Difference between revisions of "Zombie Fortress"

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(Created page with "{{Build |Version = 319 }} [[File:Kag_zombies.png|frame|alt=Zombies|A screenshot of the new zombies game-mode. Originally posted from [http://kagdev.tumblr.com/post/17669679470/ka...")
 
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[[File:Kag_zombies.png|frame|alt=Zombies|A screenshot of the new zombies game-mode. Originally posted from [http://kagdev.tumblr.com/post/17669679470/kag-is-one-of-the-essential-free-indie-games-for-your Blog]]]
 
[[File:Kag_zombies.png|frame|alt=Zombies|A screenshot of the new zombies game-mode. Originally posted from [http://kagdev.tumblr.com/post/17669679470/kag-is-one-of-the-essential-free-indie-games-for-your Blog]]]
  
As of the "Zombies Release"[http://kagdev.tumblr.com/post/17210229382/more-stuff-in-next-release] update, Zombie Fortress is a gamemode in which players attempt to survive in a randomly generated world against a never-ending undead horde. The zombies live in randomly generated dungeons and underground expanses. The Single-Player Version was released on March 2nd, 2012, as the developers left for GDC in San Francisco and did not want to delay the release while completing the multiplayer version [http://kagdev.tumblr.com/post/18611784562/zombie-fortress-single-player-released].
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[[Zombie Fortress]] is a solo game mode, available for full members of KAG, in which players attempt to survive in a randomly generated world against a never-ending undead horde. The zombies spawn naturally in randomly generated dungeons and underground expanses, as well as during the [[Day/Night Cycle|night]]. The Single-Player Version was released on March 2nd, 2012, as the developers left for GDC in San Francisco and did not want to delay the release while completing the multiplayer version [http://kagdev.tumblr.com/post/18611784562/zombie-fortress-single-player-released].
 
===Zombies Features===
 
===Zombies Features===
* Multiple Zombie Classes
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* Multiple Undead Classes
 
* Randomly Generated Dungeons/Castles
 
* Randomly Generated Dungeons/Castles
* "Wang Tiles"
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* Day/Night Cycles
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===The Undead===
 
===The Undead===
 
As of build version 319 only a few zombies have been implemented in the full version of the game. More to come in later updates.
 
As of build version 319 only a few zombies have been implemented in the full version of the game. More to come in later updates.
*[[Skeleton]] Easier to kill and only deal half a heart of damage. Skeletons will "stack" on each other or on zombies to get over walls.
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*[[Skeleton]] Easiest to kill and only deal half a heart of damage. Skeletons will "stack" on each other or on zombies to get over walls.
*[[Zombie]] Deal one heart of damage but move slow. Once you kill the zombie it's corpse will remain and if not smashed the zombie will resurrect.
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*Basic [[Zombie]] Deal one heart of damage but move slow. The corpse of a killed zombie will resurrect if not destroyed.
*[[Wraith]] Only undead to fly around and self destruct. The wraith will fly around till angered and then explode. Will destroy blocks.
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*[[Wraith]] Only enemy able to fly around and self destruct. The wraith will fly around until aggravated, after which it will catch fire and explode with the destructive power of a [[keg]].
*[[Zombie Knight]] Toughest undead not recommended fighting close range. The zombie knight will destroy blocks.
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*[[Zombie Knight]] The toughest undead, able to destroy all blocks. Close quarters combat is not recommended because it is very powerful and has a high health and regeneration rate.

Revision as of 03:54, 6 March 2012

This page might not be up-to-date (build 319).
Zombies
A screenshot of the new zombies game-mode. Originally posted from Blog

Zombie Fortress is a solo game mode, available for full members of KAG, in which players attempt to survive in a randomly generated world against a never-ending undead horde. The zombies spawn naturally in randomly generated dungeons and underground expanses, as well as during the night. The Single-Player Version was released on March 2nd, 2012, as the developers left for GDC in San Francisco and did not want to delay the release while completing the multiplayer version [1].

Zombies Features

  • Multiple Undead Classes
  • Randomly Generated Dungeons/Castles
  • Day/Night Cycles

The Undead

As of build version 319 only a few zombies have been implemented in the full version of the game. More to come in later updates.

  • Skeleton Easiest to kill and only deal half a heart of damage. Skeletons will "stack" on each other or on zombies to get over walls.
  • Basic Zombie Deal one heart of damage but move slow. The corpse of a killed zombie will resurrect if not destroyed.
  • Wraith Only enemy able to fly around and self destruct. The wraith will fly around until aggravated, after which it will catch fire and explode with the destructive power of a keg.
  • Zombie Knight The toughest undead, able to destroy all blocks. Close quarters combat is not recommended because it is very powerful and has a high health and regeneration rate.