Difference between revisions of "Door"

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They will open automatically for everyone in your team, while staying closed for the opposing team, thereby granting a tactical advantage. The team the door was built by determined its colour. Their main use is to protect your base and the [[sacks]].
 
They will open automatically for everyone in your team, while staying closed for the opposing team, thereby granting a tactical advantage. The team the door was built by determined its colour. Their main use is to protect your base and the [[sacks]].
 
Note: contrary to a popular belief stacking multiple doors in a row is not effective as it slows down any teammate trying to pass through. The defensive value of this is also arguable as the entire door row can simply be blown apart by a couple of enemy bombs or even those thrown by reckless allies.
 
  
 
===[[Block]] reference===
 
===[[Block]] reference===
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| 1 hit ''(opened)'' <br> 6 hits ''(closed)''
 
| 1 hit ''(opened)'' <br> 6 hits ''(closed)''
 
|}
 
|}
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== Tips ==
 +
 +
* Like rocks, doors take 6 hits from an enemy to destroy, but only 1 hit if it's open.
 +
* Enemies can pass through doors if a team member stands next to it. If a team member dies next to a door, the door will remain open until the corpse disappears or if it's pushed away with the knight's shield.
 +
* Stacking multiple doors in a row is not very effective as it slows down any teammate trying to pass through. The defensive value is also arguable as the entire door row can be blown apart by a couple of enemy bombs or even those thrown by reckless allies.
  
 
==Changes==
 
==Changes==
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''[[Version_history#Build_24|Build 24]]''
 
''[[Version_history#Build_24|Build 24]]''
 
*destroying castle walls & doors takes twice the time
 
*destroying castle walls & doors takes twice the time
 
== Tips ==
 
 
* Like rocks, doors take 6 hits from an enemy to destroy, but only 1 hit if it's open.
 
* Enemies can pass through doors if a team member stands next to it. If a team member dies next to a door, the door will remain open until the corpse disappears or if it's pushed away with the knight's shield.
 
  
 
[[Category:Constructions]]
 
[[Category:Constructions]]
 
[[Category:Blocks]]
 
[[Category:Blocks]]

Revision as of 19:31, 4 November 2011

This page is not up-to-date.

Doors are blocks that can be constructed from wood by the builder.

They will open automatically for everyone in your team, while staying closed for the opposing team, thereby granting a tactical advantage. The team the door was built by determined its colour. Their main use is to protect your base and the sacks.

Block reference

Image Block name Placing of one block costs Breaking of one block drops Breaking takes
Door.png Door 40 x Woodmaterial.png wood item 40 x Woodmaterial.png wood item 1 hit (opened)
6 hits (closed)

Tips

  • Like rocks, doors take 6 hits from an enemy to destroy, but only 1 hit if it's open.
  • Enemies can pass through doors if a team member stands next to it. If a team member dies next to a door, the door will remain open until the corpse disappears or if it's pushed away with the knight's shield.
  • Stacking multiple doors in a row is not very effective as it slows down any teammate trying to pass through. The defensive value is also arguable as the entire door row can be blown apart by a couple of enemy bombs or even those thrown by reckless allies.

Changes

Build 80

  • door requires just 40 wood now

Build 67

  • fixed door issue being placed on tree stump

Build 57

  • door needs 5 wood and 3 stone
  • destroyed door gives 1 wood and 1 stone less

Build 30

  • all doors placed vertically open when player touches
  • doors require 3 wood & 3 stone (previously 5 each)

Build 24

  • destroying castle walls & doors takes twice the time