch fire and explode with the destructive power of a [[keg]]. | + | *[[Zombie#Wraith|Wraith]]: Only enemy able to fly around and self destruct. The wraith will fly around until aggravated, after which it will catch fire and explode with the destructive power of a [[keg]]. |
− | *[[Zombie|Zombie Knight]]: The toughest undead, able to destroy all blocks. Close quarters combat is not recommended because it is very powerful and has a high health and regeneration rate. | + | *[[Zombie#Zombie Knight|Zombie Knight]]: The toughest undead, able to destroy all blocks. Close quarters combat is not recommended because it is very powerful and has a high health and regeneration rate. |
[[File:Kag_zombies.png|frame|left|alt=Zombies|A screenshot of the game-mode. Originally posted from [http://kagdev.tumblr.com/post/17669679470/kag-is-one-of-the-essential-free-indie-games-for-your blog]]] | [[File:Kag_zombies.png|frame|left|alt=Zombies|A screenshot of the game-mode. Originally posted from [http://kagdev.tumblr.com/post/17669679470/kag-is-one-of-the-essential-free-indie-games-for-your blog]]] |
Revision as of 21:51, 31 March 2012
This page might not be up-to-date (build 345).
Zombie Fortress is a solo game mode, available for full members of KAG, in which players attempt to survive in a randomly generated world against a never-ending undead horde. The zombies spawn naturally in randomly generated dungeons and underground expanses, as well as during the night. The Single-Player Version was released on March 2nd, 2012, as the developers left for GDC in San Francisco and did not want to delay the release while completing the multiplayer version [1].
Zombies Features
- Multiple Undead Classes
- Randomly Generated Dungeons/Castles
- Day/Night Cycles
The Undead
As of build version 319 only a few zombies have been implemented in the full version of the game. More to come in later updates.
- Skeleton: Easiest to kill and only deal half a heart of damage. Skeletons will "stack" on each other or on zombies to get over walls.
- Basic Zombie: Deals one heart of damage but move slow. The corpse of a killed zombie will resurrect if not destroyed.
- Wraith: Only enemy able to fly around and self destruct. The wraith will fly around until aggravated, after which it will catch fire and explode with the destructive power of a keg.
- Zombie Knight: The toughest undead, able to destroy all blocks. Close quarters combat is not recommended because it is very powerful and has a high health and regeneration rate.